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NPC Generator

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Advanced [show]


Cecily Mystralath, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears dull yellow sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. Her wide-brimmed hat is riddled with cuts and holes. She wears an eyepatch.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born in the east. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help

Flaws: Ugly, Mundane, Insane. Bonds: Criminal record, Immigrant. Occupation: Mortician

Voice: Creaky witch voice

Attributes [hide]

Cecily Mystralath, Female Half-Elf Aristocrat 5
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 700 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). 1 Minor magic item.


Social Check DCs


Takra Remington, Male Half-Orc [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a fancy black suit. His red hair is cut short. His green eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Takra was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Takra's mother didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Flaws: Antagonistic, Mundane. Bonds: Attractive, Job, Military, Immigrant. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Takra Remington, Male Half-Orc Rogue 7
Medium (6'6") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)9 (-1) 15 (+2)8 (-1)
Skills History +2, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 900 gp. Amber (60 gp). Bloodstone (70 gp).


Social Check DCs


Nurkara Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'3" and wears a grey deerstalker hat and grey clothes. Her right leg appears badly burned and disfigured. Her long black hair reaches down to her waist. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She comes from a rich western family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Nurkara grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nurkara. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has money and likes to spend it.

Flaws: Addict, Antagonistic, Insane. Bonds: Criminal record, Rich. Occupation: Baker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nurkara Battlehammer, Female Dwarf Bard 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)6 (-2) 11 (+0)10 (+0)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Ethereal Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a simple burlap shirt and baggy pants. She conceals her longbow with her veritable burlap sack of a shirt. She has black fur. She wears crescent spectacles with a black brim.

Personality: She is happy with her job as a Bounty Hunter. She turns her eye from what people do, preferring to live and let live. She always tries to repair and not replace. It was this mentality that drove her into the Bounty Hunter business.

History: Born to a poor family in the city she treasured whatever gifts she got. A gifted student she started as a Junk Dealer, but she got bored and became a Bounty Hunter. She tends to her Bounty Hunter job now, and dutifully fulfills any obligations she has.

Motivation: To clean up the streets; and expand her business

Ideals: Persistence. Bonds: Job, Poor, Guardian. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Ethereal Mirror, Female Tabaxi Bard 6
Medium (6'4") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)12 (+1) 7 (-2)10 (+0)
Skills Performance +3, Survival +1
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Jane Tyndall, Female Human [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. Her brown hair is braided into rings. Her eyes, though not visible through her cowl, are green.

Personality: She is very quiet and rarely speaks above a whisper. She takes great joy in being the best Stableman in town.

History: Jane was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stableman. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants to open a new tavern.

Flaws: Shy, Mundane. Bonds: Attractive, Poor, Job. Occupation: Stableman

Voice: Italian accent

Attributes [hide]

Jane Tyndall, Female Human Commoner 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 16 (+3)9 (-1)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Druidic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Nella Blyth, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a black armored body suit, with a simple white line shooting up and back down. Her silver hair is braided into rings. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. The war was a terrible time for her, and Nella does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Nella reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Antagonistic, Depressed. Bonds: Military. Occupation: Bather

Voice: Sensual and smooth

Attributes [hide]

Nella Blyth, Female Half-Orc Adept 7
Medium (4'9") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 18 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)8 (-1) 15 (+2)13 (+1)
Skills Insight +5, Nature +2
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: Just what you see.


Social Check DCs


Beast In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she sports brown clothing, slightly heavier than average wear. Her fur is white and very short. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Marshal work with an outfit from a few towns over. Marshal work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She's looking for her big break; and to be a sellsword again

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Marshal

Voice: Hollow voice

Attributes [hide]

Beast In the Storm, Female Tabaxi Cleric 10
Medium (5'9") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 89 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)10 (+0) 10 (+0)9 (-1)
Skills Athletics +5, Medicine +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 5000 sp. Obsidian (7 gp). Alexandrite (400 gp). Onyx (50 gp). Red spinel (40 gp). Malachite (7 gp).


Social Check DCs


Cockaby Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, typically a more casual-formal manner. His white hair is slicked back into a classic pompadour. He has gleaming, smiling blue eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the south to a Hunter, Cockaby learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult.

Ideals: Philantrophist, Optimist. Bonds: Attractive, Job, Rich. Occupation: Hunter

Voice: Italian accent

Attributes [hide]

Cockaby Dunben, Male Gnome Bard 14
Small (3'4") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 92 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)14 (+2) 6 (-2)11 (+0)
Skills Medicine +3, Performance +5
Senses Passive Perception 8
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 700 pp. Smoky quartz (70 gp). Violet garnet (1500 gp). Rhodochrosite (11 gp). Blue quartz (11 gp). Golden pearl (100 gp). Rhodochrosite (11 gp). Silver pearl (100 gp). Alexandrite (1500 gp). 1 Medium magic item.


Social Check DCs


Hrathy Perry, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her skin is fair and her fingers are delicate and long. Her auburn hair is lengthy and is close to two feet long. She has gleaming, smiling amber eyes.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born several months after her mother was called into army service. She has had some formal singing training, and achieved minor success. After a long history of fighting, Hrathy and her spouse have recently divorced.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Jeweler

Voice: Mousy voice

Attributes [hide]

Hrathy Perry, Female Half-Orc Sorcerer 8
Medium (6'0") Half-Orc, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 53 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)13 (+1) 7 (-2)5 (-3)
Skills Athletics +6, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Orc, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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