Grigi Langley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is generally well dressed albeit a few years behind the times. Her golden hair is lengthy. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born to a poor family in the city she treasured whatever gifts she got. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was granted martial powers by her dying sister.
Motivation: She has passion for adventuring and risk; and expand her business
Ideals: Gifted, Philantrophist. Flaws: PTSD. Bonds: Attractive, Poor. Occupation: Butcher
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 600 gp. Zircon (60 gp). Chrysoberyl (160 gp). Lapis lazuli (8 gp).
Quespa Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she usually wears her green robe and has her shortspear always slung over her shoulder. Her red crest has been sun bleached extensively. Her skin is flawless and her gold eyes scan people very quickly.
Personality: She has always had a great fascination with Tabaxi culture. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: When she was but 6 years old her parents immigrated from the west. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the west, certain she would find work there.
Motivation: A strong sense of loyalty to Tabaxi people.
Flaws: Racist, Forgetful. Bonds: Attractive, Immigrant, Military. Occupation: Bellfounder
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 500 gp.
Leaf Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: 4'8" and lanky with angular features, she is an attractive figure. She sports brown clothing, slightly heavier than average wear. Her lavender fur is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Eccentric and domineering, Leaf will drive conversation. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight she was walking through alleys when she overheard a Mercenary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content.
Ideals: Extrovert. Flaws: Impulsive, Mundane. Bonds: Attractive, Poor. Occupation: Mercenary
Voice: Voice breaks
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Mialee Mystralath, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a well pressed and immaculate suit (or dress), and is pretty ugly. Her chestnut hair is singed and shortened. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is business-like. She takes instructions and follows them to the letter. She enjoys reading and quiet.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and she wants nothing more than to rejoin the army
Ideals: Professionalism, Logical. Flaws: Ugly, Insomniac. Bonds: Military. Occupation: Miller
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 7 (-2) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Azurite (16 gp).
Shifting Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a large brown jacket. His fur is orange and curly. He wears large thick round spectacles.
Personality: He is witty, but his monotone delivery comes off as unnerving He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Shifting was born the youngest of three triplets. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Shipwright.
Motivation: His relatives are trying to arrange a marriage; and to end his boredom
Ideals: Joker. Flaws: Mundane. Bonds: Job, Family. Occupation: Shipwright
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 84 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
Possessions: 230 pp. Chrysoprase (20 gp). White opal (700 gp). Black opal (700 gp). Iolite (20 gp). Chrysoprase (20 gp). Black star sapphire (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aelar Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a robe, a symbol of death around his neck, and a trident on his belt. He has dyed his greying silver hair a little too much giving a sharp silver color. He has a dull look in his amber eyes.
Personality: He has always had a great fascination with Dwarven culture. He is a bit of a xeno-phobe, disliking non-Elves.
History: He was born at the edge of vast mountains. As a young adult he joined a group advocating for an improvement in Elven conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Many gnolls want him driven away; and a strong sense of loyalty to dwarven people
Ideals: Fighting. Flaws: Racist, Shy. Bonds: Nature, Enemies. Occupation: Scribe
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 330 gp. 1 Masterwork Common Ranged Weapon.
Doudra Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her blue crest is unkempt and raggedy. Her eyes are gold and beady.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Further she is a bit of a stoner and is frequently out of it.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 15 years.
Motivation: Further expansion of business; and to be a brewer again
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Detective
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp.
Herleva Runghold, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears yellow painted combat armor at almost all times. She keeps her chestnut hair in a flapper bob. Her hazel eyes peer out from beneath her wide-brimmed yellow hat.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She invites people to come help in her community garden.
History: Herleva was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. She inherited the family business which she has now maintained for 13 years.
Motivation: To be a Dyer again; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Bonds: Job. Occupation: Banker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 8 (-1) | 16 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 100 gp.
Guy Winchester, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: From birth he was tutored by a cruel and relentless mentor. In his 14th year, his parents were killed by a orcs raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his painting dream.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.
Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Mentor, Enemies. Occupation: Guard
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 53 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 1700 gp. Red-brown spinel (150 gp). Silver pearl (150 gp). Rose (70 gp). Pink pearl (150 gp). Freshwater pearl (15 gp).
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Their contribution stands as a beacon of hope for all adventurers!