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NPC Generator

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Advanced [show]


Art Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears brown painted combat armor at almost all times, and is pretty ugly. Her cinnamon fur is greasy and uncared for. She wears round tiny glasses practically rammed into her face.

Personality: She speaks before she thinks and is too direct. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a Baker, her father struggled to pay the bills. She found a children's book about a Tabaxi Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To prove her worth to the world; and meet up once more with her childhood friend

Flaws: Ugly, Impulsive. Bonds: Adventurer, Poor. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Art Of Ale, Female Tabaxi Monk 10
Medium (6'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 41 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)15 (+2) 18 (+4)13 (+1)
Skills Animal Handling +8, History +6
Senses Passive Perception 14
Languages Common, Abyssal, Elven
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 190 pp. Coral (150 gp). Smoky quartz (30 gp). Aquamarine (500 gp). Banded agate (7 gp). Sardonyx (30 gp). Peridot (30 gp). Banded agate (7 gp). 1 Minor magic item.


Social Check DCs


Kellen Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a faded coat and loose pants complete with wide-brimmed hat. His moppish silver hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Doctor arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Doctor

Voice: French accent

Attributes [hide]

Kellen Daergel, Male Gnome Paladin 7
Small (3'8") Gnome, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 50 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Emerald (400 gp). Jasper (50 gp). Deep blue spinel (1200 gp).


Social Check DCs


Hamil Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has a large red mantle and cape that has been intricately interwoven into his white robe. His silver hair is cut short with large spiked bangs in the front. His gray eyes lackadaisically let the world flow into them.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not believe in violence as a means to an end. He is a dedicated Cook but believes his peers are too gung-ho.

History: He was born at the edge of vast desert. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Cook soon after.

Motivation: He feels that his past leaves him morally obligated to help; and expand his business

Ideals: Pacifist. Bonds: Attractive, Nature, Job, Criminal record. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Hamil Wiseacre, Male Halfling Paladin 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 53 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)11 (+0) 9 (-1)10 (+0)
Skills Religion +3, Survival +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Howard High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white collared shirt and yellow pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He is physically well-built. He has wavy auburn hair. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. He is afraid of women and trembles around them

History: Howard was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He found a children's book about a Halfling Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Flaws: Shy. Bonds: Guardian, Poor, Adventurer. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Howard High-hill, Male Halfling Monk 3
Small (3'4") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Terran, Giant, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork studded leather.


Social Check DCs


Mord Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses like a well dressed Dyer does. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is greasy and uncared for. He has a dull look in his blue eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot resist a sob story and will often dote over anyone who has one.

History: Mord hails from a village terrorized by goblins. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Job, Enemies. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Mord Graham, Male Half-Orc Expert 5
Medium (5'11") Half-Orc, Lawful Evil (CR 5)
Armor Class 8
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills Athletics +3, Nature +5
Senses Passive Perception 12
Languages Common, Orc, Aquan, Terran
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +5

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Azzakh Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting black shirt and pants. He has styled his bronze crest well, parting it to the right. His fierce gold eyes like to dwell on things.

Personality: Azzakh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant, Military. Occupation: Baker

Voice: Speaks in third person

Attributes [hide]

Azzakh Sumnarghthrysh, Male Dragonborn Rogue 8
Medium (6'2") Dragonborn, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)13 (+1) 16 (+3)17 (+3)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 120000 cp.


Social Check DCs


Valanthe Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear tan pants and tee shirts. She has a slight overbite and is overall scrawny. Her blonde hair has been sun bleached extensively. Her eyes are a pleasant brown.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Valanthe was raised in a hard working conservative environment. She made a point of taking high paying jobs and getting most of it up front. She struck the Bookbinder job and began her own company from there.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Bookbinder

Voice: Posh accent

Attributes [hide]

Valanthe Meliamne, Female Elf Rogue 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 7 (-2)9 (-1) 9 (-1)10 (+0)
Skills Acrobatics +6, Deception +2
Senses Passive Perception 9
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +2

Possessions: 11000 cp.


Social Check DCs


Tomph Brixton, Female Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a white coat over a tan low-cut shirt, and a top hat upon her head. Her hair is greying and her face has many wrinkles. Her violet eyes lackadaisically let the world flow into them.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has all her life been fascinated with music.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her religion dominates her actions; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Bonds: Religious, Mentor. Occupation: Stylist

Voice: Australian accent

Attributes [hide]

Tomph Brixton, Female Half-Orc Rogue 6
Medium (4'11") Half-Orc, Neutral Good (CR 6)
Armor Class 10
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)7 (-2) 11 (+0)9 (-1)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Gildmak Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'4". He likes to wear white tank tops with tan pants. His hair, while still mostly chestnut, has prominent grey streaks. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Gildmak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a plains tribe. Gildmak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Masseuse.

Motivation: To be a Carter again.

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Nature, Job. Occupation: Masseuse

Voice: German accent

Attributes [hide]

Gildmak Reedfellow, Male Halfling Cleric 3
Small (3'4") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)16 (+3) 10 (+0)5 (-3)
Skills Perception +2, Stealth +5
Senses Passive Perception 15
Languages Common, Halfling, Giant, Auran, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2700 sp.


Social Check DCs

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