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NPC Generator

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Advanced [show]


Jak Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears white leather gloves, a white jacket, and tight pants. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.

History: Jak was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He used his abilities to travel the world and help people.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Philantrophist. Flaws: Disease. Bonds: Poor, Family, In love. Occupation: Beggar

Voice: Spanish accent

Attributes [hide]

Jak Strongbones, Male Halfling Aristocrat 5
Small (3'3") Halfling, Chaotic Neutral (CR 5)
Armor Class 15
Hit Points 14 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 7 (-2)9 (-1) 15 (+2)10 (+0)
Skills History +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 700 gp. Iolite (30 gp). Rich purple corundum (400 gp). Tiger eye turquoise (7 gp).


Social Check DCs


Gardain Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He has blonde hair. His blue eyes dart from person to person.

Personality: While he acts the brute, he is far gentler than he would appear. He also hits on women, regardless of circumstances.

History: He comes from a rich western family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to open a new tavern; and he's in love

Ideals: Fighting, Impeccable. Bonds: Attractive, Has a crush, Rich, Job. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Gardain Loderr, Male Dwarf Aristocrat 10
Medium (4'2") Dwarf, Neutral Good (CR 10)
Armor Class 10
Hit Points 53 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)7 (-2) 13 (+1)11 (+0)
Skills Insight +5, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 1700 gp. Jade (140 gp). Star ruby (1500 gp). Onyx (80 gp). Black pearl (600 gp). Moss agate (5 gp). Coral (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arumawann Munggen, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears many layers of old clothing at all times. His red hair is cut short. He has a tattooed face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Arumawann was born the youngest of three triplets. A freak accident while working with his Hunter father left him crippled. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Bowyer and was forced into it by his family; and he is wracked by social anxiety

Flaws: Ugly, Secretive, Fearful, Disease. Bonds: Poor, Family. Occupation: Bowyer

Voice: Creaky witch voice

Attributes [hide]

Arumawann Munggen, Male Gnome Wizard 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)9 (-1) 11 (+0)9 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 35000 sp.


Social Check DCs


Serpent Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a slight overbite and is overall scrawny. He keeps his cinnamon fur in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Mercenary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: Sabotage a competitor; and to reunite with his absent mother

Flaws: Lazy. Bonds: Job, Rich, Family. Occupation: Slave Trader

Voice: Speaks with lips pursed

Attributes [hide]

Serpent Of Winter, Male Tabaxi Wizard 3
Medium (6'1") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)10 (+0) 14 (+2)17 (+3)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. 1 Chain shirt. 1 Masterwork Light steel shield.


Social Check DCs


Art Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a brown collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. His fur is red and curly. His thin eyebrows rest above his beady amber eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Roofer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Art Mist, Male Tabaxi Adept 10
Medium (6'9") Tabaxi, True Neutral (CR 10)
Armor Class 9
Hit Points 19 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)10 (+0) 15 (+2)12 (+1)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 1500 gp.


Social Check DCs


Dazzazn Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. He has moderate length green crest. His eyes are gold and he is always smoking a pipe.

Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Dazzazn was left his mother's suit of armor and trained in its use and care. He hasn't been sleeping well lately.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insomniac. Bonds: Rich, Job, Military. Occupation: Bounty Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dazzazn Ghaallixirn, Male Dragonborn Expert 9
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 31 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)9 (-1) 15 (+2)16 (+3)
Skills Athletics +7, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +6

Possessions: 500 gp. Brass mug with jade inlays (400 gp). A necklace of small pink pearls (4000 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Sapply Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. His hair, while still mostly black, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.

History: A powerful necromancer made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it

Ideals: Persistence. Bonds: Attractive, Enemies, Mentor, Rich. Occupation: Assassin

Voice: Prounounces S like Z

Attributes [hide]

Sapply Raulnor, Male Gnome Commoner 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)10 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 21000 sp. Aquamarine (200 gp). Aquamarine (200 gp). 1 Minor magic item.


Social Check DCs


Jarsali Bohm, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear violet clothing when she does not wear armor. Her brown hair is braided into rings. Her fair skin shows little sign of her aristocratic breeding.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born in the south to a Stylist, Jarsali learned a great deal about her father's area of expertise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She struck the Stylist job and began her own company from there.

Motivation: To reunite with her absent father; and she has passion for adventuring and risk

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Job, Adventurer, Family. Occupation: Stylist

Voice: Switch between two voices

Attributes [hide]

Jarsali Bohm, Female Half-Elf Cleric 13
Medium (4'9") Half-Elf, Neutral Evil (CR 13)
Armor Class 9
Hit Points 93 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 15 (+2)14 (+2) 6 (-2)14 (+2)
Skills Deception +6, Investigation +6
Senses Passive Perception 8
Languages Common, Elven, Auran, Ignan
Attacks Melee +1 / 4d4-3, Ranged +3 / 4d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 gp. Large well-done wool tapestry (600 gp). Solid gold idol (1200 gp). Silver comb with moonstones (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Gold dragon comb with red garnet eye (500 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Medium magic item.


Social Check DCs


Pyra Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: This western woman has a large black mantle and cape that has been intricately interwoven into her brown robe. Her clothes are grease stained in places. Her hair, while still mostly white, has prominent grey streaks. Her silver eyes lackadaisically let the world flow into them.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is able to make almost anything out of random pieces of junk.

History: The child of a Carter, who enjoyed hunting, Pyra was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She was granted necromantic powers by her dying brother.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Bonds: Poor, Immigrant, Nature. Occupation: Sellsword

Voice: Gruff and masculine

Attributes [hide]

Pyra Judgment, Female Tiefling Aristocrat 8
Medium (6'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)19 (+4) 10 (+0)16 (+3)
Skills Investigation +7, Religion +7
Senses Passive Perception 10
Languages Common, Undercommon, Ignan, Halfling, Auran
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 140 pp. Red garnet (100 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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