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NPC Generator

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Advanced [show]


Kerkad Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'7", this man wears a black coat over a white low-cut shirt, and a top hat upon his head. He has styled his black crest well, parting it to the right. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Kerkad enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: To pay off his debts; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Hedonist, Disease. Bonds: Adventurer, Debt. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kerkad Xephyrbahnor, Male Dragonborn Adept 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 9 (-1)10 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp.


Social Check DCs


Anselm Alston, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother

Ideals: Fighting, Athletic. Flaws: Insane, Antagonistic. Bonds: Family. Occupation: Baker

Voice: Ums and uhs a lot

Attributes [hide]

Anselm Alston, Male Human Fighter 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)11 (+0) 7 (-2)3 (-4)
Skills Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp. 1 Banded mail.


Social Check DCs


Anverth Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears blue cloth garments or leather armor. He sports a flattop hair cut. His blue eyes lackadaisically let the world flow into them.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Anverth was born on a far southern island where he grew up under the tutelage of his mother, an expert Bricklayer. He struck the Bricklayer job and began his own company from there.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Artistic. Bonds: Immigrant, Criminal record, Slave, Job. Occupation: Bricklayer

Voice: Soft and melodious

Attributes [hide]

Anverth Garrick, Male Gnome Fighter 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)9 (-1) 14 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 800 sp.


Social Check DCs


Maynild Coleman, Female Half-Elf [Permalink]

Personal [hide]

Description: This southern woman wears a violet collared shirt and black skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her clothes are grease stained in places. Her silver hair is heavily combed to the left. Her brown eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Maynild embodies much of what other species detest in the Half-Elves. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Sold as a small child to a brothel owner, Maynild was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She left for the south, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Poor, Immigrant, Military, Mentor. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Maynild Coleman, Female Half-Elf Cleric 15
Medium (4'7") Half-Elf, Chaotic Good (CR 15)
Armor Class 10
Hit Points 102 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)10 (+0) 10 (+0)10 (+0)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 6000 gp. Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item.


Social Check DCs


Vorka Asheton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has moderate length blonde hair. Her thin eyebrows rest above her beady violet eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A powerful wizard made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has dedicated herself to building a better kind of golem.

Motivation: Meet up once more with her childhood friend.

Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Vorka Asheton, Female Half-Orc Adept 5
Medium (4'11") Half-Orc, Neutral Evil (CR 5)
Armor Class 9
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)5 (-3) 11 (+0)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1000 sp.


Social Check DCs


Vrondiss Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black shirt with thin green vertical stripes and black pants. His green crest is knotted and matted. His eyes are red and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to loving parents in a slum to the west. His mother took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To clean up the streets; and to find somewhere to settle down

Flaws: Mundane. Bonds: Job, Poor, Nature, Guardian. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

Vrondiss Delmirev, Male Dragonborn Fighter 3
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2000 cp. Iolite (40 gp). Pink pearl (90 gp).


Social Check DCs


Traki Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He sports blue clothing, slightly heavier than average wear. His hair is brown and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a habit of throwing himself into exceedingly dangerous situations.

History: Traki lived on a farm with his father, near the main road leading to a nearby town. A freak accident while working with his Butcher father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life.

Ideals: Athletic. Flaws: Depressed, Impulsive, Disease. Bonds: Family. Occupation: Mayor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Traki Qualanthri, Male Elf Warlock 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 5 (-3)12 (+1) 7 (-2)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 8
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 1 Holy water. 1 Everburning torch. 2 Antitoxin.


Social Check DCs


Efferil Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He carries a battered crossbow and tarnished hammer as well. His hair, while still mostly auburn, has prominent grey streaks. This hazel eyed easterner is not easily forgotten.

Personality: He hates Elves with a passion. As such he is filled with self loathing. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Efferil took refuge in the large cave and found the beat up hammer and armor he uses now. In the meantime he has taken over work as a Apothecary and occasionally as a mercenary.

Motivation: He'd like to take his coworkers down a peg; and dragonborn compassion

Ideals: Fighting. Flaws: Racist. Bonds: Adventurer, Nature, Job. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Efferil Lathalas, Male Elf Paladin 9
Medium (5'3") Elf, Lawful Good (CR 9)
Armor Class 9
Hit Points 58 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills Athletics +4, Deception +6
Senses Passive Perception 12
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1600 gp. Black opal (1500 gp). Aquamarine (500 gp). Golden yellow topaz (500 gp). Black pearl (500 gp). Black opal (1500 gp). Chrysoberyl (140 gp). Amber (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a green shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He wears a small hat to hide his balding. His fierce silver eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As long as the job gets done he does not care how it got done.

History: Ahrim was born in the south. At a young age he loved to build and create. His father was a soldier and died while he was still young. Ahrim was left his father's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to dragonborn people

Ideals: Professionalism, Persistence. Flaws: Terse. Bonds: Poor, Military. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

Ahrim Ideal, Male Tiefling Warrior 9
Medium (5'1") Tiefling, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 64 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)14 (+2) 8 (-1)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common, Draconic, Elven
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 800 gp. Moss agate (4 gp). Chrysoberyl (160 gp). Tiger eye turquoise (4 gp). Onyx (50 gp). Deep blue spinel (900 gp). Silver pearl (160 gp). Black star sapphire (500 gp). 1 Minor magic item.


Social Check DCs

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