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NPC Generator

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Advanced [show]


Yurgunn Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'2" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a long, grey, dusty cloak. Her brown hair is heavily combed to the right. Her ears are large.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She always tries to repair and not replace. It was this mentality that drove her into the Bellfounder business.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Yurgunn was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: Wants her loneliness to end; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Enemies, Religious, Has a crush. Occupation: Bellfounder

Voice: Ums and uhs a lot

Attributes [hide]

Yurgunn Strongheart, Female Dwarf Commoner 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)10 (+0) 13 (+1)5 (-3)
Skills Athletics +5, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +1

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Frederick Breeden, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears a grey shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a crossbow. His golden hair is knotted and matted. His eyes are likewise hazel. His teeth are white and perfect.

Personality: This man loves music and to teach people music more than just about anything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He comes from a rich northern family. He helped his father out around the business and became quite the natural. He tends to his Cook job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and to reunite with his old friends

Ideals: Artistic. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Cook

Voice: Strong lisp

Attributes [hide]

Frederick Breeden, Male Human Wizard 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 4 (-3)8 (-1) 8 (-1)9 (-1)
Skills Animal Handling +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Thamuz Respect, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time, and sports empty pouches on his belt. His red hair has been sun bleached extensively. His white eyes peer out from beneath his top black hat.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He has built up a small fortune and can afford his own way.

Motivation: To protect his home; and he feels threatened by others

Ideals: Optimist. Flaws: Fearful, Racist. Bonds: Rich, Guardian. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thamuz Respect, Male Tiefling Druid 8
Medium (6'8") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)16 (+3) 10 (+0)9 (-1)
Skills Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Gnome, Giant
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1400 gp.


Social Check DCs


Sarah Tickle, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean grey cloak covering her clean studded leather. Her brown hair is cut short. She wears a mask on her face.

Personality: Sarah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a great chef.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Engraver father left her crippled. She is searching for what she claims is her rightful reward.

Motivation: She has money and likes to spend it; and she has passion for adventuring and risk

Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Ploughman

Voice: Soothing and warm

Attributes [hide]

Sarah Tickle, Female Human Sorcerer 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 6 (-2)12 (+1)
Skills Insight +0, Stealth +3
Senses Passive Perception 8
Languages Common, Undercommon, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 400 sp.


Social Check DCs


Paelias Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has a hunchback. He keeps his auburn hair in a pixie cut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can't help but pocket interesting objects he comes across

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants his loneliness to end; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Religious, Has a crush. Occupation: Herbalist

Voice: Timid voice

Attributes [hide]

Paelias Amakiir, Male Elf Cleric 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)14 (+2) 16 (+3)9 (-1)
Skills Acrobatics +6, Animal Handling +5
Senses Passive Perception 13
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Emerald Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He sports brown clothing, slightly heavier than average wear. His white fur is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Flaws: Depressed, Disease. Bonds: Poor, Adventurer, Criminal record. Occupation: Shepherd

Voice: Posh accent

Attributes [hide]

Emerald Of Spirit, Male Tabaxi Bard 6
Medium (6'6") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vondal Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and lanky with angular features, he is an attractive figure. He wears a lot of dark rich colors, with gold accents. He wears a deerstalker hat to hide his balding. His green eyes are slightly larger than normal.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is compelled to act according to his religious beliefs

Ideals: Justice, Logical. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Cartwright

Voice: Tuts and clicks tongue

Attributes [hide]

Vondal Strongheart, Male Dwarf Ranger 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 cp. 1 Silk rope.


Social Check DCs


Aura Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His beige fur is long and unkept. His eyes are blue and beady.

Personality: He likes to make people angry or surprised. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Slave. Occupation: Ruler

Voice: Old Prospector

Attributes [hide]

Aura Paws, Male Tabaxi Cleric 13
Medium (6'3") Tabaxi, Lawful Evil (CR 13)
Armor Class 14
Hit Points 81 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)12 (+1) 9 (-1)15 (+2)
Skills Intimidation +6, Investigation +5
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. 1 Medium magic item.


Social Check DCs


Tordrid Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. She wears a small hat to hide her balding. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Tordrid is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born in the north to a Sage, Tordrid learned a great deal about her mother's area of expertise. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a Sage soon after.

Motivation: To be a Actor again; and to reunite with her absent mother

Flaws: Insomniac. Bonds: Poor, Job, Family, Attractive. Occupation: Sage

Voice: Sighs a lot, exhausted

Attributes [hide]

Tordrid Rumnaheim, Female Dwarf Barbarian 9
Medium (4'0") Dwarf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 89 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)18 (+4) 12 (+1)10 (+0)
Skills Deception +3, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Terran, Abyssal, Celestial
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 90 pp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp).


Social Check DCs

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