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NPC Generator

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Advanced [show]


Heward Shelley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He is wearing a long, grey, dusty cloak. He sports a long brown beard, and similarly colored long hair. He has hazel eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. There was a wharf not far from home where he often wandered off to fish. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism. Bonds: Job, Military, Nature. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Heward Shelley, Male Human Expert 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)13 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. 1 Banded mail.


Social Check DCs


Vadania Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear ponchos typically of a light yellow in addition to tight pants. Her long chestnut hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born in the north. She took every job she could get her hands on, but the opportunities for Half-Elves in the north were limited. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Doesn't want to be a Barkeep and was forced into it by her family; and her spouse's relatives view her with great suspicion

Flaws: Terse, Antagonistic. Bonds: Immigrant, Guardian, Family. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Vadania Koehlanna, Female Half-Elf Wizard 5
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)18 (+4) 14 (+2)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Goblin, Terran, Giant
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15432100000

Possessions: 500 gp. Moss agate (8 gp). Malachite (8 gp). Black star sapphire (1500 gp). 1 Minor magic item.


Social Check DCs


Ribbles Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his violet robe. His red hair is still thick. His eyes are likewise hazel.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He misses his home and complains about the freezing weather, even in summer.

History: The child of a Animal Trainer, who enjoyed hunting, Ribbles was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ribbles took refuge in the old dungeon and found the beat up glaive and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Insane. Bonds: Immigrant, Nature, Adventurer. Occupation: Cartwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Ribbles Pingun, Male Gnome Rogue 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 12 (+1)8 (-1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Thorpe Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a well pressed and immaculate suit (or dress). His red hair is knotted and matted. His half smiles and gray eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Thorpe isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the south. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Bonds: Attractive, Immigrant, Adventurer. Occupation: Spy

Voice: Nasally tone

Attributes [hide]

Thorpe Silvereyes, Male Halfling Bard 3
Small (3'3") Halfling, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 10 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 9 (-1)12 (+1) 10 (+0)11 (+0)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp.


Social Check DCs


Kathra Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her auburn hair is lengthy. She has gleaming, smiling gray eyes.

Personality: She is very quiet and rarely speaks above a whisper. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and her religion dominates her actions

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Attractive, Religious. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Kathra Dankil, Female Dwarf Expert 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)13 (+1) 8 (-1)10 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Ildrex Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His crest is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Adventurer, Nature. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Ildrex Sumnarghthrysh, Male Dragonborn Ranger 5
Medium (6'7") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)8 (-1) 11 (+0)17 (+3)
Skills History +2, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp.


Social Check DCs


Sindri Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'3" and is constantly adorned with expensive silk clothing, often dyed in bright tan and pastel, and wears rings and necklaces with large, colorful gems. His right leg appears badly burned and disfigured. His auburn hair is thinning but still full. His green unseeing eyes seem to look past you.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He would rather hide behind his crafts than deal with other people.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Sindri has worked very hard to control his curse. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Disciplined, Artistic. Flaws: Disease, Shy. Bonds: Rich. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sindri Ironhide, Male Gnome Sorcerer 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)10 (+0) 5 (-3)17 (+3)
Skills Deception +5, History +2
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 41000 sp. 1 Chain shirt.


Social Check DCs


Agatha Brandon, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears bulky grey painted plate armor. Her red hair, when down, is lengthy. Her eyes are gray.

Personality: Her tongue was cut out and she uses sign language. Agatha enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: The child of eastern immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage

Flaws: Disease, Hedonist. Bonds: Immigrant, In love, Family. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Agatha Brandon, Female Human Monk 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Druidic, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 10 pp. Pink pearl (90 gp).


Social Check DCs


Ishte Torment, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She has no hair. Her thin eyebrows rest above her beady red eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Ishte was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has dedicated herself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Cook

Voice: Old Prospector

Attributes [hide]

Ishte Torment, Female Tiefling Warrior 3
Medium (5'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)19 (+4) 12 (+1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Sylvan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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