Manfred Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tattered old clothes. His moppish brown hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to fit into much smaller and tighter spaces than normal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He got away from his former life and has fallen to alcoholism.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Ugly, Shy, Addict. Bonds: Job. Occupation: Herbalist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Red-brown spinel (80 gp).
Gynk Colton, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She keeps her silver hair in a flapper bob. Her otherwise smooth face is marked with small tiny scars.
Personality: Gynk speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a very good compulsive liar and kleptomaniac.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Gynk took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Revenge.
Ideals: Impeccable, Gifted. Bonds: Rich, Criminal record, Enemies. Occupation: Sculptor
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp.
Eva Lancaster, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is dressed in a clean brown cloak covering her clean studded leather. She wears her silver hair down. Her eyes are amber and catlike.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She feeds upon the attention of others.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.
Motivation: She's looking for her big break; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Shipwright
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 23 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 600 gp.
Aelar Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears bulky yellow painted plate armor. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.
Personality: He is calm most of the time but flees social interaction. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic, Logical. Flaws: Shy, Insane. Bonds: Slave. Occupation: Carter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 10000 cp. Fiery yellow corundum (1300 gp). Amber (50 gp). Sard (40 gp).
Damien Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep red leather and dull black iron scale mail, and he perpetually has his glaive ready. His chestnut hair is cut jaggedly and amateurishly. His hazel eyes have a joyful gleam in them most of the time.
Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with his god.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered west to less war torn lands. After a long history of fighting, Damien and his spouse have recently divorced.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Gifted. Flaws: Antagonistic, PTSD. Bonds: Religious. Occupation: Apothecary
Voice: Old thin voice
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 26 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 7 (-2) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Giant, Ignan, Aquan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +6
Possessions: 700 gp.
Hadwisa Wharton, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears baggy grey pantaloons and a pastel scarf. Her hair, while still mostly blonde, has prominent grey streaks. She wears a mask on her face.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born in the north to a Glassblower, Hadwisa learned a great deal about her father's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She has drifted from career to career and currently works as a Glassblower.
Motivation: Marry her sister to traveling adventurers; and she'd like to take her coworkers down a peg
Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Family. Occupation: Glassblower
Voice: Russian accent
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 sp. Brass mug with jade inlays (300 gp). 1 Masterwork Common Melee.
Senteq Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears skinny pants and wears a tan and white robe with the hood down. He has a hunchback. His hair is black and curly. He wears a mask on his face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Servant
Voice: Aggressive tone
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 15000 cp. 1 Minor magic item.
Barendd Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear flannel. His golden hair is cut short. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He struck the Beggar job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Military, Job. Occupation: Beggar
Voice: Low range voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Dabbledob Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His brown hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Athletic, Passionate, Artistic. Bonds: Attractive, Rich. Occupation: Actor
Voice: Mousy voice
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Disguise kit. 1 Spyglass.
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Their contribution stands as a beacon of hope for all adventurers!