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NPC Generator

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Advanced [show]


Jane Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear flannel. Her brown hair is heavily combed to the left. She has gleaming, smiling brown eyes.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a Bather, her mother struggled to pay the bills. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality.

Flaws: Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Tailor

Voice: Hissing voice

Attributes [hide]

Jane Selevarun, Female Half-Elf Paladin 6
Medium (5'4") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 10 (+0)8 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs


Percival Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a faded coat and loose pants complete with top hat. His chestnut hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has always had a great fascination with Tiefling culture. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born in the west his family was never financially stable. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by goblins. Percival was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Revenge.

Ideals: Impeccable. Flaws: Racist. Bonds: Poor, Attractive, Enemies. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Percival Hardy, Male Half-Elf Adept 8
Medium (4'9") Half-Elf, Lawful Good (CR 8)
Armor Class 10
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)11 (+0) 8 (-1)12 (+1)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs


Olgoth Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'5" and muscular, this eastern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his golden hair in a pixie cut. He is baby faced.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a very good compulsive liar and kleptomaniac.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by goblins. Olgoth was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He wants revenge against goblins.

Ideals: Athletic. Bonds: Criminal record, Military, Enemies. Occupation: Barber

Voice: French accent

Attributes [hide]

Olgoth Huckabee, Male Half-Orc Druid 7
Medium (6'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)8 (-1) 13 (+1)10 (+0)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 400 gp. Solid gold idol (500 gp). Gold music box (2000 gp).


Social Check DCs


Tarhun Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered rapier and tarnished sword as well. His crest is rusty and curly. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the north. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Cartwright, his mother struggled to pay the bills. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tarhun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Pacifist, Joker. Bonds: Attractive, Poor, Religious. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Tarhun Kimbatuul, Male Dragonborn Monk 9
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 11 (+0)7 (-2)
Skills Intimidation +1, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1300 gp. Citrine (30 gp). Citrine (30 gp).


Social Check DCs


Theodoric Ramsey, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his auburn hair in a flapper bob. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Theodoric Ramsey, Male Human Cleric 10
Medium (5'7") Human, Chaotic Good (CR 10)
Armor Class 10
Hit Points 40 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)11 (+0) 7 (-2)13 (+1)
Skills Deception +5, Survival +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 180 pp. Large well-done wool tapestry (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Gold music box (3000 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (700 gp). Golden circlet with four aquamarines (3000 gp).


Social Check DCs


Ruloth Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears professional attire. She is bristling with hidden weapons, mostly monstrous two handed axes and halberds. Her gold crest is lengthy. Her red eyes are passionate and lively.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ruloth is combative with any and all who dare try her patience in the slightest.

History: The child of a Mason, who enjoyed hunting, Ruloth was taken on many hunting expeditions. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Nature. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Ruloth Umbyrphrael, Female Dragonborn Warlock 4
Medium (6'8") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 10 (+0)15 (+2)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: Black star sapphire (500 gp). Moss agate (11 gp). Eye agate (11 gp). Chalcedony (80 gp).


Social Check DCs


Damaia Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she prefers to wear black clothing when she does not wear armor. Her hair, while still mostly blue, has prominent grey streaks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the east was not economically sound they moved to her current location. After a long history of fighting, Damaia and her spouse have recently divorced.

Motivation: She has decided she is irredeemable; and she's repulsed by the pc

Ideals: Fighting. Flaws: Impulsive, Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Damaia Judgment, Female Tiefling Commoner 5
Medium (5'1") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)7 (-2) 9 (-1)9 (-1)
Skills History +1, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morgran Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 3'11" and wears a grey tunic with red highlights, and long yellow pants that bunch up around his shoes. His right leg appears badly burned and disfigured. His hair is always cut to a buzz. His brown eyes dart from person to person to random spaces in the air.

Personality: He will rave to anyone who will listen. The war was a terrible time for him, and Morgran does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Morgran hails from a village terrorized by illithids. He married young, but lost his spouse to illithids. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels kind of lost in life; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane, Depressed. Bonds: Military, Enemies. Occupation: Sage

Voice: Mousy voice

Attributes [hide]

Morgran Ungart, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 120 gp. Peridot (20 gp). White pearl (90 gp). 1 Breastplate.


Social Check DCs


Ivellios Cithreth, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a blue collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His golden hair is long and unkept. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Ivellios reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of gnolls; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Enemies. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Ivellios Cithreth, Male Elf Druid 10
Medium (5'0") Elf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 40 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)19 (+4) 10 (+0)10 (+0)
Skills Arcana +8, Deception +4
Senses Passive Perception 10
Languages Common, Elven, Halfling, Sylvan, Goblin, Infernal
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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