Ahrim Aid, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a green poncho over his likewise colored trousers and shirt. He wears a top hat to hide his balding. His eyes are white.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy and tries to find solutions quickly.
History: Ahrim was born with his father's beautiful face. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Bowyer for hire.
Motivation: He wants revenge against orcs.
Flaws: Antagonistic, Lazy. Bonds: Attractive, Job, Enemies. Occupation: Bowyer
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Tiefling, Neutral Good (CR 15)
Armor Class 9
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. A delicate brass dragon egg (100 gp). Jeweled gold crown (5000 gp). Brass mug with jade inlays (600 gp). Silver chalice with lapis lazuli gems (100 gp). A necklace of small pink pearls (5000 gp). 1 Medium magic item.
Quillathe Rothenel, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a simple blue robe with brown stripes complete with hood. She keeps her long blonde hair kept up in a rat tail. Her brown unseeing eyes seem to look past you.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born in a small desert village. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has been saving her money to try and buy her sister's freedom.
Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found
Flaws: Disease. Bonds: Family, Nature, Rich. Occupation: Map Maker
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 13)
Armor Class 10
Hit Points 50 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Auran, Orc
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 2000 gp. Chrysoberyl (40 gp). Deep blue spinel (600 gp). Chrysoberyl (40 gp). Obsidian (10 gp). Sardonyx (20 gp). Amber (40 gp). Black pearl (600 gp). Black opal (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ogg Wedgwood, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and wears dark leathers with embroidery. His head has been shaved. His gray eyes are slightly larger than normal.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Ogg hails from a village terrorized by giants. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ogg took refuge in the large cave and found the beat up nunchaku and armor he uses now. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their son. He worked as a Mercenary, and he later adopted a second son.
Motivation: A deep hatred of giants.
Ideals: Justice. Flaws: Ugly. Bonds: Family, Enemies, Nature. Occupation: Mercenary
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 11)
Armor Class 11
Hit Points 43 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 10000 sp. Star rose quartz (30 gp).
Sutha Lincoln, Female Half-Orc [Permalink]
Personal [hide]
Description: 6'5" and muscular, this southern woman wears a well pressed and immaculate suit (or dress). With bright red hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a small toy that she constantly fidgets with.
History: Born in the south to a Mason, Sutha learned a great deal about her mother's area of expertise. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She tends to her Mason job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business; and balancing her hectic life and new mason responsibilities is difficult
Ideals: Athletic, Opinionated, Gifted. Flaws: Addict. Bonds: Job. Occupation: Mason
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 67 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. Moonstone (40 gp). Blue sapphire (1000 gp).
Calcitro Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a large white jacket. He has wavy black hair. His brown unseeing eyes seem to look past you.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in a small island village. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He struck the Brewer job and began his own company from there.
Motivation: To be a Cartwright again; and to reunite with his absent father
Ideals: Optimist. Flaws: Disease. Bonds: Poor, Job, Nature, Family. Occupation: Brewer
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp.
Kristryd Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her skin is fair and her fingers are delicate and long. She wears a deerstalker hat to hide her balding. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She also has developed a complete distrust of the Crown-heir profession.
History: Born in the west to a Baker, Kristryd learned a great deal about her mother's area of expertise. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy; and she is compelled to act according to her religious beliefs
Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Job, Religious. Occupation: Baker
Voice: Scandinavian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 100 gp. 1 Banded mail.
Juliana Bohm, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a yellow shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her hair is auburn and curly. She wears an eyepatch.
Personality: Her tongue was cut out and she uses sign language. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born to loving parents in a slum to the east. She has had some formal painting training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To settle down with her crush; and doesn't want to be a mortician and was forced into it by her family
Ideals: Opinionated, Artistic. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Mortician
Voice: Switch between two voices
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Cask Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He carries with him a set of crossbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His yellow fur is smooth and relatively long. He has a tattooed face.
Personality: He can speak with the recently deceased. He is frequently practicing swordplay.
History: Cask was born the youngest of three triplets. After coming to the age of reason, Cask took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.
Motivation: Marry his sister to traveling adventurers; and to unite with his sister
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Military, Family. Occupation: Body Guard
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 49 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. 1 Breastplate. 1 Full Plate.
Elegant Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing a long, pastel cloak. She wears her red fur up. She wears an eyepatch.
Personality: She acts crazy and hedonistic. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She served in the navy to pay for her family's outstanding loans. She was an apprentice working in her mother's forge. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has comitted a past crime that haunts her to this day; and she's looking for her big break
Flaws: Ugly, Hedonist. Bonds: Adventurer, Military, Job, Criminal record. Occupation: Fletcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Terran, Orc
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: Azurite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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