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NPC Generator

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Advanced [show]


Two Llamas Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a pastel vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her pastel boots flare out at the collars. She keeps her lavender fur in a flapper bob. Her eyes are likewise yellow.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: When she was but 8 years old her parents immigrated from the east. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend.

Ideals: Athletic, Passionate. Bonds: Attractive, Immigrant, Adventurer. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Two Llamas Of Storm, Female Tabaxi Cleric 7
Medium (4'9") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)18 (+4) 7 (-2)15 (+2)
Skills Medicine +1, Survival +1
Senses Passive Perception 8
Languages Common, Gnome, Auran, Orc, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Rose (30 gp). Tiger eye turquoise (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Therai Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light black in addition to tight pants. His red hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Therai was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has recently gotten a pet goose that steals things from people.

Motivation: Someone believes him a fraud; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Athletic. Flaws: Shy. Bonds: Job, Criminal record, Enemies. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Therai Divinity, Male Tiefling Warlock 8
Medium (6'6") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)20 (+5) 10 (+0)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Terran, Giant, Aquan, Auran, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163222200000

Possessions: 600 gp. Aquamarine (1500 gp). Alexandrite (1500 gp). Alexandrite (1500 gp).


Social Check DCs


Spear In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing a long, brown, dusty cloak. She has done her best to style her cinnamon fur to look like a famous performer. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Spear hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Spear was born the youngest of three triplets. When money was particularly tight she was walking through alleys when she overheard a Actor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants to have a good time and be beloved; and her relatives are trying to arrange a marriage

Ideals: Artistic, Optimist. Flaws: Addict. Bonds: Family, Poor, Adventurer. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Spear In the Morning, Female Tabaxi Wizard 3
Medium (6'3") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. Lapis lazuli (14 gp). Red-brown spinel (100 gp). White pearl (100 gp). 1 Darkwood Shield. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Antrara Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and has a large black mantle and cape that has been intricately interwoven into her grey robe. Her red crest is lengthy. Her red eyes lackadaisically let the world flow into them.

Personality: She has a massive crush on the younger sibling of the Fortune-teller who has hired her part-time. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gifted from a young age, Antrara studied abroad. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better kind of golem.

Motivation: She is not mentally stable, and does not behave rationally; and a deep hatred of gnolls

Ideals: Gifted. Flaws: Insane. Bonds: Has a crush, Enemies, Adventurer. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Antrara Vangdondalor, Female Dragonborn Monk 6
Medium (6'1") Dragonborn, Chaotic Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)7 (-2) 13 (+1)14 (+2)
Skills Animal Handling +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Anselm Benson, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for him, and Anselm does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a Actor, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He loathes his own lifestyle.

Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Military, Poor. Occupation: Blacksmith

Voice: German accent

Attributes [hide]

Anselm Benson, Male Human Adept 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)14 (+2) 10 (+0)10 (+0)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Nadarr Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Marshal does, he is not a threatening figure. His silver crest is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: His tongue was cut out and he uses sign language. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the north to a Marshal, Nadarr learned a great deal about his mother's area of expertise. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Recently he has begun working with bootleggers and crooks.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Disease. Bonds: Job, Attractive, Criminal record. Occupation: Marshal

Voice: American accent

Attributes [hide]

Nadarr Pfaphnyrennish, Male Dragonborn Druid 2
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 16 (+3)11 (+0)
Skills Medicine +5, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 80 pp.


Social Check DCs


Whurbin Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his shortspear. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy auburn hair. His green eyes dart from person to person to random spaces in the air.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Someone believes him a fraud; and many brigands want him driven away

Ideals: Logical. Flaws: Terse, Insane. Bonds: Enemies. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Whurbin Holderhek, Male Dwarf Monk 11
Medium (3'11") Dwarf, Lawful Good (CR 11)
Armor Class 12
Hit Points 67 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)12 (+1) 13 (+1)6 (-2)
Skills Deception +2, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 8000 sp. Zircon (50 gp). Moss agate (8 gp). Hematite (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Evans, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern man wears a tight fitting violet shirt and pants. His white hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: He acts crazy and hedonistic. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. During his travels, Miles and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Miles discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Miles fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A strong sense of loyalty to Gnomish people.

Ideals: Athletic. Flaws: Hedonist, Racist. Bonds: Attractive, Religious. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Miles Evans, Male Half-Elf Warlock 14
Medium (5'3") Half-Elf, Chaotic Neutral (CR 14)
Armor Class 9
Hit Points 123 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 17 (+3)14 (+2) 12 (+1)13 (+1)
Skills Persuasion +6, Religion +7
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnome
Attacks Melee +8 / 4d6+3, Ranged +4 / 4d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 6000 gp. Jeweled gold crown (7000 gp). A delicate brass dragon egg (70 gp). Finely wrought small gold bracelet (70 gp). Jeweled electrum ring (7000 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item.


Social Check DCs


Dee Thistletop, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many blue ritualistic tattoos. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her top hat is riddled with cuts and holes. She has several tiny topaz earrings on each ear.

Personality: Dee is depressed about a lot of things. She tends to be a nihilist. She works hard and plays hard.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she loathes her own lifestyle

Flaws: Ugly, Depressed, Hedonist. Bonds: Rich, Immigrant. Occupation: Butcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dee Thistletop, Female Halfling Paladin 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)9 (-1) 14 (+2)15 (+2)
Skills Arcana +2, Insight +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp.


Social Check DCs

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