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NPC Generator

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Advanced [show]


Peter Tindall, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. He wears a colorful flower in his white hair. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Peter grew up listening to his father's many stories. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Bonds: Attractive, Job, Immigrant, Adventurer, Debt. Occupation: Spice Merchant

Voice: Aggressive tone

Attributes [hide]

Peter Tindall, Male Human Druid 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)11 (+0) 16 (+3)15 (+2)
Skills Athletics +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 20 pp. Deep green spinel (140 gp). 1 Chain shirt.


Social Check DCs


Lia Beitz, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her violet boots flare out at the collars, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. Her red hair is matted, messy, and big. Her otherwise smooth face is marked with small tiny scars.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She receives visions of the future at random moments

History: Her mother raised her in a mountain cabin. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Nature, Criminal record. Occupation: Seamstress

Voice: Aggressive tone

Attributes [hide]

Lia Beitz, Female Half-Elf Commoner 9
Medium (4'9") Half-Elf, Lawful Evil (CR 9)
Armor Class 14
Hit Points 9 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 8 (-1)12 (+1) 11 (+0)11 (+0)
Skills Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1500 gp. Jacinth (3000 gp). Peridot (40 gp). Rock crystal (40 gp).


Social Check DCs


Torgga Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a faded coat and loose pants complete with broad hat, and a wedding ring on her left hand. She sports silver long hair. She wears round tiny glasses practically rammed into her face.

Personality: Prone to second guessing herself, she comes off as nervous. Further she is a bit of a stoner and is frequently out of it.

History: She was born in the south, but her parents moved at a very young age to the east. When Torgga reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's since become an addict/alcoholic.

Motivation: She wants nothing more than to rejoin the army; and wishes to resurrect an old love

Flaws: Shy, Addict. Bonds: In love, Immigrant, Military. Occupation: Engraver

Voice: Prounounces S like Z

Attributes [hide]

Torgga Bigtoe, Female Dwarf Warrior 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 19 (+4)13 (+1) 16 (+3)9 (-1)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 140 gp. Tiger eye turquoise (4 gp).


Social Check DCs


Cloud Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a pastel vest and prefers tan and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her orange fur is slicked back into a classic pompadour. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, she prefers to meditate than take action. She is lazy, self-centered, vain, and jealous.

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Priest kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day

Ideals: Disciplined. Flaws: Ugly, Addict, Selfish. Bonds: Criminal record. Occupation: Priest

Voice: Deep voice with rolling R's

Attributes [hide]

Cloud Candle, Female Tabaxi Ranger 5
Medium (4'8") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)14 (+2) 16 (+3)16 (+3)
Skills Animal Handling +6
Senses Passive Perception 13
Languages Common, Aquan, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Jarsali Nailo, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman very much looks the part of a Bricklayer. With wild chestnut hair. This amber eyed southerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is used to getting what she wants. In part because she is a meticulous planner.

History: Jarsali was born with her mother's beautiful face. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She's also a talented Engraver, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Professionalism. Flaws: Insomniac, Racist. Bonds: Job, Attractive. Occupation: Bricklayer

Voice: Sensual and smooth

Attributes [hide]

Jarsali Nailo, Female Half-Elf Ranger 5
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 12 (+1)17 (+3)
Skills Intimidation +6, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp.


Social Check DCs


Aym Sly, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear green clothing when she does not wear armor, and she perpetually has her scimitar ready. Her black hair has been sun bleached extensively. Her eyes are black.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She misses her home and complains about the freezing weather, even in summer.

History: Born in a small village she learned the ways of the warrior from her mother. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has drifted from career to career and currently works as a Detective.

Motivation: She is compelled to act according to her religious beliefs; and to end her boredom

Ideals: Fighting. Flaws: Mundane. Bonds: Immigrant, Rich, Job, Religious. Occupation: Detective

Voice: Complex vocabulary, royal

Attributes [hide]

Aym Sly, Female Tiefling Paladin 1
Medium (4'9") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Large well-done wool tapestry (100 gp).


Social Check DCs


Mara Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, she is an attractive figure. She wears silk and lounges about seductively. She wears a small hat to hide her balding. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Her tongue was cut out and she uses sign language. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born in the south to a Banker, Mara learned a great deal about her father's area of expertise. There was a wharf not far from home where she often wandered off to fish. She now owns her own business.

Motivation: Balancing her hectic life and new Banker responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Mara Ofandrus, Female Elf Monk 9
Medium (5'5") Elf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)17 (+3) 12 (+1)9 (-1)
Skills Performance +2, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Draconic, Undercommon, Terran
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: Carved bone or ivory statuette (20 gp). Solid gold idol (500 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item.


Social Check DCs


Gennal Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in an above average manner. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gennal is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and he is content

Ideals: Athletic, Justice. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Dyer

Voice: Dutch accent

Attributes [hide]

Gennal Ostoroth, Male Half-Elf Aristocrat 6
Medium (5'8") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 9 (-1)12 (+1)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 9
Languages Common, Elven, Celestial, Goblin
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 900 gp. Azurite (7 gp). Citrine (80 gp). Star rose quartz (80 gp). 1 Minor magic item.


Social Check DCs


Baern Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a grey armored body suit, with a simple brown line shooting up and back down. His chestnut hair is smooth and relatively long. His amber eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Baern was born the youngest of three triplets. Through the years after Baern was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Baern's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent father.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Engraver

Voice: High pitched, excited

Attributes [hide]

Baern Strongheart, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 14 (+2)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1 Masterwork Artisan’s tools.


Social Check DCs

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