Werydd Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears grey painted combat armor at almost all times. Her auburn hair, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She also has developed a complete distrust of the Banker profession.
History: Gifted from a young age, Werydd studied abroad. After coming to the age of reason, Werydd took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has achieved small success as a Mayor.
Motivation: Wants to open a new tavern.
Ideals: Gifted, Fighting. Flaws: Disease. Bonds: Job. Occupation: Mayor
Voice: Breathy voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp. Eye agate (14 gp).
Dagnal Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is chestnut and curly. She is very pretty but has cold, dead eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born in the south to a Stylist, Dagnal learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Stylist for hire.
Motivation: To prove her worth to the world; and she'd like to take her coworkers down a peg
Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Stylist
Voice: High pitched, excited
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Riardon Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a skull on it. His chestnut hair is cut short. His hazel eyes lackadaisically let the world flow into them.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Riardon and his spouse have recently divorced.
Motivation: Seeks redemption.
Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Map Maker
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Heavy wooden shield.
Mara Dmitriyev, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft pastel waves gently in the breeze. Her head has been shaved. Her face is scarred and worn.
Personality: She is a Scribe first and foremost. She believes firmly that knowledge should be universal. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born a particularly ugly child, much to the horror of her parents. She worked as a nervous Scribe and found it very stressful. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy; and further expansion of business
Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Religious. Occupation: Scribe
Voice: Low range voice
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 7 (-2) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 250 gp.
Merihim Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: He very much looks the part of a Cartwright. He is bristling with hidden weapons, mostly maces and monstrous two handed axes. He has done his best to style his black hair to look like a famous performer. He is very pretty but has cold, dead eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not trust anyone and sleeps with one eye open.
History: He was born in the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Merihim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Merihim. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Insomniac. Bonds: Job, Criminal record, Attractive, Immigrant. Occupation: Cartwright
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 9)
Armor Class 11
Hit Points 1 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +5
Possessions: 20000 cp. Silver pearl (150 gp). Deep blue spinel (1300 gp). Malachite (14 gp). 1 Minor magic item. 1 Minor magic item.
Artin Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She has the majority of her body covered in plate. Her hair is chestnut, silky, and of moderate length. She has several tiny opal earrings on each ear.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has all her life been fascinated with dancing.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Masseuse arts, while her father instructed her in etiquette, music and courtly manner. She has had some formal dancing training, and achieved minor success. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy; and she loathes her own lifestyle
Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Masseuse
Voice: Jamaican accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2600 sp.
Eva Quinten, Female Half-Elf [Permalink]
Personal [hide]
Description: She very much looks the part of a Locksmith. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her auburn hair is matted, messy, and big. Her eyes are amber and beady.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is used to getting what she wants. In part because she is a meticulous planner.
History: When she was but 6 years old her parents immigrated from the east. She helped her mother out around the business and became quite the natural. She has achieved small success as a Locksmith.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Immigrant, Slave. Occupation: Locksmith
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 8)
Armor Class 11
Hit Points 39 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 17 (+3) | 19 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Aquan, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alice Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 4'9" and is generally well dressed albeit a few years behind the times. Her left hand appears badly burned and disfigured. She has red hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Alice was born in the east. At a young age she loved to build and create. Her father had invested heavily in several trade routes and wanted her to inherit them. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Adventurer
Voice: Hissing voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 11 (+0) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Gnoll, Terran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +5
Possessions: 2000 cp.
Sybil Allerton, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many yellow ritualistic tattoos. She typically wears grey cloth garments or leather armor. With wild white hair. She wears a mask on her face.
Personality: She is almost excessively polite to everyone, even when angry. Sybil is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. As a young adult she joined a group advocating for an improvement in Human conditions. Due to her spouse's obsession with being a Weaver they were divorced and she won custody of their son. She worked as a Masseuse, and she later adopted a second son.
Motivation: Wants her loneliness to end; and she's attracted to the pc
Flaws: Shy, Antagonistic, Racist. Bonds: Family, Has a crush. Occupation: Masseuse
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
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