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NPC Generator

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Advanced [show]


Rathkran Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. His long rusty crest is drawn into a two foot long braid. His red unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Rathkran was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and nothing but the best is good enough for him

Ideals: Impeccable, Logical. Flaws: Disease. Bonds: Poor, Military. Occupation: Baker

Voice: Sounds elderly

Attributes [hide]

Rathkran Turnuroth, Male Dragonborn Paladin 6
Medium (6'8") Dragonborn, True Neutral (CR 6)
Armor Class 10
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 16 (+3)17 (+3)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Just what you see.


Social Check DCs


Vaina Iathrana, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She wears light armors faded through time and improper care. Her golden hair is kept up in a ponytail inside a top hat. Her eyes are violet and she is always smoking a pipe.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Vaina was born with her father's beautiful face. She made a point of taking high paying jobs and getting most of it up front. She tends to her Assassin job now, and dutifully fulfills any obligations she has.

Motivation: Retire the richest woman in the west.

Ideals: Entrepeneur. Bonds: Job, Attractive, Adventurer. Occupation: Assassin

Voice: Slow speaker

Attributes [hide]

Vaina Iathrana, Female Elf Fighter 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Seven Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His fur is brown and curly. His eyes, though not visible through his cowl, are yellow.

Personality: He is extraordinarily eccentric. He takes great joy in being the best Shipwright in town.

History: Seven was born with his mother's beautiful face. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He was granted necromantic powers by his dying brother.

Motivation: To be a Animal Trainer again.

Ideals: Gifted. Flaws: Insane, Racist. Bonds: Attractive, Job. Occupation: Shipwright

Voice: Loud with bravado

Attributes [hide]

Seven Paws, Male Tabaxi Druid 6
Medium (6'9") Tabaxi, Neutral Evil (CR 6)
Armor Class 14
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)7 (-2) 12 (+1)14 (+2)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 400 gp. Jet (150 gp). Red-brown spinel (150 gp).


Social Check DCs


Williamina Loccisano, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many white ritualistic tattoos. She wears bulky yellow painted plate armor. She has wavy blonde hair. She has a dull look in her brown eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Animals are drawn to her, and she is able to talk to them.

History: A powerful brothel owner made her what she is. She found a children's book about a Half-Elf Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To protect her home; and nothing but the best is good enough for her

Ideals: Impeccable, Gifted. Bonds: Mentor, Adventurer, Guardian. Occupation: Scribe

Voice: Relaxed voice

Attributes [hide]

Williamina Loccisano, Female Half-Elf Commoner 5
Medium (4'8") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)15 (+2) 9 (-1)10 (+0)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp. Hematite (10 gp). Deep green spinel (110 gp). Tourmaline (110 gp). Violet garnet (700 gp).


Social Check DCs


Lezre Barton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white collared shirt and green skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her white hair has been sun bleached extensively. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Lezre lived on a farm with her mother, near the main road leading to a nearby town. She moved from fad to fad and when she turned 15 she discovered dancing. She became a Jeweler soon after.

Motivation: Elven compassion; and sabotage a competitor

Ideals: Joker, Artistic. Flaws: Racist. Bonds: Job, Family. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Lezre Barton, Female Half-Orc Rogue 3
Medium (4'7") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Seven In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears a feathered hat to hide her balding. She has blue eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Poor, Slave. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Seven In Woods, Female Tabaxi Expert 7
Medium (5'6") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)9 (-1) 7 (-2)15 (+2)
Skills Deception +5, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Gillyd Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'10" and wears a weathered and beat up set of banded mail beneath an oversized brown coat. She has wavy white hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to make people angry or surprised. Gillyd is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born in a small village she learned the ways of the warrior from her father. After coming to the age of reason, Gillyd took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has been saving her money to try and buy her sister's freedom.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent father

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Masseuse

Voice: Tuts and clicks tongue

Attributes [hide]

Gillyd Caebrek, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)11 (+0) 14 (+2)7 (-2)
Skills Deception +0, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1600 sp.


Social Check DCs


Roger Rutherford, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tattered old clothes. He has a small bristly mustache and wavy red hair. He has hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. He is lazy and tries to find solutions quickly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Opinionated. Flaws: Ugly, Lazy. Bonds: Military. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Roger Rutherford, Male Human Warrior 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 10 (+0)8 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 50 gp.


Social Check DCs


Dalgal Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown coat over a grey low-cut shirt, and a small hat upon his head. He has a long white beard with little hanging trinkets. His brown eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Dalgal was born the youngest of three triplets. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their son. He worked as a Actor, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Selfish, Insane. Bonds: Criminal record, Family. Occupation: Actor

Voice: German accent

Attributes [hide]

Dalgal Aranore, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)12 (+1) 10 (+0)14 (+2)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 500 sp. Golden yellow topaz (500 gp). Lapis lazuli (5 gp).


Social Check DCs

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