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NPC Generator

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Advanced [show]


Liftrasa Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in a clean brown cloak covering her clean studded leather. She has relatively light skin and is very physically imposing due to her abundance of muscles. She is bald on top and has large silver tufts of hair around her ears. Her eyes, though not visible through her cowl, are gray.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Liftrasa enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Military, Family. Occupation: Bowyer

Voice: Thin and wheezing

Attributes [hide]

Liftrasa Frostbeard, Female Dwarf Cleric 11
Medium (4'0") Dwarf, Chaotic Good (CR 11)
Armor Class 9
Hit Points 52 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 1200 gp. Carnelian (50 gp). Rich purple corundum (1000 gp). Iolite (50 gp). Aquamarine (200 gp). Banded agate (6 gp). Rhodochrosite (6 gp). Golden pearl (40 gp). Red spinel (40 gp).


Social Check DCs


Delebean Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan coat over a brown low-cut shirt, and a small hat upon his head. His skin is fair and his fingers are delicate and long. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To be a Dyer again; and he is unsatisfied with his job

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Secretive. Bonds: Job. Occupation: Herbalist

Voice: Eastern European accent

Attributes [hide]

Delebean Umbodoben, Male Gnome Bard 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 6 (-2)13 (+1)
Skills Athletics +1, Stealth +3
Senses Passive Perception 8
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 60 gp. Moonstone (30 gp).


Social Check DCs


Vepar Victory, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is typically in her Miner uniform. She is muscular with a powerful set of arms. She sports a flattop hair cut. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She became a Miner soon after.

Motivation: She'd like to take her coworkers down a peg; and money/treasure

Flaws: Ugly, Depressed, Forgetful. Bonds: Job, Rich. Occupation: Miner

Voice: Middle-eastern accent

Attributes [hide]

Vepar Victory, Female Tiefling Warlock 15
Medium (4'7") Tiefling, Chaotic Good (CR 15)
Armor Class 12
Hit Points 57 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)15 (+2) 9 (-1)14 (+2)
Skills Sleight of Hand +7, Survival +4
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433333

Possessions: 2000 gp. Aquamarine (1000 gp). Alexandrite (1000 gp). Alexandrite (1000 gp). Moss agate (16 gp). Sardonyx (40 gp). Alexandrite (1000 gp). Zircon (40 gp). Chalcedony (40 gp). Black opal (1600 gp). Fiery yellow corundum (1600 gp). Hematite (16 gp). Citrine (40 gp). Aquamarine (1000 gp). Onyx (40 gp). Citrine (40 gp).


Social Check DCs


Azgrom Norton, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple black robe with tan stripes complete with hood. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gifted from a young age, Azgrom studied abroad. After coming to the age of reason, Azgrom took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Sabotage a competitor; and expand his business

Ideals: Entrepeneur, Gifted. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Raspy

Attributes [hide]

Azgrom Norton, Male Half-Orc Cleric 1
Medium (5'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)6 (-2) 15 (+2)10 (+0)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 12
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 sp.


Social Check DCs


Lerissa Frailty, Female Tiefling [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern woman wears a black coat over a white low-cut shirt, and a small hat upon her head. She sports a flattop hair cut. She has black eyes and a black hat with a white feather.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Mundane, Insane. Bonds: Religious. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Lerissa Frailty, Female Tiefling Barbarian 8
Medium (6'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 61 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 12 (+1)18 (+4)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 800 gp. Pink pearl (50 gp). Red-brown spinel (50 gp). Golden yellow topaz (1000 gp). Amethyst (50 gp).


Social Check DCs


Enialis Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright violet suits and hats. His tied-back hair is silver. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of northern immigrants he idolized his father. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has dedicated himself to building a better village for his children.

Motivation: A strong sense of loyalty to Tiefling people; and to reunite with his old friends

Ideals: Passionate, Philantrophist. Flaws: Fearful, Racist. Bonds: Immigrant, Adventurer. Occupation: Interpreter

Voice: Raspy

Attributes [hide]

Enialis Bohm, Male Half-Elf Warlock 5
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)16 (+3) 6 (-2)13 (+1)
Skills History +6
Senses Passive Perception 8
Languages Common, Elven, Ignan, Giant, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 40000 cp.


Social Check DCs


Joan Clare, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a brown armored body suit, with a simple tan line shooting up and back down. She is an epitome of beauty. Her hair is cut close to her head. Her fierce green eyes like to dwell on things.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor.

Bonds: Attractive, Job, Adventurer, Mentor. Occupation: Bowyer

Voice: Squeaky

Attributes [hide]

Joan Clare, Female Human Monk 11
Medium (5'5") Human, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 64 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills Performance +7, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0

Possessions: 2100 gp.


Social Check DCs


Nuraval Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a grey cloak and cross-gartered black stockings. His hair is short and silver. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to make people angry or surprised. He plays an instrument quite well.

History: He is the product a well kept family trust fund and as such has never really known need. In his 17th year, his parents were killed by a illithids raid, leaving Nuraval alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids; and to get a good night's sleep

Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Rich, Enemies. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Nuraval Steelfist, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 5000 cp.


Social Check DCs


Radomir TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in a clean red cloak covering his clean studded leather. With a patchy black beard and wild black hair. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Radomir isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Radomir was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Marshal. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Radomir TellPenny, Male Halfling Warrior 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)10 (+0) 12 (+1)11 (+0)
Skills Deception +3, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs

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