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NPC Generator

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Advanced [show]


Ûggû Royston, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His brown hair is cut short with large spiked bangs in the front. He has several tiny sapphire earrings on each ear.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also has developed a complete distrust of the Soapmaker profession.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Entrepeneur. Flaws: Ugly, Terse. Bonds: Rich, Job. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Ûggû Royston, Male Half-Orc Rogue 7
Medium (5'4") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)11 (+0) 15 (+2)6 (-2)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bilbron Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'8". He wears loose pants and a collared shirt complete with sweater beneath his coat. He has chestnut hair. This violet eyed easterner is not easily forgotten.

Personality: Calm and collected, he is a well trained Mercenary. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers.

Bonds: Job, Nature, Family. Occupation: Mercenary

Voice: Sore throat, cough

Attributes [hide]

Bilbron Nopenstallen, Male Gnome Fighter 3
Small (3'8") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)8 (-1) 11 (+0)13 (+1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Roondar Offund, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He typically wears tan cloth garments or leather armor. He has golden hair. He has violet eyes and a tan hat with a black feather.

Personality: Always inclined to offer people food he seems plenty friendly. He is skeptical of what others tell him and is slow to trust.

History: He was born in the east, but his parents moved at a very young age to the north. A freak accident while working with his Interpreter father left him crippled. He now spends his time doing works of charity.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Immigrant, Rich. Occupation: Engraver

Voice: Prounounces S like Z

Attributes [hide]

Roondar Offund, Male Gnome Wizard 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)6 (-2) 11 (+0)13 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. 1 Everburning torch. 1 Everburning torch. 5 Acid flasks.


Social Check DCs


Roge Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His head has been shaved. His green eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Impeccable, Gifted. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Roge Nimblefingers, Male Halfling Warlock 3
Small (3'2") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 8 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 7 (-2)14 (+2)
Skills Acrobatics +4, Animal Handling +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 200 gp.


Social Check DCs


Matilda Hayes, Female Human [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a brown costume with the symbols of strength on her torso. Her hair is short and chestnut. Her thin eyebrows rest above her beady green eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She invites people to come help in her community garden.

History: Born to a Tanner, her mother struggled to pay the bills. Her mother was very strict, and drilled into her lessons on being the perfect lady. She now spends her time doing works of charity.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Philantrophist, Impeccable. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Body Guard

Voice: Old Prospector

Attributes [hide]

Matilda Hayes, Female Human Adept 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 22 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 8 (-1)10 (+0) 11 (+0)14 (+2)
Skills History +3, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 10000 sp. Sard (40 gp). Black opal (600 gp). Iolite (40 gp). Fire opal (600 gp). Lapis lazuli (9 gp). Rhodochrosite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrak Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a grey deerstalker hat and grey clothes. His brown hair is lengthy. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Darrak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Athletic, Artistic, Professionalism. Flaws: Antagonistic. Bonds: Nature, Religious. Occupation: Priest

Voice: Breathy voice

Attributes [hide]

Darrak Stoutale, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 18 (+4)13 (+1) 11 (+0)7 (-2)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1 Half-Plate.


Social Check DCs


Art Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white fur. He wears a robe, a symbol of his god around his neck, and a quarterstaff on his belt. He has a hunchback. His white fur is still thick. This amber eyed westerner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Art took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Art Of Dragons, Male Tabaxi Barbarian 3
Medium (5'1") Tabaxi, Chaotic Good (CR 3)
Armor Class 14
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 17 (+3)13 (+1) 17 (+3)13 (+1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +6

Possessions: 300 gp.


Social Check DCs


Hugh Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large violet mantle and cape that has been intricately interwoven into his black robe. His hair is chestnut and curly. His green eyes are slightly larger than normal.

Personality: This man loves poetry and to teach people poetry more than just about anything. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Hugh hails from a village terrorized by illithids. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hugh took refuge in the ruined castle and found the beat up hammer and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has money and likes to spend it; and doesn't want to be a bricklayer and was forced into it by his family

Ideals: Artistic. Bonds: Family, Enemies, Nature, Rich. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Hugh Lathalas, Male Half-Elf Commoner 3
Medium (5'4") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 9 (-1)14 (+2)
Skills Sleight of Hand +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Yvonne Thorton, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'3". She wears a lot of dark rich colors, with gold accents. She wears her red hair up. Her eyes are likewise amber.

Personality: Prone to second guessing herself, she comes off as nervous. As long as the job gets done she does not care how it got done.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Yvonne took refuge in the ruined castle and found the beat up falchion and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is not mentally stable, and does not behave rationally; and to clean up the streets

Ideals: Professionalism. Flaws: Shy, Insane. Bonds: Attractive, Nature. Occupation: Mayor

Voice: Speaks with back of mouth

Attributes [hide]

Yvonne Thorton, Female Half-Elf Barbarian 1
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 5 (-3)9 (-1) 14 (+2)18 (+4)
Skills Religion +1, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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