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NPC Generator

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Advanced [show]


Right-Handed Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His fur, while still mostly lavender, has prominent grey streaks. His blue eyes peer out from beneath his broad pastel hat.

Personality: He dislikes all the random violence that takes place in the west. He plays an instrument quite well.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He has comitted a past crime that haunts him to this day; and his religion dominates his actions

Ideals: Pacifist, Artistic, Gifted. Bonds: Immigrant, Religious. Occupation: Sailor

Voice: Posh accent

Attributes [hide]

Right-Handed Timber, Male Tabaxi Fighter 11
Medium (5'6") Tabaxi, Neutral Good (CR 11)
Armor Class 11
Hit Points 91 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)17 (+3) 16 (+3)13 (+1)
Skills Deception +5, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Orc, Gnoll
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 280 pp. Jet (110 gp). Deep blue spinel (200 gp). Deep blue spinel (200 gp). Moss agate (15 gp).


Social Check DCs


Morkral Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized brown coat. His feathered hat is riddled with cuts and holes. He has brown eyes and a brown hat with a tan feather.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born in the east to a Apothecary, Morkral learned a great deal about his mother's area of expertise. Morkral was born on a far eastern island where he grew up under the tutelage of his mother, an expert Apothecary. He has achieved small success as a Apothecary.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Morkral Orcfoe, Male Dwarf Paladin 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)16 (+3) 11 (+0)8 (-1)
Skills Investigation +5, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Aquan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Ulla Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a worn and beaten armor. She wears a colorful flower in her red hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sculptor arts, while her mother instructed her in etiquette, music and courtly manner. She dropped out of school before completing her studies. She has built up a small fortune and can afford her own way.

Motivation: Meet up once more with her childhood friend; and money/treasure

Ideals: Optimist, Gifted, Logical. Bonds: Attractive, Rich. Occupation: Sculptor

Voice: High pitched, excited

Attributes [hide]

Ulla Oomtrowl, Female Gnome Commoner 3
Small (3'1") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 18 (+4)16 (+3) 9 (-1)16 (+3)
Skills Animal Handling +1, Athletics +0
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Ignan, Aquan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 3 Acid flasks. 3 Smokesticks.


Social Check DCs


Rael Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise blue.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a criminal king-pin and mafia family His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Family. Occupation: Ploughman

Voice: Sighs a lot, exhausted

Attributes [hide]

Rael Ray, Male Half-Elf Fighter 5
Medium (5'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 9 (-1)17 (+3)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2

Possessions: Chalcedony (20 gp). Blue quartz (11 gp). Aquamarine (1500 gp). Sard (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kerkad Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'7" northern man, he wears a black deerstalker hat and black clothes. His crest is black, silky, and of moderate length. His eyes are red and catlike.

Personality: He is almost excessively polite to everyone, even when angry. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a criminal king-pin and mafia family Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has recently gotten a pet goose that steals things from people.

Motivation: Someone believes him a fraud; and many brigands want him driven away

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Criminal record, Family, Enemies. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Kerkad Esstyrlynn, Male Dragonborn Commoner 1
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)9 (-1) 3 (-4)12 (+1)
Skills Investigation +1, Medicine -2
Senses Passive Perception 6
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 80 gp.


Social Check DCs


Nissa Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and wears a tan collared shirt and white skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. Her skin is also unnaturally pale. She sports auburn long hair. She has a tattooed face.

Personality: A skeptical and narcissistic woman, Nissa's first love is herself. Her second love is also herself. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Nissa was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Nissa's mother didn't care for her much, and the feeling was mutual. She was granted divine powers by her dying brother.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Gifted. Flaws: Ugly, Secretive, Antagonistic. Occupation: Ploughman

Voice: Soft and mumbly

Attributes [hide]

Nissa Silverthread, Female Gnome Barbarian 4
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)5 (-3) 18 (+4)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Eye agate (12 gp). Golden yellow topaz (400 gp). Sard (50 gp). Rock crystal (50 gp).


Social Check DCs


Patrick Harrington, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear, and carries greataxes. He keeps his silver hair in a pixie cut. He has a tattooed face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Opinionated. Flaws: Secretive, Disease, Insomniac. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

Patrick Harrington, Male Human Rogue 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 8 (-1)12 (+1)
Skills Athletics +2, Medicine +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3 Antitoxin.


Social Check DCs


Ulla Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she typically wears blue cloth garments or leather armor. She has blonde hair. She has a dull look in her green eyes.

Personality: She will rave to anyone who will listen. She is an amazing painter.

History: She was born in the north, but her parents moved at a very young age to the east. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ulla Quillsharpener, Female Gnome Ranger 5
Small (3'4") Gnome, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)5 (-3) 14 (+2)8 (-1)
Skills Investigation +0, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Ernest Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears tight fighting clothing, which leaves very little to the imagination. His left hand appears badly burned and disfigured. He wears a deerstalker hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves telling others what to do and how they should feel about things. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Ernest took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated, Professionalism. Flaws: Insomniac. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Ernest Gentry, Male Half-Elf Expert 8
Medium (5'6") Half-Elf, Lawful Good (CR 8)
Armor Class 11
Hit Points 63 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)10 (+0) 7 (-2)11 (+0)
Skills Intimidation +3, Survival +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1400 gp.


Social Check DCs

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