Alex Sheldon, Male Human [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a very tight haircut. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a font of random trivia from the lore and stories he has discovered
History: Born in the north to a Marshal, Alex learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He struck the Marshal job and began his own company from there.
Motivation: Expand his business; and he has money and likes to spend it
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Marshal
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 36 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item.
Delre Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She has a large brown mantle and cape that has been intricately interwoven into her grey robe. She is physically well-built. Her black hair is cut short. She has a tattooed face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She never wears the same outfit twice, unless she absolutely has to.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has had some formal painting training, and achieved minor success. By chance she met her sister recently and the two have been together since.
Motivation: To find somewhere to settle down; and she seems to be bored by most things
Ideals: Artistic, Gifted. Flaws: Insane, Mundane. Bonds: Family. Occupation: Unemployed
Voice: Sleepy voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 10)
Armor Class 7
Hit Points 65 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 3d6+0, Ranged +1 / 3d6-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: Old masterpiece painting (1400 gp).
Raer Morris, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His golden hair is greasy and uncared for. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses divination through singing.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He worked as a nervous Marshal and found it very stressful. He has worked as a Marshal like his mother before him.
Motivation: Expand his business; and balancing his hectic life and new marshal responsibilities is difficult
Ideals: Gifted, Artistic, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Marshal
Voice: Boston accent
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 600 gp. Blue quartz (9 gp). Hematite (9 gp). 4 Antitoxin. 3 Holy water. 3 Holy water. 2 Smokesticks.
Callybon Garrick, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her blonde hair is styled in orderly dreadlocks. Her brown eyes dart from person to person.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born to a pair of adventurers, Callybon grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She feels threatened by others; and she's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Rich, Attractive, Adventurer. Occupation: Miller
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 700 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Large well-done wool tapestry (200 gp).
Ar-Karo Washington, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He is physically well-built. His red hair is smooth and relatively long. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Ar-Karo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He also hits on women, regardless of circumstances.
History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miner. He hasn't told them the truth, but wants to settle down with them.
Motivation: He desires power and/or immortality; and wants a kiss
Ideals: Artistic. Bonds: Has a crush, Military, Adventurer. Occupation: Sculptor
Voice: Posh accent
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 6 (-2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
Possessions: 50000 cp. Blue sapphire (600 gp). Blue quartz (8 gp). Golden pearl (120 gp). Pink pearl (120 gp).
Mardred Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a card on it. Her brown hair is cut short. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is irascible and easily irritated. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: From birth she was tutored by a cruel and relentless mentor. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mardred grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mardred. She has set out to sabotage the competition.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Mentor, Job. Occupation: Server
Voice: Sensual and smooth
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. Chrysoberyl (50 gp). 1 Masterwork Common Melee.
Cumpen Leffery, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She tends to wear a blue poncho over her likewise colored trousers and shirt. Her hair is long and blonde with streaks of red, and is pulled back with small blue clips. She has a dull look in her amber eyes.
Personality: Abrasive and pushy, she has a hard time making friends. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Cumpen was born with her mother's beautiful face. She was an apprentice working in her mother's forge. She is searching for what she claims is her rightful reward.
Motivation: She wants revenge against goblins; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Weaver
Voice: Draws out vowels
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Auran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 90 gp.
Gardain Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised in a white middle class family as the only child. After coming to the age of reason, Gardain took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To get a good night's sleep; and wants to raise his children well
Ideals: Athletic, Impeccable, Gifted. Flaws: Mundane, Insomniac. Bonds: Family. Occupation: Farmer
Voice: Low and grunting
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 46 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 4000 gp. Jasper (50 gp). Sardonyx (50 gp). Jasper (50 gp). Chalcedony (50 gp). Peridot (50 gp). Malachite (8 gp). Freshwater pearl (8 gp). Emerald (1200 gp).
Nirgel Temperance, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor, and he perpetually has his ceremonial dagger ready. He wears his silver hair up. His eyes are red and catlike.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He got into the Ploughman business at a young age. He worked as a nervous Ploughman and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is content; and expand his business
Ideals: Fighting, Opinionated. Flaws: Depressed, Disease, Mundane. Bonds: Job. Occupation: Ploughman
Voice: Raspy
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 15)
Armor Class 12
Hit Points 83 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Star ruby (1400 gp). Banded agate (14 gp). Golden yellow topaz (1000 gp). Aquamarine (1000 gp). Deep green spinel (130 gp). Smoky quartz (70 gp). Star ruby (1400 gp). Malachite (14 gp). Jade (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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