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NPC Generator

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Advanced [show]


Nutae Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he likes to wear violet tank tops with grey pants. He has done his best to style his silver hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He works hard and plays hard.

History: He was born in the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Nutae and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Immigrant. Occupation: Adventurer

Voice: Slurs words

Attributes [hide]

Nutae Accord, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)16 (+3) 14 (+2)12 (+1)
Skills Deception +3, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Terran, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 140 gp. Amethyst (150 gp).


Social Check DCs


Karg Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black coat over a brown low-cut shirt, and a deerstalker hat upon his head. He keeps his long golden hair kept up in a rat tail. His eyes, though not visible through his cowl, are violet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy and tries to find solutions quickly.

History: He was raised in a plains tribe. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Flaws: Secretive, Lazy. Bonds: Poor, Nature. Occupation: Tanner

Voice: Raspy

Attributes [hide]

Karg Ramsay, Male Half-Orc Bard 7
Medium (6'5") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)10 (+0) 11 (+0)10 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp. Carved bone or ivory statuette (80 gp). Gold and topaz bottle stopper cork (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Windy Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze and is in decent physical shape. His white fur has been sun bleached extensively. His eyes are green and beady.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is used to getting what he wants. In part because he is a meticulous planner.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Professionalism. Flaws: Ugly, Sensitive. Bonds: Rich, Slave. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Windy Mirror, Male Tabaxi Sorcerer 3
Medium (5'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1500 sp.


Social Check DCs


Pijjirik Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green armored body suit, with a simple pastel line shooting up and back down. His crest is brass and very short. He wears round tiny glasses practically rammed into his face.

Personality: Pijjirik speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has all his life been fascinated with singing.

History: Pijjirik was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has achieved small success as a Mason.

Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern

Ideals: Impeccable, Artistic. Flaws: Racist. Bonds: Job. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Pijjirik Beryntolthropal, Male Dragonborn Barbarian 10
Medium (6'4") Dragonborn, Lawful Good (CR 10)
Armor Class 11
Hit Points 48 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)16 (+3) 14 (+2)15 (+2)
Skills Insight +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Sylvan, Auran, Aquan
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 19000 sp. Tiger eye turquoise (10 gp). Eye agate (10 gp). Hematite (10 gp). Red spinel (90 gp).


Social Check DCs


Matilda Roscoe, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing a long, grey cloak. Her moppish golden hair is in a traditional bowl cut. Her hazel unseeing eyes seem to look past you.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Flattery will make her almost putty in your hands.

History: Matilda was born with her father's beautiful face. She worked as a nervous Server and found it very stressful. She struck the Server job and began her own company from there.

Motivation: Doesn't want to be a Server and was forced into it by her family; and to be a glassblower again

Flaws: Disease, Antagonistic, Selfish. Bonds: Attractive, Job, Family. Occupation: Server

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Matilda Roscoe, Female Human Expert 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)10 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 pp.


Social Check DCs


Godfrey Barton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing colorful clothing, dressed as a Cartwright. He is tall, broad shouldered and powerfully built. His hair is white and curly. His violet eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in a small plains village. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Flaws: Shy. Bonds: Nature, Slave, Adventurer. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Godfrey Barton, Male Human Fighter 9
Medium (5'2") Human, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 71 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)10 (+0) 10 (+0)15 (+2)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0

Possessions: 190 pp. Red-brown spinel (50 gp). Red spinel (50 gp). Moonstone (20 gp). Sard (20 gp). Blue quartz (7 gp). Tourmaline (50 gp). Hematite (7 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Portia Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman typically wears white cloth garments or leather armor. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her green eyes dart from person to person.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Portia was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted druidic powers by her dying brother.

Motivation: Someone believes her a fraud; and a deep hatred of dire rats

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Enemies. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Portia Warmwater, Female Halfling Paladin 12
Small (2'9") Halfling, Lawful Good (CR 12)
Armor Class 12
Hit Points 86 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)15 (+2) 9 (-1)7 (-2)
Skills Animal Handling +3, Athletics +8
Senses Passive Perception 9
Languages Common, Halfling, Giant, Celestial
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Lapis lazuli (7 gp). Blue star sapphire (600 gp). Sard (70 gp). 1 Minor magic item.


Social Check DCs


Gurdis Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears an entirely brown suit with violet socks and a vest with buckled shoes. She wears a colorful flower in her black hair. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is almost excessively polite to everyone, even when angry. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She's repulsed by the PC; and she uses money and sex appeal to get what she needs

Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gurdis Helcral, Female Dwarf Monk 5
Medium (3'9") Dwarf, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)17 (+3) 12 (+1)11 (+0)
Skills Athletics +5, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Druidic, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 800 gp.


Social Check DCs


Enna Galanodel, Female Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears a blue vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her blue boots flare out at the collars, marred by beers. Her moppish golden hair is in a traditional bowl cut. Her face is scarred and worn.

Personality: She snorts whenever she laughs or is feeling confident. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 15th year, her parents were killed by a gnolls raid, leaving Enna alone in the world. After a stint in an orphanage, she was adopted. She became a Tanner soon after.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Job, Criminal record. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Enna Galanodel, Female Elf Wizard 10
Medium (5'0") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 9 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)8 (-1) 14 (+2)15 (+2)
Skills History +3, Intimidation +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1300 gp. 1 Minor magic item.


Social Check DCs

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