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NPC Generator

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Advanced [show]


Tyna Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a lot of dark rich colors, with gold accents. Her long white hair is drawn into a two foot long braid. Her eyes are likewise gray.

Personality: She speaks before she thinks and is too direct. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a pair of adventurers, Tyna grew up listening to her father's many stories. When Tyna reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark; and to prove her worth to the world

Flaws: Impulsive, Antagonistic. Bonds: Attractive, Adventurer, Military. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Tyna Jamjar, Female Halfling Aristocrat 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)8 (-1) 10 (+0)12 (+1)
Skills History +2, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Luthra Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear tan clothing when she does not wear armor, and carries halberds. Her chestnut hair is drawn into a tight pony tail with a rose scrunchie. Her eyes are a pleasant hazel.

Personality: She is witty, but her monotone delivery comes off as unnerving Further she is a bit of a stoner and is frequently out of it.

History: Born in the north to a Fortune-teller, Luthra learned a great deal about her father's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's since become an addict/alcoholic.

Motivation: Expand her business.

Ideals: Fighting, Joker. Flaws: Addict. Bonds: Job. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Luthra Timbers, Female Gnome Warlock 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 120 gp. Eye agate (7 gp).


Social Check DCs


Ranala Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. She has wavy chestnut hair. Her eyes, though not visible through her cowl, are amber.

Personality: She acts crazy and hedonistic. The war was a terrible time for her, and Ranala does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother had invested heavily in several trade routes and wanted her to inherit them. She tends to her Navigator job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Hedonist, Depressed. Bonds: Rich, Military, Job. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Ranala Ironhide, Female Gnome Warrior 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 15 (+2)14 (+2) 10 (+0)9 (-1)
Skills Persuasion +1, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Giant, Aquan
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2

Possessions: 110 gp.


Social Check DCs


Damaia Random, Female Tiefling [Permalink]

Personal [hide]

Description: She wears suspenders and green workpants. Her shirt is white, and she wears a heavy green leather apron most of the time. She has dyed her greying silver hair a little too much giving a sharp silver color. Her white eyes dart from person to person.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born in the west, but her parents moved at a very young age to the east. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To prove her worth to the world; and a deep hatred of orcs

Flaws: Impulsive. Bonds: Criminal record, Enemies, Immigrant, Mentor. Occupation: Scribe

Voice: Excited and jittery

Attributes [hide]

Damaia Random, Female Tiefling Druid 10
Medium (6'5") Tiefling, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 58 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)19 (+4) 15 (+2)9 (-1)
Skills History +8, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Infernal, Druidic, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: A miniature golden chest with tiny emeralds lining the top (70 gp). Gold and topaz bottle stopper cork (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Wakefield, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Glassblower uniform. She wears a colorful flower in her white hair. Her gray eyes peer out from beneath her small brown hat.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is able to make almost anything out of random pieces of junk.

History: Born in a small village she learned the ways of the warrior from her father. Her childhood dream was to be a Layabout, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Disciplined, Gifted, Fighting. Bonds: Job, Attractive. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Mary Wakefield, Female Human Adept 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 5 (-3)6 (-2) 11 (+0)9 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 1 Masterwork Light wooden shield. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Aerdeth Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. He has wavy brown hair. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the west, but his parents moved at a very young age to the south. He was taken as a slave by a traveling circus and forced to perform He left for the west, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Immigrant, Slave. Occupation: Bricklayer

Voice: Sore throat, cough

Attributes [hide]

Aerdeth Siannodel, Male Half-Elf Commoner 14
Medium (5'4") Half-Elf, Chaotic Good (CR 14)
Armor Class 11
Hit Points 50 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +6, Arcana +7
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +7

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Jeweled gold crown (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cressel Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'8". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a sai. His white hair is braided into rings. His eyes are black and beady.

Personality: Cressel hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Further he is a bit of a stoner and is frequently out of it.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Bowyer

Voice: Pronounces O like U

Attributes [hide]

Cressel Idea, Male Tiefling Aristocrat 13
Medium (6'8") Tiefling, Chaotic Good (CR 13)
Armor Class 11
Hit Points 84 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)16 (+3) 15 (+2)16 (+3)
Skills Investigation +7, Survival +6
Senses Passive Perception 12
Languages Common, Infernal, Undercommon, Halfling
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +1

Possessions: 400 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Fire opal pendant on a fine gold chain (1200 gp). Sapphire pendant on gold chain (900 gp). Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (500 gp).


Social Check DCs


Adran Thorton, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tight fitting violet shirt and pants. With bright blonde hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Gifted, Impeccable. Flaws: Ugly. Bonds: Adventurer. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Adran Thorton, Male Half-Elf Sorcerer 7
Medium (5'9") Half-Elf, Chaotic Good (CR 7)
Armor Class 9
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)15 (+2) 12 (+1)13 (+1)
Skills History +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 30000 cp.


Social Check DCs


Ilde Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a brown coat over a black low-cut shirt, and a top hat upon her head. She is muscular with a powerful set of arms. Her brown hair is heavily combed to the right. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is extraordinarily eccentric. She is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Ilde studied abroad. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Attractive, Rich. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Ilde Foamtankard, Female Dwarf Paladin 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 380 gp.


Social Check DCs

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