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NPC Generator

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Advanced [show]


Nicholas Browning, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a lot of dark rich colors, with gold accents. He has chestnut hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He dislikes all the random violence that takes place in the east. He is a font of random trivia from the lore and stories he has discovered

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Pacifist, Logical. Bonds: Attractive, Immigrant, Rich. Occupation: Fortune-teller

Voice: Pirate accent

Attributes [hide]

Nicholas Browning, Male Human Commoner 11
Medium (5'8") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 43 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 9 (-1)13 (+1)
Skills Investigation +3, Survival +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 2600 gp. A miniature golden chest with tiny emeralds lining the top (50 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs


Tree Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown tunic with green highlights, and long white pants that bunch up around his shoes. He is physically well-built. His brown fur is slicked back into a classic pompadour. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can't help but pocket interesting objects he comes across

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and obtaining odd cultural halfling artifacts is his passion

Flaws: Disease. Bonds: Job, Criminal record, Adventurer. Occupation: Crown-heir

Voice: Low range voice

Attributes [hide]

Tree Hummingbird, Male Tabaxi Cleric 10
Medium (5'11") Tabaxi, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 40 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 9 (-1)13 (+1) 6 (-2)10 (+0)
Skills Intimidation +4, Sleight of Hand +9
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2100 gp. 1 Minor magic item.


Social Check DCs


Sindri Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is dressed in earthy colors with a blue and black handkerchief worn on his left side. Beneath his clothing is a huge mess of scar tissue. His blonde hair is kept up in a ponytail inside a small hat. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He has always had a great fascination with Half-Elven culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sindri was born in the south. At a young age he loved to build and create. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Persistence. Flaws: Racist, Ugly. Bonds: Slave, Enemies, Criminal record. Occupation: Soapmaker

Voice: Scottish accent

Attributes [hide]

Sindri Cobblelob, Male Gnome Rogue 5
Small (3'8") Gnome, Neutral Evil (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills Insight +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: Black opal (1300 gp). Citrine (40 gp). Tiger eye turquoise (15 gp).


Social Check DCs


Anselm Hartford, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He is dressed in a clean grey cloak covering his clean studded leather. He has wavy golden hair. His eyes are gray.

Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. His job bores him to no end. He has decided to make it more interesting.

History: A powerful brothel owner made him what he is. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: He has decided he is irredeemable; and seeks redemption

Flaws: Insane. Bonds: Job, Adventurer, Criminal record, Mentor. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Anselm Hartford, Male Human Warlock 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 20 gp. Rose (20 gp).


Social Check DCs


Great Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'5" and muscular, this southern man wears skinny pants and wears a brown and blue robe with the hood down. His fur is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He misses his home and complains about the freezing weather, even in summer.

History: Great was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Immigrant, Poor. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Great Candle, Male Tabaxi Sorcerer 7
Medium (5'5") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)16 (+3) 17 (+3)15 (+2)
Skills Athletics +1, Stealth +6
Senses Passive Perception 13
Languages Common, Infernal, Undercommon, Aquan
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Sammal Revile, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His blue hair is slicked back into a classic pompadour. His gold eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Sammal will drive conversation. He is lazy and tries to find solutions quickly.

History: Born in the south to a Bowyer, Sammal learned a great deal about his father's area of expertise. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: To clean up the streets; and expand his business

Ideals: Extrovert, Gifted. Flaws: Lazy. Bonds: Job, Guardian. Occupation: Bowyer

Voice: Soft and melodious

Attributes [hide]

Sammal Revile, Male Tiefling Sorcerer 8
Medium (5'3") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 10 (+0)12 (+1)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 10
Languages Common, Auran, Dwarven, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 1200 gp. Malachite (16 gp). Fiery yellow corundum (1400 gp). Rhodochrosite (16 gp).


Social Check DCs


Barendd Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many pastel ritualistic tattoos. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is lengthy. His skin is flawless and his brown eyes scan people very quickly.

Personality: A deeply religious man he believes everything happens for a reason. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is unsatisfied with his job

Ideals: Joker. Bonds: Attractive, Religious, Job, Rich, Criminal record. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Barendd Brazzik, Male Dwarf Expert 7
Medium (4'5") Dwarf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 51 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)15 (+2) 12 (+1)10 (+0)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp. Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp).


Social Check DCs


Corkitron Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a fancy red suit. His whole body is exceptionally muscular. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Corkitron is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the south, but his parents moved at a very young age to the east. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to raise his children well; and regain custody of his son

Bonds: Attractive, Immigrant, Nature, Family, Rich, Adventurer. Occupation: Laborer

Voice: Old Prospector

Attributes [hide]

Corkitron Honeypot, Male Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 230 gp.


Social Check DCs


Kite Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She sports pastel clothing, slightly heavier than average wear. Her red fur is slicked back into a classic pompadour. Her eyes are a pleasant green.

Personality: Eccentric and domineering, Kite will drive conversation. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a Hunter, her mother struggled to pay the bills. She helped her mother out around the business and became quite the natural. She struck the Miner job and began her own company from there.

Motivation: She is wracked by social anxiety; and further expansion of business

Ideals: Extrovert, Philantrophist. Flaws: Fearful. Bonds: Poor, Job. Occupation: Miner

Voice: Sighs a lot, exhausted

Attributes [hide]

Kite Of World, Female Tabaxi Wizard 3
Medium (4'11") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)6 (-2) 13 (+1)13 (+1)
Skills Athletics +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs

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