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NPC Generator

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Advanced [show]


Nicholas Staurheim, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is cut close to his head. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is lazy and tries to find solutions quickly.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur, Passionate. Flaws: Addict, Lazy. Bonds: Attractive. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Nicholas Staurheim, Male Human Expert 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 7 (-2)9 (-1) 5 (-3)12 (+1)
Skills History +1, Perception -1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Thamuz Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an entirely green suit with brown socks and a vest with buckled shoes. His feathered hat is riddled with cuts and holes. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Energy wise he seems alert and responsive.

History: The child of a Farmer, who enjoyed hunting, Thamuz was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thamuz took refuge in the old dungeon and found the beat up halberd and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Farmer again; and wants to open a new tavern

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Nature. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

Thamuz Mayhem, Male Tiefling Adept 7
Medium (6'0") Tiefling, Lawful Evil (CR 7)
Armor Class 10
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills Athletics +4, Survival +6
Senses Passive Perception 13
Languages Common, Goblin, Gnome
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: Amber (80 gp). Moss agate (11 gp).


Social Check DCs


Reeza Birkenhead, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case. She has done her best to style her brown hair to look like a famous performer. Her green unseeing eyes seem to look past you.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born to a pair of adventurers, Reeza grew up listening to her father's many stories. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends.

Ideals: Passionate. Flaws: Disease. Bonds: Military, Adventurer, In love. Occupation: Adventurer

Voice: Sleepy voice

Attributes [hide]

Reeza Birkenhead, Female Half-Orc Sorcerer 6
Medium (5'4") Half-Orc, Neutral Evil (CR 6)
Armor Class 9
Hit Points 38 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 18 (+4)14 (+2) 12 (+1)9 (-1)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 11
Languages Common, Orc, Goblin, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 6000 sp.


Social Check DCs


Fivin Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears tattered old clothes, marred by teas. He wears a broad hat to cover his moderate length red hair. His face is scarred and worn.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the south. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He's attracted to the PC; and he's in love

Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Fivin Ethanasath, Male Half-Elf Wizard 5
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Medicine +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 700 gp. Freshwater pearl (15 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aerdeth Richie, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'10" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: Calm and collected, he is a well trained Slave Trader. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Aerdeth was born with his mother's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aerdeth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aerdeth. He inherited the family business which he has now maintained for 2 years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Bonds: Rich, Attractive, Job, Criminal record, Religious. Occupation: Slave Trader

Voice: Soothing and warm

Attributes [hide]

Aerdeth Richie, Male Half-Elf Rogue 5
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 18 (+4)17 (+3)
Skills Perception +7, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: Red-brown spinel (110 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Tharivol Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. He has hazel eyes.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He plays an instrument quite well.

History: He was born in the west. Tharivol was born on a far western forest where he grew up under the tutelage of his father, an expert Masseuse. He inherited the family business which he has now maintained for 5 years.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and half-orc compassion

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Immigrant, Job. Occupation: Masseuse

Voice: Pirate accent

Attributes [hide]

Tharivol Iranapha, Male Half-Elf Warlock 5
Medium (5'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)17 (+3) 11 (+0)14 (+2)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Elven, Auran, Halfling, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 6000 sp. White pearl (100 gp). Iolite (80 gp).


Social Check DCs


Kody Windsor, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears a grey armored body suit, with a simple red line shooting up and back down, and his gloved hand is found clutching a bow. His silver hair has been sun bleached extensively. His eyes are likewise gray. His teeth are white and perfect.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is used to getting what he wants. In part because he is a meticulous planner.

History: A powerful wizard made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Athletic, Professionalism. Bonds: Attractive, Mentor. Occupation: Bellfounder

Voice: Russian accent

Attributes [hide]

Kody Windsor, Male Human Rogue 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)7 (-2) 9 (-1)10 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hupe Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. The war was a terrible time for him, and Hupe does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: When he was but 7 years old his parents immigrated from the east. When Hupe reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted psionic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Military, Immigrant. Occupation: Priest

Voice: Cold and demanding tone

Attributes [hide]

Hupe Tealeaf, Male Halfling Sorcerer 4
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 6 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)12 (+1) 14 (+2)11 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 300 gp. Red spinel (60 gp).


Social Check DCs


Yebe Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems, and carries halberds. Her auburn hair is lengthy and is close to two feet long. Her hazel eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic woman, Yebe's first love is herself. Her second love is also herself. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Fighting, Impeccable, Gifted. Bonds: Rich, Nature, Adventurer. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Yebe Dunben, Female Gnome Paladin 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Athletics +1, Deception +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 39000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A small bag of saffron. (30 gp). Solid gold idol (900 gp). 1 Minor magic item.


Social Check DCs

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