Ûshbaka Brandon, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a black and grey handkerchief worn on his left side, and carries swords. He sports a flattop hair cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to make people angry or surprised. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform He was granted divine powers by his dying brother.
Motivation: He is terrified, and will act out of fear; and to reunite with his old friends
Ideals: Fighting, Gifted. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Slave. Occupation: Barkeep
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 2d4+5, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 2000 sp. 1 Half-Plate.
Torinn Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This man dresses well, wearing green shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. His crest is short and green. His eyes are likewise gold. His teeth are white and perfect.
Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of dire rats once and for all.
History: Sold as a small child to a wizard, Torinn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out east to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Gifted. Bonds: Attractive, Enemies, Mentor, Criminal record. Occupation: Ploughman
Voice: Slurs words
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 14)
Armor Class 10
Hit Points 111 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Auran, Celestial, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 1 | 0 |
Possessions: 6000 gp. Clear bright green emerald (6000 gp). Golden yellow topaz (1100 gp). Iolite (40 gp). Red-brown spinel (80 gp). Eye agate (6 gp). Eye agate (6 gp). Blue diamond (6000 gp). Red spinel (80 gp). Jasper (40 gp). Pink pearl (80 gp). Chrysoberyl (80 gp). 1 Minor magic item. 1 Minor magic item.
Arumawann Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'7" and wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is white and curly. He is baby faced.
Personality: Eccentric and domineering, Arumawann will drive conversation. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He got into the Spice Merchant business at a young age. He helped his mother out around the business and became quite the natural. He now owns his own business.
Motivation: Expand his business; and he has a rivalry with the church that dominates his actions
Ideals: Extrovert. Bonds: Poor, Religious, Job. Occupation: Spice Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 19 (+4) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Erky Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on his left hand. His hair is cut close to his head. His eyes are blue and catlike.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Erky hails from a village terrorized by goblins. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of goblins
Flaws: Forgetful. Bonds: Poor, In love, Attractive, Enemies. Occupation: Tailor
Voice: pre-pubescent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 13)
Armor Class 12
Hit Points 65 (13d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Draconic
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 700 pp. Hematite (10 gp). Blue sapphire (500 gp). Moonstone (50 gp). 1 Medium magic item.
Kody Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bristling with hidden weapons, mostly rapiers and shields. His long black hair is drawn into a two foot long braid. He has several tiny sapphire earrings on each ear.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born into a rich family. His father was a soldier and died while he was still young. Kody was left his father's suit of armor and trained in its use and care. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is a bit of a kleptomaniac.
Flaws: Antagonistic. Bonds: Criminal record, Rich, Immigrant, Military, Guardian. Occupation: Mercenary
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
Possessions: 800 gp. Silver ewer (20 gp). Embroidered and bejeweled glove (1000 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Vilberg Marlowe, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is drawn into a tight pony tail with a dagger scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Vilberg was born in the north. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.
Motivation: Wants to work out more often.
Ideals: Opinionated, Persistence, Athletic. Bonds: Poor, Family. Occupation: Soapmaker
Voice: Slurs words
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 10)
Armor Class 13
Hit Points 57 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 5 (-3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 gp. Hematite (9 gp). Violet garnet (600 gp). Eye agate (9 gp). 1 Minor magic item.
Bharash Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat. He is portly but not overly obese. His bronze crest is kept up in a ponytail inside a broad hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Healer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 sp.
Vadania Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many grey ritualistic tattoos. She prefers to wear blue clothing when she does not wear armor. Her hair, while still mostly silver, has prominent grey streaks. Her brown eyes peer out from beneath her Stetson blue hat.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She got into the Adventurer business at a young age. She was taken as a slave by a traveling circus and forced to perform She now owns her own business.
Motivation: To protect her home; and expand her business
Ideals: Disciplined, Impeccable. Bonds: Job, Slave, Guardian. Occupation: Adventurer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 6 (-2) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
Irann Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: She sports tan clothing, slightly heavier than average wear, and carries bows. Her auburn hair is cut short with large spiked bangs in the front. Her half smiles and green eyes are beguiling and draw you in.
Personality: Irann speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Irann grew up listening to her mother's many stories. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Ideals: Fighting, Impeccable. Bonds: Attractive, Adventurer, Religious. Occupation: Carpenter
Voice: Indian accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp. 1 Masterwork Heavy wooden shield.
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Their contribution stands as a beacon of hope for all adventurers!
