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NPC Generator

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Advanced [show]


Beast Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is well dressed, but even with her fine clothing she looks run-down. She is muscular with a powerful set of arms. She keeps her beige fur in a pixie cut. Her eyes are yellow and catlike.

Personality: Beast speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a minor phobia of water and hates getting wet.

History: She was born in the north, but her parents moved at a very young age to the south. Beast was born on a far northern desert where she grew up under the tutelage of her mother, an expert Navigator. She moves from town to town, unable to find a place to settle.

Motivation: Dragonborn compassion; and a strong sense of loyalty to dragonborn people

Ideals: Impeccable. Flaws: Fearful, Racist. Bonds: Immigrant. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Beast Of Winter, Female Tabaxi Cleric 4
Medium (4'7") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 gp.


Social Check DCs


Alvyn Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Cleric school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: He's repulsed by the PC; and regain custody of his son

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family. Occupation: Seamstress

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alvyn Humplebumple, Male Gnome Cleric 2
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)10 (+0) 18 (+4)16 (+3) 11 (+0)15 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Ignan, Goblin
Attacks Melee -2 / 1d6-4, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 sp.


Social Check DCs


Mijira Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She typically wears black cloth garments or leather armor. Her top hat is riddled with cuts and holes. She has gold eyes.

Personality: She is irascible and easily irritated. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and she is greedy

Ideals: Athletic, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Shepherd

Voice: Speaks through clenched teeth

Attributes [hide]

Mijira Turnuroth, Female Dragonborn Barbarian 9
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 55 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 2000 gp. Sardonyx (70 gp). Star rose quartz (70 gp). Chrysoprase (70 gp). Azurite (11 gp). Deep green spinel (100 gp). Red-brown spinel (100 gp). Blue quartz (11 gp). Jet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seebo Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bald on top and has large black tufts of hair around his ears. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is afraid of women and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To end his boredom; and he seems to be bored by most things

Flaws: Ugly, Mundane, Shy, Disease. Bonds: Poor. Occupation: Tanner

Voice: Dutch accent

Attributes [hide]

Seebo Oomtrowl, Male Gnome Rogue 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 17 (+3)16 (+3) 7 (-2)12 (+1)
Skills Perception +0, Religion +5
Senses Passive Perception 15
Languages Common, Gnome, Undercommon, Goblin, Giant
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 1 Minor magic item.


Social Check DCs


Melech Chance, Male Tiefling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his ceremonial dagger ready. His hair is cut close to his head. His eyes, though not visible through his cowl, are black.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Melech was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Slave Trader kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Criminal record, Poor. Occupation: Slave Trader

Voice: Complex vocabulary, royal

Attributes [hide]

Melech Chance, Male Tiefling Barbarian 7
Medium (6'7") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 57 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 6 (-2)14 (+2)
Skills Athletics +4, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 90000 cp. Red-brown spinel (100 gp). Citrine (80 gp).


Social Check DCs


Richard Colton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Spy. He has auburn hair. His amber eyes dart from person to person.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He can't help but pocket interesting objects he comes across

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He has recently gotten a pet goose that steals things from people.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Logical. Flaws: Cynical. Bonds: Criminal record, Rich, Job. Occupation: Spy

Voice: Hollow voice

Attributes [hide]

Richard Colton, Male Human Monk 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Athletics +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Marbas Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a green armored body suit, with a simple black line shooting up and back down. His left hand appears badly burned and disfigured. His white hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not believe in violence as a means to an end. He is a dedicated Dilettante but believes his peers are too gung-ho.

History: Marbas lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Optimist, Pacifist. Bonds: Family. Occupation: Dilettante

Voice: Italian accent

Attributes [hide]

Marbas Rapture, Male Tiefling Barbarian 12
Medium (5'5") Tiefling, Chaotic Good (CR 12)
Armor Class 11
Hit Points 88 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)19 (+4) 14 (+2)15 (+2)
Skills Performance +6, Religion +8
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Terran, Draconic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 400 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Jeweled anklet (2000 gp). Solid gold idol (1200 gp). Jeweled gold crown (6000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Astar Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blue hair is knotted and matted. This red eyed southerner is not easily forgotten.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Astar was born the youngest of three triplets. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To prove his worth to the world; and he feels that his past leaves him morally obligated to help

Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Family, Criminal record. Occupation: Seamstress

Voice: Booming voice

Attributes [hide]

Astar Pursuit, Male Tiefling Expert 17
Medium (6'6") Tiefling, Chaotic Evil (CR 17)
Armor Class 10
Hit Points 119 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)17 (+3) 18 (+4)13 (+1)
Skills Perception +10, Stealth +6
Senses Passive Perception 16
Languages Common, Aquan, Auran, Dwarven
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1

Possessions: Jeweled electrum ring (2000 gp). Brass mug with jade inlays (400 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). A roughly beaten golden orb (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (400 gp). Jeweled electrum ring (2000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Iados Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black costume with the symbols of luck on his torso. He wears his silver hair up. This red eyed easterner is not easily forgotten.

Personality: He is extraordinarily eccentric. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero

Flaws: Ugly, Insane, Impulsive. Bonds: Poor, Military. Occupation: Seamstress

Voice: French accent

Attributes [hide]

Iados Dodge, Male Tiefling Ranger 8
Medium (5'5") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 12 (+1)16 (+3)
Skills Investigation +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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