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NPC Generator

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Advanced [show]


Greeba Davenport, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a small hat to hide her balding. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: The child of eastern immigrants she idolized her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Greeba Davenport, Female Half-Orc Paladin 7
Medium (5'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 10 (+0)14 (+2) 14 (+2)9 (-1)
Skills Intimidation +2, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Goblin
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunnloda Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a worn and beaten armor. Her black hair, when down, is lengthy. Her eyes, though not visible through her cowl, are blue.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gunnloda was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better world.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Spice Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Gunnloda Torunn, Female Dwarf Bard 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Investigation +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 500 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Uadjit Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with black lining and desert motifs. She carries with her a set of flails on her belt, each one with a amethyst on the hilt. Her crest, while still mostly gold, has prominent grey streaks. Her gold unseeing eyes seem to look past you.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uadjit fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Fighting. Flaws: Disease. Bonds: Enemies, Religious, Nature. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Uadjit Chumbyxirinnish, Female Dragonborn Fighter 5
Medium (6'8") Dragonborn, Lawful Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)19 (+4) 9 (-1)11 (+0)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Sylvan, Gnoll, Infernal, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 60 pp.


Social Check DCs


Joan Larson, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is well dressed, but even with her fine clothing she looks run-down. She has wavy black hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Joan was born in the south. At a young age she loved to build and create. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miller. She left for the south, certain she would find work there.

Motivation: To be a Brewer again.

Ideals: Persistence. Bonds: Immigrant, Attractive, Religious, Job. Occupation: Miller

Voice: Shortens vowels

Attributes [hide]

Joan Larson, Female Half-Elf Sorcerer 5
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)11 (+0) 11 (+0)15 (+2)
Skills Stealth +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 500 gp.


Social Check DCs


Bimpnottin Garrick, Female Gnome [Permalink]

Personal [hide]

Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and sports empty pouches on her belt. Her hair is silver and curly. Her face is covered beneath a completely black helmet.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born to a pair of adventurers, Bimpnottin grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has worked as a Apothecary like her father before her.

Motivation: She feels threatened by others; and she has passion for adventuring and risk

Flaws: Shy, Fearful. Bonds: Military, Adventurer, Job. Occupation: Apothecary

Voice: Dark and ominous

Attributes [hide]

Bimpnottin Garrick, Female Gnome Monk 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)12 (+1) 12 (+1)17 (+3)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp.


Social Check DCs


Yurk Crawford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. He wears his silver hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Yurk is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born several months after his father was called into army service. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now mingles about in high society.

Motivation: To reunite with his absent father; and to unite with his sister

Ideals: Optimist, Entrepeneur. Bonds: Rich, Attractive, Family, Military. Occupation: Brewer

Voice: Can't modulate volume

Attributes [hide]

Yurk Crawford, Male Half-Orc Paladin 3
Medium (6'7") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Ronk Stanton, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his red hair down. His amber eyes peer out from beneath his wide-brimmed white hat.

Personality: Overbrimming with self-confidence, Ronk isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is harsh and unforgiving.

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Ronk Stanton, Male Half-Orc Fighter 14
Medium (5'1") Half-Orc, Neutral Good (CR 14)
Armor Class 8
Hit Points 97 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)9 (-1) 17 (+3)13 (+1)
Skills Deception +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 4d6-1, Ranged +3 / 4d6-2, Grapple -1

Possessions: 2000 gp. Carved bone or ivory statuette (30 gp). Solid gold idol (300 gp). Fire opal pendant on a fine gold chain (1000 gp). Jeweled anklet (3000 gp). Gold and ruby ring (7000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs


Tricking Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown costume with the symbols of strength on his torso. His black fur is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a logical person and will generally grow upset if things defy logic and science.

History: Tricking was born in the south. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Logical, Persistence. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Tricking Wing, Male Tabaxi Cleric 8
Medium (6'8") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 64 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills History +4, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 60 pp.


Social Check DCs


Lewis Hornsby, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has no hair. His hazel eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father.

Ideals: Athletic, Artistic. Flaws: Ugly, Shy, Insane. Occupation: Sculptor

Voice: Sleepy voice

Attributes [hide]

Lewis Hornsby, Male Human Warlock 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)13 (+1) 20 (+5)12 (+1)
Skills Athletics +6, Insight +8
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1400 gp. Amethyst (140 gp). Sardonyx (60 gp). Deep blue spinel (1600 gp). Zircon (60 gp).


Social Check DCs

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