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NPC Generator

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Advanced [show]


Antrara Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her red crest is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This woman loves writing and to teach people writing more than just about anything. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Antrara studied abroad. Her parents enrolled her in a Wizard school at a young age so that she could practice her psionic talents. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Antrara was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and revenge

Ideals: Artistic, Justice, Gifted. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Tailor

Voice: Stutters

Attributes [hide]

Antrara Ghaallixirn, Female Dragonborn Wizard 2
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)14 (+2) 17 (+3)18 (+4)
Skills History +4, Persuasion +6
Senses Passive Perception 13
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 9000 cp. 1 Everburning torch.


Social Check DCs


Ghesh Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a simple green robe with brown stripes complete with hood. He is physically well-built. He wears a colorful flower in his silver crest. He is very pretty but has cold, dead eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in the east his family was never financially stable. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Opinionated. Flaws: Insane. Bonds: Attractive, Criminal record, Poor. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Ghesh Wystongjiir, Male Dragonborn Ranger 9
Medium (6'6") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)16 (+3) 17 (+3)12 (+1)
Skills Insight +6, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Giant, Orc
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 16000 sp. Aquamarine (400 gp). White opal (1500 gp). Rhodochrosite (14 gp). Peridot (50 gp). Malachite (14 gp). Blue sapphire (1500 gp). Brown-green garnet (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arumawann Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has moderate length silver hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.

Motivation: He is unsatisfied with his job; and he is greedy

Ideals: Athletic. Flaws: Addict. Bonds: Rich, Job, Slave. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

Arumawann Timbers, Male Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)11 (+0) 11 (+0)17 (+3)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp. 2 Thunderstones.


Social Check DCs


Don Windsor, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this northern man is dressed in an above average manner. He has a long red beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Assassin for hire.

Motivation: Wants to work out more often; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Joker, Gifted. Bonds: Attractive. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Don Windsor, Male Human Wizard 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


Quilla Leffery, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a blue vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her moppish auburn hair is in a traditional bowl cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She misses her home and complains about the freezing weather, even in summer.

History: Born in a small village she learned the ways of the warrior from her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the south, certain she would find work there.

Motivation: She's repulsed by the PC; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Priest

Voice: pre-pubescent

Attributes [hide]

Quilla Leffery, Female Gnome Expert 14
Small (3'0") Gnome, Lawful Evil (CR 14)
Armor Class 14
Hit Points 118 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 20 (+5)19 (+4) 12 (+1)16 (+3)
Skills History +9, Investigation +9
Senses Passive Perception 11
Languages Common, Gnome, Orc, Sylvan, Elven, Terran
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1000 gp. Golden pearl (130 gp). Jacinth (5000 gp). Deep blue spinel (200 gp). Azurite (13 gp). Violet garnet (200 gp). Onyx (60 gp). White opal (500 gp). Onyx (60 gp). Bloodstone (60 gp). Freshwater pearl (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yevelda Altham, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman dresses well, wearing black shirts, loose pants, and blazers most of the time. She is muscular with a powerful set of arms. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She tend to wears goggles to shield her eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Criminal record, Religious. Occupation: Priest

Voice: Pronounces difficult words wrong

Attributes [hide]

Yevelda Altham, Female Half-Orc Sorcerer 4
Medium (5'10") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)15 (+2) 17 (+3)15 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 13
Languages Common, Orc, Infernal, Draconic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 40 pp.


Social Check DCs


Fistula Breeden, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears baggy white pantaloons and a violet scarf. Her chestnut hair is unkempt and raggedy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to loving parents in a slum to the south. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Fistula took refuge in the ruined castle and found the beat up greatsword and armor she uses now. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's looking for her big break; and she's looking for her big break

Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Shipwright

Voice: Italian accent

Attributes [hide]

Fistula Breeden, Female Half-Orc Expert 2
Medium (4'8") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Gerbo Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His golden hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: His tongue was cut out and he uses sign language. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerbo is combative with any and all who dare try his patience in the slightest.

History: He was born in the east, but his parents moved at a very young age to the south. His divine abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants a kiss; and his religion dominates his actions

Ideals: Justice, Gifted. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Blacksmith

Voice: Scratchy, weak

Attributes [hide]

Gerbo Garrick, Male Gnome Barbarian 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Insight +4, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Draconic
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp.


Social Check DCs


Kali Hate, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears baggy green pantaloons and a black scarf. She is muscular with a powerful set of arms. Her silver hair is greasy and uncared for. She wears an eyepatch.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She can't help but pocket interesting objects she comes across

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Cartwright

Voice: Rolls R's

Attributes [hide]

Kali Hate, Female Tiefling Rogue 1
Medium (5'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)12 (+1) 9 (-1)15 (+2)
Skills Insight +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 90 gp.


Social Check DCs

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