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NPC Generator

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Advanced [show]


Cimer Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of hammers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He keeps his white hair in a flapper bob. His eyes are white.

Personality: He has a massive crush on the younger sibling of the Sage who has hired him part-time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in a small village he learned the ways of the warrior from his father. His first spouse was a Server, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and he's attracted to the pc

Ideals: Fighting, Impeccable. Bonds: Has a crush, Family, Criminal record. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Cimer Ennui, Male Tiefling Druid 10
Medium (6'7") Tiefling, Neutral Evil (CR 10)
Armor Class 14
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)14 (+2) 11 (+0)15 (+2)
Skills Intimidation +6, Religion +6
Senses Passive Perception 10
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 700 gp.


Social Check DCs


Raymond Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'9" when asserting himself. He wears a colorful flower in his brown hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He plays an instrument quite well.

History: The child of a Engraver, who enjoyed hunting, Raymond was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.

Motivation: He is unsatisfied with his job; and wants to raise his children well

Ideals: Artistic. Bonds: Attractive, Nature, Family, Job. Occupation: Weaver

Voice: Rolls R's

Attributes [hide]

Raymond Arnuanna, Male Half-Elf Wizard 2
Medium (4'9") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)15 (+2) 12 (+1)11 (+0)
Skills Nature +4, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Aquan, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1500 sp.


Social Check DCs


Dustin Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He wears his golden hair down. He has several tiny amethyst earrings on each ear.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a slaver, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dustin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dustin. Days after completing his studies, news broke out that his hometown was attacked by orcs. Dustin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He has comitted a past crime that haunts him to this day; and revenge

Bonds: Rich, Enemies, Adventurer, Mentor, Criminal record. Occupation: Fortune-teller

Voice: Speaks with back of mouth

Attributes [hide]

Dustin Durkin, Male Half-Elf Barbarian 5
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 67 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)11 (+0) 6 (-2)12 (+1)
Skills History +3, Stealth +6
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Chrysoprase (60 gp). Obsidian (16 gp). Tourmaline (140 gp).


Social Check DCs


Katherine Hamilton, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair, while still mostly silver, has prominent grey streaks. This violet eyed westerner is not easily forgotten.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful brothel owner made her what she is. She made a point of taking high paying jobs and getting most of it up front. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with her absent mother; and she's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Family. Occupation: Bricklayer

Voice: Scottish accent

Attributes [hide]

Katherine Hamilton, Female Human Bard 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)14 (+2) 14 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 40 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Ella Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is short and golden. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is harsh and unforgiving.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father was very strict, and drilled into her lessons on being the perfect lady. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Antagonistic, Mundane, Depressed. Bonds: Rich. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Ella Oomtrowl, Female Gnome Warlock 2
Small (3'0") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 19 (+4)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 290 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kabbarg Halsey, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She tends to wear a black poncho over her likewise colored trousers and shirt. She wears her hair in dreadlocks. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Kabbarg was raised in a hard working conservative environment. While studying, she fell in love. They married and had a daughter. She has achieved small success as a Butcher.

Motivation: She is unsatisfied with her job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Bonds: Attractive, Job, In love. Occupation: Butcher

Voice: Ums and uhs a lot

Attributes [hide]

Kabbarg Halsey, Female Half-Orc Monk 1
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 16 (+3)14 (+2)
Skills Nature +2, Stealth +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Banded mail.


Social Check DCs


Hadwisa Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She carries with her a set of quarterstaffs on her belt, each one with a jet on the hilt. Her brown hair is still thick. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not trust anyone and sleeps with one eye open.

History: Hadwisa was born the youngest of three triplets. Her first spouse was a Locksmith, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She ran away from her former home and has been making her living as a Unemployed for the past few years.

Motivation: To get a good night's sleep; and regain custody of her son

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Job, Family. Occupation: Unemployed

Voice: Old thin voice

Attributes [hide]

Hadwisa Ilphelkiir, Female Half-Elf Cleric 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 8
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)15 (+2) 12 (+1)5 (-3)
Skills Medicine +4, Performance +0
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 100 gp.


Social Check DCs


Kilvar Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple brown robe with white stripes complete with hood. He has wavy chestnut hair. He is very pretty but has cold, dead eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Healer profession.

History: He comes from a rich eastern family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kilvar took refuge in the old dungeon and found the beat up hammer and armor he uses now. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and to be a healer again

Ideals: Athletic. Bonds: Attractive, Job, Rich, Nature. Occupation: Ruler

Voice: Old Prospector

Attributes [hide]

Kilvar Battlehammer, Male Dwarf Sorcerer 9
Medium (4'2") Dwarf, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 29 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)12 (+1) 14 (+2)9 (-1)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Aid, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is smooth and relatively long. His black eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a pair of adventurers, Merihim grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Cook.

Motivation: Wishes to resurrect an old love; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Shy. Bonds: In love, Adventurer, Job. Occupation: Cook

Voice: Loud with bravado

Attributes [hide]

Merihim Aid, Male Tiefling Wizard 4
Medium (6'1") Tiefling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)15 (+2) 9 (-1)16 (+3)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 9
Languages Common, Druidic, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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