Ahvain Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a tan wide-brimmed hat and tan clothes. His long golden hair reaches down to his waist. His green eyes peer out from beneath his wide-brimmed tan hat.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also is a firm believer in the manly ideal.
History: Born to a pair of adventurers, Ahvain grew up listening to his mother's many stories. There was a wharf not far from home where he often wandered off to fish. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Farmer again; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Bounty Hunter
Voice: Whispers
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 11 (+0) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 400 gp. Citrine (30 gp). Coral (90 gp). 1 Holy water. 4 Thunderstones.
Bucklal Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: A 2'11" western man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: A skeptical and narcissistic man, Bucklal's first love is himself. His second love is also himself. He believes the world needs to unite to get rid of giants once and for all.
History: Bucklal was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by giants. Bucklal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: He has a rivalry with the Church that dominates his actions; and regain custody of his daughter
Ideals: Impeccable. Bonds: Poor, Enemies, Family, Religious. Occupation: Server
Voice: Squeaky
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 10
Hit Points 26 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 4000 sp. 1 Minor magic item.
Sariel Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: This western woman wears a tan vest and prefers brown and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her clothes are grease stained in places. She has slicked back auburn hair. Her ears are large.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is obsessed with finding treasure.
History: When she was but 7 years old her parents immigrated from the west. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and meet up once more with her childhood friend
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Masseuse
Voice: Stutters
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp. Moss agate (7 gp). Obsidian (7 gp).
Curran Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His black hair has been sun bleached extensively. His brown eyes have a joyful gleam in them most of the time.
Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. During his travels, Curran and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Curran discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Curran fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Flaws: Fearful, Disease. Bonds: Attractive, Job, Adventurer, Religious. Occupation: Architect
Voice: Pirate accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp.
Ovak Walcott, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fighting clothing, which leaves very little to the imagination. Her white hair is styled in orderly dreadlocks. She wears round tiny glasses practically rammed into her face.
Personality: She is witty, but her monotone delivery comes off as unnerving She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ovak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and she is not mentally stable, and does not behave rationally
Ideals: Fighting, Joker, Philantrophist. Flaws: Insane. Bonds: Immigrant. Occupation: Shoemaker
Voice: Shortens vowels
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 380 gp.
Eran Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty red coat over it, and sports empty pouches on her belt. Her blonde hair is thinning but still full. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born in a small forest village. Through the years after Eran was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Eran's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She seems to be bored by most things; and she's repulsed by the pc
Ideals: Professionalism. Flaws: Ugly, Mundane, Antagonistic. Bonds: Nature. Occupation: Priest
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp.
Alberich Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. His silver hair is kept up in a ponytail inside a Stetson hat. His eyes are a pleasant violet.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Seeks redemption.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Mentor, Rich. Occupation: Apothecary
Voice: Low range voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 39 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1300 gp.
Shamil Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and tends to wear a blue poncho over her likewise colored trousers and shirt. Her golden hair is matted, messy, and big. Her eyes are amber and catlike.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Shamil and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to clean up the streets
Ideals: Athletic, Justice. Flaws: Ugly, Antagonistic. Bonds: Guardian. Occupation: Barber
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 8)
Armor Class 11
Hit Points 27 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 20000 cp. Gold and topaz bottle stopper cork (1800 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Jeweled anklet (1000 gp). Silver comb with moonstones (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lewis Alfonso, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears baggy violet pantaloons and a white scarf. His hair is short and silver. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: A deeply religious man he believes everything happens for a reason. He misses his home and complains about the freezing weather, even in summer.
History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Bonds: Poor, Attractive, Religious, Immigrant, Mentor. Occupation: Performer
Voice: Italian accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 68 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 16
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
Possessions: 600 pp. Finely wrought small gold bracelet (50 gp). A necklace of small pink pearls (1000 gp). Gold dragon comb with red garnet eye (1500 gp). Large well-done wool tapestry (500 gp). A necklace of small pink pearls (1000 gp). A roughly beaten golden orb (100 gp). Golden circlet with four aquamarines (1000 gp). A roughly beaten golden orb (100 gp). Silver chalice with lapis lazuli gems (100 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
