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NPC Generator

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Advanced [show]


Nim Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man sports violet clothing, slightly heavier than average wear. His brown hair is still thick. His gray eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He would rather hide behind his crafts than deal with other people.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has had some formal dancing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Artistic. Flaws: Shy, Disease, Insomniac. Bonds: Family. Occupation: Bookbinder

Voice: Speaks like tongue is numb

Attributes [hide]

Nim Leeming, Male Half-Elf Bard 12
Medium (5'9") Half-Elf, Lawful Good (CR 12)
Armor Class 7
Hit Points 46 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 11 (+0)16 (+3) 17 (+3)11 (+0)
Skills Sleight of Hand +1, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Terran, Draconic, Auran
Attacks Melee +3 / 3d10-1, Ranged +1 / 3d10-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: 1000 gp. Tiger eye turquoise (10 gp). Lapis lazuli (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloak Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black fur, when down, is lengthy. This blue eyed southerner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a Baker, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC; and he seems to be bored by most things

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Miner

Voice: Speaks in third person

Attributes [hide]

Cloak Hummingbird, Male Tabaxi Sorcerer 3
Medium (5'11") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2900 sp. 3 Tanglefoot bags.


Social Check DCs


Nykkan Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears professional attire. He has moderate length blue crest. His red eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Spy business at a young age. He helped his father out around the business and became quite the natural. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Joker, Persistence. Bonds: Attractive, Job, Adventurer. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Nykkan Norixius, Male Dragonborn Commoner 3
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)11 (+0) 12 (+1)11 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 700 sp. 1 Silver holy symbol. 1 Healer’s kit.


Social Check DCs


Don Watson, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a yellow and white robe with the hood down. His hair is long and silver with streaks of golden, and is pulled back with small yellow clips. His beard is golden, braided, and well cared for. His thin eyebrows rest above his beady violet eyes.

Personality: A deeply religious man he believes everything happens for a reason. He does not trust anyone and sleeps with one eye open.

History: Don was born in the north. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Persistence. Flaws: Ugly, Insomniac. Bonds: Religious. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Don Watson, Male Half-Elf Ranger 3
Medium (4'9") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)9 (-1) 16 (+3)10 (+0)
Skills Religion +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 8000 cp.


Social Check DCs


Sannl Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she usually wears her grey robe and has her kukri always slung over her shoulder. Her moppish brown hair is in a traditional bowl cut. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She pushes her goals aggressively. She is also a coward if confronted.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and her religion dominates her actions

Flaws: Antagonistic, Insane, Fearful. Bonds: Attractive, Religious. Occupation: Slave Trader

Voice: Spits words with contempt

Attributes [hide]

Sannl Strakeln, Female Dwarf Warlock 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)15 (+2) 7 (-2)9 (-1)
Skills Intimidation +1, Nature +4
Senses Passive Perception 8
Languages Common, Dwarven, Giant, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 1600 sp.


Social Check DCs


Gomory Instinct, Female Tiefling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears tight fighting clothing, which leaves very little to the imagination. Her black hair is greasy and uncared for. Her gold eyes are passionate and lively.

Personality: She is a Marshal first and foremost. She believes firmly that knowledge should be universal. She is skeptical of what others tell her and is slow to trust.

History: She was born the only child of a wealthy merchant. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Marshal work with an outfit from a few towns over. Marshal work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Marshal for hire.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy. Bonds: Job. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

Gomory Instinct, Female Tiefling Druid 2
Medium (6'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)14 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1000 cp.


Social Check DCs


Patrick Barclay, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown armored body suit, with a simple red line shooting up and back down. He wears his golden hair up. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Patrick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Patrick's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Patrick and his spouse have recently divorced.

Motivation: He has money and likes to spend it.

Ideals: Joker, Extrovert. Flaws: Antagonistic. Bonds: Rich. Occupation: Sculptor

Voice: Ums and uhs a lot

Attributes [hide]

Patrick Barclay, Male Human Warrior 2
Medium (5'9") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Infernal, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 240 gp. Moonstone (70 gp). Red spinel (130 gp). Amber (130 gp).


Social Check DCs


Ubada Wentworth, Female Half-Orc [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her skin is also unnaturally pale. She wears her white hair up in a very large beehive style do. She has several tiny amber earrings on each ear.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Ubada grew up listening to her father's many stories. She took every job she could get her hands on, but the opportunities for Half-Orcs in the north were limited. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Flaws: Ugly, Depressed. Bonds: Rich, Adventurer, Immigrant. Occupation: Animal Trainer

Voice: French accent

Attributes [hide]

Ubada Wentworth, Female Half-Orc Druid 1
Medium (5'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)9 (-1) 9 (-1)8 (-1)
Skills Acrobatics +5, Persuasion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. Silver chalice with lapis lazuli gems (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Anselm Ryland, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. He has shaved his head bald. His half smiles and green eyes are beguiling and draw you in.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born the only child of a wealthy merchant. A few years later when the south was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to have a good time and be beloved.

Ideals: Impeccable, Optimist, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Merchant

Voice: Aggressive tone

Attributes [hide]

Anselm Ryland, Male Human Ranger 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)14 (+2) 10 (+0)8 (-1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Auran, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 30 gp. Chalcedony (70 gp).


Social Check DCs

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