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NPC Generator

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Advanced [show]


Manfred Remington, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears many layers of old clothing at all times, and his gloved hand is found clutching a greataxe. His silver hair is singed and shortened. His hazel unseeing eyes seem to look past you.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world.

Ideals: Disciplined. Flaws: Ugly, Disease, Impulsive. Bonds: Poor, Military. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Manfred Remington, Male Human Warlock 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)8 (-1) 15 (+2)13 (+1)
Skills Religion +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Beloril Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his grey robe and has his club always slung over his shoulder. His hair, while still mostly white, has prominent grey streaks. His blue eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is obsessed with finding treasure.

History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur. Bonds: Enemies, Adventurer, Criminal record. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Beloril Lutgehr, Male Dwarf Druid 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 11 (+0)8 (-1)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 4000 cp. Hematite (13 gp). Golden pearl (80 gp). Moss agate (13 gp). 1 Antitoxin.


Social Check DCs


Cockaby Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a simple tan robe with white stripes complete with hood. He is an epitome of beauty. He has shaved his head bald. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small mountains village. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 4 years.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Shy. Bonds: Attractive, Job, Nature, Slave. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Cockaby Glittergem, Male Gnome Warrior 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Arcana +1, Athletics +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 43000 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Emma Tiltathana, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears violet painted combat armor at almost all times, and she perpetually has her axe ready. Her auburn hair is slicked back into a classic pompadour. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She does not believe in violence as a means to an end. She is a dedicated Apothecary but believes her peers are too gung-ho.

History: She was born blind and as such lacked many opportunities for work. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emma fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Pacifist. Flaws: Antagonistic, Disease. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Emma Tiltathana, Female Half-Elf Paladin 7
Medium (5'9") Half-Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 36 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 15 (+2)13 (+1)
Skills Medicine +5, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp.


Social Check DCs


Igden Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A 3'7" eastern man, he wears an entirely tan suit with brown socks and a vest with buckled shoes. His hair is blonde, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with finding treasure.

History: He comes from a rich eastern family. He has had some formal music training, and achieved minor success. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker, Artistic. Bonds: Attractive, Adventurer, Rich. Occupation: Mason

Voice: American accent

Attributes [hide]

Igden Ironhide, Male Gnome Monk 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)12 (+1) 16 (+3)14 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Drogo Trowbridge, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. He is an epitome of beauty. He has styled his chestnut hair well, parting it to the right. His hazel unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the north. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: The child of northern immigrants he idolized his father. Cursed with a spirit at a very young age, Drogo has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Pacifist. Flaws: Disease. Bonds: Rich, Attractive, Immigrant. Occupation: Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drogo Trowbridge, Male Human Barbarian 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 12 (+1)7 (-2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 10 pp. Chrysoberyl (150 gp).


Social Check DCs


Driindar Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is well dressed, but even with her fine clothing she looks run-down. Her black crest, when down, is lengthy. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born blind and as such lacked many opportunities for work. Driindar was born on a far western plains where she grew up under the tutelage of her father, an expert Map Maker. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Flaws: Disease. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Driindar Wivvyrholdalphiax, Female Dragonborn Bard 2
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)12 (+1) 17 (+3)15 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Cimer Doom, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He has a penchant for wearing a ring with an oversized amber on his right hand. He keeps his long purple hair kept up in a rat tail. His white eyes have a joyful gleam in them most of the time.

Personality: He dislikes all the random violence that takes place in the west. He feeds upon the attention of others.

History: Born to a pair of adventurers, Cimer grew up listening to his mother's many stories. A gifted student he started as a Weaver, but he got bored and became a Tanner. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He uses money and sex appeal to get what he needs; and further expansion of business

Ideals: Pacifist. Bonds: Rich, Attractive, Adventurer, Job. Occupation: Tanner

Voice: Stutters

Attributes [hide]

Cimer Doom, Male Tiefling Sorcerer 1
Medium (5'0") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 13 (+1)19 (+4)
Skills History +2, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 140 gp. Coral (150 gp).


Social Check DCs


Gunnloda Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in a clean grey cloak covering her clean studded leather. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her white hair is knotted and matted. She wears crescent spectacles with a black brim.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Gunnloda lived on a farm with her mother, near the main road leading to a nearby town. She found a children's book about a Dwarf Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has been saving her money to try and buy her sister's freedom.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and her relatives are trying to arrange a marriage

Bonds: Enemies, Family, Adventurer, Debt. Occupation: Interpreter

Voice: Sighs a lot, exhausted

Attributes [hide]

Gunnloda Helcral, Female Dwarf Barbarian 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)13 (+1) 8 (-1)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 190 gp. 1 Masterwork Common Melee.


Social Check DCs

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