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NPC Generator

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Advanced [show]


Jarana Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She wears a simple brown robe with pastel stripes complete with hood. She has a hunchback. She has no hair. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born the only child of a wealthy merchant. She was taken as a slave by a traveling circus and forced to perform She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Someone believes her a fraud; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Adventurer, Slave. Occupation: Performer

Voice: pre-pubescent

Attributes [hide]

Jarana Thrahak, Female Dwarf Fighter 7
Medium (4'3") Dwarf, Lawful Good (CR 7)
Armor Class 8
Hit Points 61 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 16 (+3)9 (-1) 12 (+1)11 (+0)
Skills Investigation +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 2d8+4, Ranged +1 / 2d8-2, Grapple +4

Possessions: 200 gp. Tourmaline (150 gp). Black opal (1400 gp). Onyx (60 gp).


Social Check DCs


Dagger Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a brown shirt with thin grey vertical stripes and pastel pants. Beneath her clothing is a huge mess of scar tissue. She keeps her orange fur in a pixie cut. She wears a mask on her face.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She receives visions of the future at random moments

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.

Motivation: To reunite with her absent mother; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Slave, Military, Family. Occupation: Bowyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dagger Of Passion, Female Tabaxi Cleric 8
Medium (6'0") Tabaxi, Neutral Evil (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 9 (-1)19 (+4)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp.


Social Check DCs


Sora Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, she is not a threatening figure. She wears a Stetson hat to cover her moderate length white crest. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, she has a hard time making friends. The war was a terrible time for her, and Sora does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She comes from a rich western family. She struck it rich when she found rare goods in large quantities. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she loathes her own lifestyle

Flaws: Insane, Antagonistic, Depressed. Bonds: Rich, Military. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

Sora Esstyrlynn, Female Dragonborn Barbarian 3
Medium (6'7") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)16 (+3) 14 (+2)19 (+4)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Undercommon, Giant, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +6

Possessions: 100 gp. Red garnet (70 gp). Blue quartz (11 gp). White pearl (70 gp).


Social Check DCs


Ortegar Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man is renowned for his bright red suits and hats, and sports empty pouches on his belt. His golden hair is still thick. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a criminal king-pin and mafia family His mother was a soldier and died while he was still young. Ortegar was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Ortegar and his spouse have recently divorced.

Motivation: He has decided he is irredeemable.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Mentor, Criminal record, Military. Occupation: Bricklayer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ortegar Tealeaf, Male Halfling Aristocrat 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 260 gp.


Social Check DCs


Korinn Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has done her best to style her gold crest to look like a famous performer. Her eyes are red and she is always smoking a pipe.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She helped her mother out around the business and became quite the natural. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Further expansion of business; and meet up once more with her childhood friend

Ideals: Philantrophist. Bonds: Attractive, Job, Slave, Adventurer. Occupation: Bellfounder

Voice: Spits and sputters

Attributes [hide]

Korinn Mohradyllion, Female Dragonborn Fighter 2
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)9 (-1) 9 (-1)15 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 9
Languages
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 240 gp. Brown-green garnet (160 gp). Bloodstone (40 gp). Eye agate (8 gp).


Social Check DCs


Ratlûg Woods, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He receives visions of the future at random moments

History: Ratlûg was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Ratlûg Woods, Male Half-Orc Commoner 3
Medium (5'6") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)10 (+0) 16 (+3)9 (-1)
Skills Acrobatics +5, Deception +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 300 gp.


Social Check DCs


Isabella Yardley, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears grey trousers with white and tan striped suspenders. She wears various colorful collared shirts, and is pretty ugly. She has done her best to style her auburn hair to look like a famous performer. Her face is scarred and worn.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Animals are drawn to her, and she is able to talk to them.

History: Born in the east her family was never financially stable. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Isabella Yardley, Female Human Warlock 1
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)14 (+2) 16 (+3)12 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Infernal, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 70 gp.


Social Check DCs


Valanthe Staurheim, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her skin is fair and her fingers are delicate and long. Her auburn hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is obsessed with finding treasure.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She then took over the family business and is one of the better Glassblower for hire.

Motivation: She desires power and/or immortality.

Ideals: Gifted. Bonds: Rich, Job, Adventurer, Mentor. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

Valanthe Staurheim, Female Half-Elf Fighter 5
Medium (4'8") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 10 (+0)12 (+1)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Auran, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Merihim Honor, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He keeps his chestnut hair in a flapper bob. His eyes are white.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with a lost civilization.

History: He was born in the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Flaws: Ugly. Bonds: Guardian, Adventurer, Immigrant, Job. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Merihim Honor, Male Tiefling Bard 8
Medium (6'7") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 8 (-1)11 (+0)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 9
Languages Common, Celestial, Orc, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 80000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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