Norsko Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male prefers to wear white pants and tee shirts. He is tall, broad shouldered and powerfully built. He has silver hair. His eyes are likewise blue. His teeth are white and perfect.
Personality: He speaks before he thinks and is too direct. He does not trust anyone and sleeps with one eye open.
History: Gifted from a young age, Norsko studied abroad. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. Recently he has begun working with bootleggers and crooks.
Motivation: To prove his worth to the world.
Ideals: Gifted. Flaws: Impulsive, Insomniac. Bonds: Attractive. Occupation: Ruler
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Good (CR 12)
Armor Class 9
Hit Points 42 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 2000 gp. Banded agate (6 gp). Bloodstone (60 gp). Silver pearl (140 gp). Deep blue spinel (300 gp). Azurite (6 gp). Violet garnet (300 gp). Tiger eye turquoise (6 gp). Tiger eye turquoise (6 gp). Jet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jade Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is wearing a perfectly clean shirt and pair of pants. Her brown fur is slicked back into a classic pompadour. Her eyes are hazel and she is always smoking a pipe.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was raised in a forest tribe. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: Wants her loneliness to end; and she is greedy
Flaws: Shy. Bonds: Attractive, Nature, Rich, Has a crush. Occupation: Dilettante
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 10)
Armor Class 9
Hit Points 21 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 11 (+0) | 15 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Giant, Dwarven
Attacks Melee +2 / 3d6-2, Ranged +3 / 3d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.
Burto Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'1" has a big stupid grin on his face most of the time. He is typically in his Barkeep uniform. He has a long red beard with little hanging trinkets. His eyes, though not visible through his cowl, are gray.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is harsh and unforgiving.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Flaws: Shy, Antagonistic. Bonds: Job, Slave, Enemies. Occupation: Barkeep
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 39 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp. Aquamarine (500 gp). Star rose quartz (60 gp). Alexandrite (500 gp). Freshwater pearl (15 gp). 1 Minor magic item.
Koeth Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. He is bald on top and has large brown tufts of hair around his ears. This hazel eyed easterner is not easily forgotten.
Personality: Overbrimming with self-confidence, Koeth isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is a font of random trivia from the lore and stories he has discovered
History: Born in the east to a Doctor, Koeth learned a great deal about his mother's area of expertise. His mother was a soldier and died while he was still young. Koeth was left his mother's suit of armor and trained in its use and care. He became a Doctor soon after.
Motivation: Expand his business; and balancing his hectic life and new doctor responsibilities is difficult
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Rich, Job, Military. Occupation: Doctor
Voice: Jittery and nervous
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 32 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 5 (-3) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Giant, Celestial
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 1 |
Possessions: 600 pp. Rose (70 gp). Alexandrite (1400 gp). Golden yellow topaz (1400 gp). Onyx (70 gp). Sard (70 gp). Brown-green garnet (90 gp). Brown-green garnet (90 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item.
Qualen Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'2". He wears a blue shirt with thin pastel vertical stripes and white pants. He wears his chestnut hair down. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He served in the navy to pay for his family's outstanding loans. His psionic abilities were realized during a raid on his village. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Qualen never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted, Optimist. Bonds: Attractive, In love, Military. Occupation: Carter
Voice: Smooth and feminine
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 11)
Armor Class 13
Hit Points 85 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Aquan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 3000 gp. Brass mug with jade inlays (200 gp). Jeweled anklet (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Fire opal pendant on a fine gold chain (500 gp). Golden circlet with four aquamarines (5000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item.
Oren Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. His auburn hair has been sun bleached extensively. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: When he was but 7 years old his parents immigrated from the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Flaws: Addict, Cynical. Bonds: Attractive, Adventurer, Immigrant. Occupation: Body Guard
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 15 (+2) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +2
Possessions: 2000 cp.
Vistra Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She has done her best to style her auburn hair to look like a famous performer. She has amber eyes and a grey hat with a black feather.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is used to getting what she wants. In part because she is a meticulous planner.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gypsy cursed her at a young age, leading to her ugly appearance. She was granted divine powers by her dying sister.
Motivation: To be a Barber again; and seeks redemption
Ideals: Philantrophist, Professionalism, Gifted. Flaws: Ugly. Occupation: Mayor
Voice: Posh accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 1300 sp. 1 Everburning torch.
Markosian Delight, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears an entirely black suit with white socks and a vest with buckled shoes. Her whole body is exceptionally muscular. Her brown hair is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She receives visions of the future at random moments
History: Born in a small village she learned the ways of the warrior from her father. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She became a Roofer soon after.
Motivation: Further expansion of business.
Ideals: Gifted, Fighting. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Roofer
Voice: Sensual and smooth
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 5000 sp. Tiger eye turquoise (12 gp). Tiger eye turquoise (12 gp). Aquamarine (1100 gp). Star rose quartz (70 gp).
Valafar Luck, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He keeps his purple hair in a flapper bob. His eyes are black and catlike.
Personality: He is fixated on the number 37. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: The child of western immigrants he idolized his father. Valafar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valafar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Immigrant, Nature. Occupation: Map Maker
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 gp.
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Their contribution stands as a beacon of hope for all adventurers!
