Gildmak Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a card on it. His chestnut hair and beard is wavy and long. He has several tiny jet earrings on each ear.
Personality: Gildmak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a minor phobia of water and hates getting wet.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Extrovert, Logical. Flaws: Fearful, Insane. Bonds: Rich. Occupation: Weaver
Voice: Breathy voice
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 22 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +3
Possessions: 1000 gp.
Mehen Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears an entirely black suit with green socks and a vest with buckled shoes. His long scarlet crest is drawn into a two foot long braid. His red eyes are passionate and lively.
Personality: He snorts whenever he laughs or is feeling confident. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised in a island tribe. His divine abilities were realized during a raid on his village. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people
Ideals: Athletic, Joker, Gifted. Flaws: Racist. Bonds: Nature. Occupation: Carter
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
Possessions: 2000 cp. 1 Masterwork Common Melee.
Aust Adler, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple violet robe with black stripes complete with hood. He keeps his long black hair kept up in a rat tail. His eyes are green and he is always smoking a pipe.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised in a white middle class family as the only child. Aust was born on a far southern forest where he grew up under the tutelage of his mother, an expert Bricklayer. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Disciplined. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Mentor. Occupation: Bricklayer
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 11)
Armor Class 7
Hit Points 82 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 4 (-3) | 15 (+2) | 8 (-1) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 3d8-1, Ranged +1 / 3d8-3, Grapple -1
Possessions: 2100 gp.
Nazdûg Windsor, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is fixated on the number 61. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Adventurer, Rich. Occupation: Priest
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 10 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item.
Dreali Horner, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a violet armored body suit, with a simple white line shooting up and back down. His hair is greying and his face has many wrinkles. This amber eyed easterner is not easily forgotten.
Personality: He is overprotective of those who hire his services. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Dreali was born the youngest of three triplets. He dropped out of school before completing his studies. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their daughter. He worked as a Map Maker, and he later adopted a second daughter.
Motivation: Regain custody of his daughter; and to reunite with his absent mother
Ideals: Logical, Entrepeneur. Bonds: Guardian, Family. Occupation: Map Maker
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 98 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 17 (+3) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +5
Possessions: 27000 sp.
Pirithin Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of lances, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is blonde and very short. His ears are large.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Pirithin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pirithin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Shy, Impulsive. Bonds: Poor. Occupation: Actor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 15)
Armor Class 12
Hit Points 99 (15d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Orc
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
Possessions: 6000 gp. A delicate silver chain set with a tourmaline (50 gp). Silver comb with moonstones (800 gp). Silver ewer (50 gp). Golden circlet with four aquamarines (1000 gp). Jeweled gold crown (3000 gp). Sapphire pendant on gold chain (1300 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (800 gp). Large well-done wool tapestry (600 gp). Jeweled electrum ring (3000 gp). 1 Medium magic item.
Murgen Spaulding, Female Half-Orc [Permalink]
Personal [hide]
Description: She tends to wear a white poncho over her likewise colored trousers and shirt. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are amber.
Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born on a small isolated farm. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Racist. Bonds: In love, Nature, Religious. Occupation: Soapmaker
Voice: Australian accent
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 400 gp. Red spinel (50 gp). Black star sapphire (700 gp). Jasper (60 gp). Blue sapphire (700 gp).
Dynamic Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her beige fur is smooth and relatively long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is frequently practicing swordplay.
History: Born in the east to a Performer, Dynamic learned a great deal about her mother's area of expertise. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has worked as a Performer like her mother before her.
Motivation: Further expansion of business.
Ideals: Optimist. Flaws: Insane. Bonds: Military, Job. Occupation: Performer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Tourmaline (130 gp). Tiger eye turquoise (10 gp). Black star sapphire (1200 gp). Tiger eye turquoise (10 gp). 1 Minor magic item.
Arha Cornish, Female Half-Orc [Permalink]
Personal [hide]
Description: 6'3" and muscular, this western woman is well dressed, constantly wearing a white suit, tan shirt, and green tie. She has a very tight haircut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Arha is combative with any and all who dare try her patience in the slightest.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Like her mother and her sister before her, after school she went straight into learning to become a Dilettante. She now owns her own business.
Motivation: Balancing her hectic life and new Dilettante responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Athletic, Justice, Gifted. Flaws: Insomniac. Bonds: Job. Occupation: Dilettante
Voice: Booming voice
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp. Silver chalice with lapis lazuli gems (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!