Wiggens Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He is bristling with hidden weapons, mostly halberds and longswords. His long white hair is drawn into a two foot long braid. He has gleaming, smiling amber eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He works hard and plays hard.
History: Wiggens was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has achieved small success as a Beggar.
Motivation: Expand his business.
Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Criminal record, Job. Occupation: Beggar
Voice: Slurs words
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Calcitro Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears just a white suit. His head has been shaved. His eyes are a pleasant violet.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is afraid of women and trembles around them
History: He was born at the edge of vast forest. His first spouse was a Crown-heir, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their daughter. He worked as a Herbalist, and he later adopted a second daughter.
Motivation: To unite with his brother; and to reunite with his absent mother
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Nature, Family. Occupation: Herbalist
Voice: Hollow voice
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 17 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Sylvan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 160 gp. 1 Climber’s kit.
Donaar Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black crest, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: The child of eastern immigrants he idolized his father. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Donaar began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Joker, Entrepeneur. Bonds: Immigrant, Enemies, Criminal record. Occupation: Knight
Voice: American accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 55 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1600 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bertram Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears dark leathers with embroidery. His white hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bertram is combative with any and all who dare try his patience in the slightest.
History: He was born to a criminal king-pin and mafia family Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day
Ideals: Athletic, Disciplined, Justice. Bonds: Attractive, Criminal record. Occupation: Painter
Voice: Old thin voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 160 gp. 1 Breastplate.
Naivara Iathrana, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears tan painted combat armor at almost all times. She has wavy auburn hair. Her fierce gray eyes like to dwell on things.
Personality: She has always had a great fascination with Tiefling culture. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was always a brilliant, if unscrupulous mind. As a young adult she joined a group advocating for an improvement in Elven conditions. By chance she met her brother recently and the two have been together since.
Motivation: She is not mentally stable, and does not behave rationally; and tiefling compassion
Ideals: Opinionated, Logical. Flaws: Racist, Insane. Occupation: Stableman
Voice: Low and grunting
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Paymon Anarchy, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his crossbow. His hair is brown and very short. His eyes, though not visible through his cowl, are silver.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. His job bores him to no end. He has decided to make it more interesting.
History: He is a Lycanthrope in disguise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Paymon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Paymon. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Athletic. Flaws: Racist. Bonds: Adventurer, Criminal record. Occupation: Shoemaker
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Felgrat Langdon, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. He wears a feathered hat to hide his balding. He tend to wears goggles to shield his eyes.
Personality: He loves telling others what to do and how they should feel about things. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Felgrat never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Opinionated. Flaws: Forgetful. Bonds: Religious, Mentor. Occupation: Tanner
Voice: Indian accent
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 16 (+3) | 7 (-2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1400 sp.
Nora Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who wears a red wide-brimmed hat and red clothes, she is not a threatening figure. Her blonde hair is singed and shortened. She wears a mask on her face.
Personality: She can speak with the recently deceased. Nora is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Nora was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: She feels the way she acts is they only way to get by in the world; and her relatives are trying to arrange a marriage
Ideals: Gifted, Persistence, Impeccable. Flaws: Ugly. Bonds: Family. Occupation: Glassblower
Voice: Shortens vowels
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 17 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 2000 sp. Obsidian (10 gp). Iolite (50 gp). Carnelian (50 gp). Sard (50 gp). 1 Minor magic item.
Modean Revile, Male Tiefling [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is physically well-built. His hair is silver, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. As long as the job gets done he does not care how it got done.
History: Modean was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels kind of lost in life; and he is not mentally stable, and does not behave rationally
Ideals: Professionalism, Persistence. Flaws: Secretive, Insane. Bonds: Attractive. Occupation: Miller
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 57 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Goblin
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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