Avelina Berkeley, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 6'0" and is a bit bulky. She is very muscular particularly in the legs. She has a large brown mantle and cape that has been intricately interwoven into her green robe. She has white hair. She wears a mask on her face.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She invites people to come help in her community garden.
History: The child of a Merchant, who enjoyed hunting, Avelina was taken on many hunting expeditions. Her mother was a mechanic, and taught her how to fix just about anything. She ran away from her former home and has been making her living as a Barrister for the past few years.
Motivation: A deep hatred of dire rats; and further expansion of business
Ideals: Philantrophist, Persistence. Bonds: Nature, Job, Enemies. Occupation: Barrister
Voice: Slurs words
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 49 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 1800 gp. Deep blue spinel (500 gp). Black pearl (500 gp). Black opal (700 gp). Emerald (700 gp). Deep green spinel (140 gp). Deep green spinel (140 gp). Amethyst (140 gp).
Mormo Verity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing, and carries pickaxes. His dark red hair is slicked back into a classic pompadour. His face is scarred and worn.
Personality: He is extraordinarily eccentric. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: Born to a Baker, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Insane, Racist. Bonds: Poor. Occupation: Gardener
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: Eyepatch with mock eye of sapphire and moonstone (400 gp).
Aramil Andreantti, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is fair and his fingers are delicate and long. With a patchy red beard and wild red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He dislikes all the random violence that takes place in the north. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Aramil took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their son. He worked as a Cartwright, and he later adopted a second son.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Pacifist, Artistic. Bonds: Attractive, Family, Nature, Slave. Occupation: Cartwright
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 sp.
Nicholas Wade, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a brown shirt with thin yellow vertical stripes and tan pants. His tied-back hair is silver. His ears are large.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a xeno-phobe, disliking non-Humans.
History: Nicholas was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Miner. He then took over the family business and is one of the better Miner for hire.
Motivation: To be a Glassblower again.
Ideals: Athletic, Joker. Flaws: Ugly, Racist. Bonds: Job. Occupation: Miner
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 190 gp.
Jacoba Hayes, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and is typically in her Mortician uniform. Her blonde hair is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She can speak with the recently deceased. A true patriot, Jacoba would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She comes from a rich western family. She worked as a nervous Mortician and found it very stressful. She has drifted from career to career and currently works as a Mortician.
Motivation: Money/treasure; and balancing her hectic life and new mortician responsibilities is difficult
Ideals: Gifted, Fighting. Bonds: Job, Military, Rich. Occupation: Mortician
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 4000 cp. 1 Masterwork Common Melee.
Leucis Carrion, Male Tiefling [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His dark red hair is knotted and matted. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with finding treasure.
History: He was born at the edge of vast desert. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has dedicated himself to building a better kind of golem.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer, Nature, Job. Occupation: Shepherd
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 800 gp. Sardonyx (60 gp). Violet garnet (600 gp). Golden yellow topaz (600 gp). Moss agate (12 gp). 1 Minor magic item. 1 Minor magic item.
Tordrid Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she dresses well, typically a more casual-formal manner. She wears a top hat to cover her moderate length red hair. Her green eyes lackadaisically let the world flow into them.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born to a poor family in the city she treasured whatever gifts she got. Her mother was very strict, and drilled into her lessons on being the perfect lady. She then took over the family business and is one of the better Shepherd for hire.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Shepherd
Voice: Low and grunting
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 240 gp. Jet (150 gp). Pink pearl (150 gp).
Silent Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt. He carries with him a set of longbows on his belt, each one with a amber on the hilt. His yellow fur is greasy and uncared for. His amber eyes are slightly larger than normal.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Masseuse for hire.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Nature, Job. Occupation: Masseuse
Voice: Posh accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 56 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1400 gp. Amber (130 gp). Red garnet (130 gp). Jet (130 gp). Lapis lazuli (16 gp). Tiger eye turquoise (16 gp).
Salanop Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman wears a tan costume with the symbols of death on her torso and is in decent physical shape. She wears her hair in dreadlocks. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Farmer arts, while her mother instructed her in etiquette, music and courtly manner. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Money/treasure; and she has money and likes to spend it
Flaws: Shy, Secretive, PTSD. Bonds: Attractive, Rich. Occupation: Farmer
Voice: High pitched, excited
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 19 (+4) | 14 (+2) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Gnome, Ignan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 170 gp.
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