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NPC Generator

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Advanced [show]


Sutha Tewksbury, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears very tight pants and wife beaters, though occasionally she sports a white coat. Her black hair is thinning but still full. She wears a mask on her face.

Personality: Abrasive and pushy, she has a hard time making friends. She also hits on women, regardless of circumstances.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She made a point of taking high paying jobs and getting most of it up front. She has achieved small success as a Healer.

Motivation: She has a crush on the local Apothecary.

Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Job. Occupation: Healer

Voice: Uses lots of figures of speech

Attributes [hide]

Sutha Tewksbury, Female Half-Orc Cleric 4
Medium (4'9") Half-Orc, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 16 (+3)10 (+0) 10 (+0)8 (-1)
Skills Athletics +6, Performance +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 80 pp. Red spinel (90 gp).


Social Check DCs


Ilde Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is well dressed, constantly wearing a grey suit, white shirt, and black tie. She has wavy auburn hair. She is baby faced.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Ilde was raised in a hard working conservative environment. Like her mother and her brother before her, after school she went straight into learning to become a Mason. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Expand her business; and she feels threatened by others

Ideals: Athletic, Persistence. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Mason

Voice: Breathy voice

Attributes [hide]

Ilde Dankil, Female Dwarf Rogue 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 9 (-1)4 (-3)
Skills Deception -1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 90 pp. 1 Crowbar.


Social Check DCs


Alice Wilborn, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a yellow costume with the symbols of strength on her torso. Her hair is always cut to a buzz. Her face is covered beneath a completely black helmet.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Passionate. Flaws: Ugly. Bonds: Religious, Military. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Alice Wilborn, Female Half-Elf Adept 4
Medium (4'8") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)17 (+3) 14 (+2)18 (+4)
Skills Intimidation +6, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Celestial, Dwarven, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Amethyst (50 gp).


Social Check DCs


Gerbo Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear blue tank tops with yellow pants. His moppish chestnut hair is in a traditional bowl cut. His eyes are likewise brown.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: An old rival family wants him found; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Adventurer, Family. Occupation: Shoemaker

Voice: Jamaican accent

Attributes [hide]

Gerbo Munggen, Male Gnome Warrior 11
Small (3'2") Gnome, Neutral Evil (CR 11)
Armor Class 11
Hit Points 75 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 15 (+2)8 (-1)
Skills Athletics +6, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +3

Possessions: 800 gp. Eye agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burto Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He dresses in collared shirts and wears a proper scarf over his head, marred by beers. His broad hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an apprentice working in his mother's forge. He became a Body Guard soon after.

Motivation: Wants to open a new tavern; and balancing his hectic life and new body guard responsibilities is difficult

Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Rich. Occupation: Body Guard

Voice: Speaks with back of mouth

Attributes [hide]

Burto Stoutbridge, Male Halfling Expert 13
Small (3'1") Halfling, Neutral Good (CR 13)
Armor Class 15
Hit Points 52 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)17 (+3) 18 (+4)10 (+0)
Skills Athletics +5, Nature +7
Senses Passive Perception 14
Languages Common, Halfling, Celestial, Infernal, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +7

Possessions: 3000 gp. Jet (40 gp). Eye agate (14 gp). Golden pearl (40 gp). Black pearl (1200 gp). Peridot (60 gp). Star rose quartz (60 gp). Iolite (60 gp). Freshwater pearl (14 gp). Black pearl (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hamil Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His skin is fair and his fingers are delicate and long. With bright red hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Apothecary mother left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Hamil Underbough, Male Halfling Warrior 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 36 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)13 (+1) 10 (+0)9 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 50 pp. Chrysoberyl (150 gp). Lapis lazuli (13 gp). 1 Minor magic item.


Social Check DCs


Thamuz Speed, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a black armored body suit, with a simple tan line shooting up and back down. His black hair is thinning but still full. His eyes are black and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: A powerful brothel owner made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Ideals: Athletic. Bonds: Enemies, Mentor, Job. Occupation: Laborer

Voice: Jamaican accent

Attributes [hide]

Thamuz Speed, Male Tiefling Bard 6
Medium (6'8") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 45 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)12 (+1) 13 (+1)12 (+1)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 30000 cp.


Social Check DCs


Bella Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and is typically in her Blacksmith uniform. She has slicked back chestnut hair. She has a dull look in her gray eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has all her life been fascinated with singing.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She moved from fad to fad and when she turned 15 she discovered singing. She became a Blacksmith soon after.

Motivation: She is unsatisfied with her job.

Ideals: Artistic. Flaws: Greedy. Bonds: Job, Slave, Immigrant. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Bella Appleblossom, Female Halfling Cleric 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Deception +4, History +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 1000 gp. Rose (70 gp). Chrysoprase (70 gp). Deep blue spinel (1300 gp). Aquamarine (1300 gp). 1 Minor magic item.


Social Check DCs


Gilthur Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His brown hair is knotted and matted. He has several tiny sapphire earrings on each ear.

Personality: His tongue was cut out and he uses sign language. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Entrepeneur, Artistic. Flaws: Disease. Bonds: Rich. Occupation: Stylist

Voice: Relaxed voice

Attributes [hide]

Gilthur Dankil, Male Dwarf Fighter 5
Medium (4'3") Dwarf, Neutral Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 18 (+4)16 (+3) 16 (+3)11 (+0)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Orc, Terran
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs

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