Astar Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He is bristling with hidden weapons, mostly warhammers and bows. He keeps his dark red hair in a flapper bob. His face is covered beneath a completely black helmet.
Personality: He is extraordinarily eccentric. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Astar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Astar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day; and he is greedy
Ideals: Gifted. Flaws: Insane. Bonds: Criminal record, Rich. Occupation: Tanner
Voice: Whispers
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 31 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. 1 Everburning torch. 2 Alchemist’s fire.
Bertram Moreno, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has relatively light skin and is very physically imposing due to his abundance of muscles. His tied-back hair is auburn. His fair skin shows little sign of his aristocratic breeding.
Personality: Always inclined to offer people food he seems plenty friendly. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Bertram was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.
Motivation: To prove his worth to the world.
Ideals: Philantrophist, Logical. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Map Maker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 7)
Armor Class 9
Hit Points 72 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 9 (-1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +7
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Bertram Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He wears white leather gloves, a white jacket, and tight pants. He has moderate length blonde hair. His blue eyes are slightly larger than normal.
Personality: He has always had a great fascination with Halfling culture. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born on a small isolated farm. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. By chance he met his sister recently and the two have been together since.
Motivation: He is content; and find a way to reverse the transformation of his sister
Flaws: Racist, Secretive, Mundane. Bonds: Nature, Family. Occupation: Architect
Voice: Boston accent
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 55 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 7000 sp.
Krimmon Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in a clean white cloak covering his clean studded leather, and carries bows. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant brown.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Krimmon was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.
Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and money/treasure
Ideals: Fighting, Persistence, Optimist. Bonds: Job, Rich. Occupation: Scribe
Voice: Old Prospector
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 250 gp.
Ekk Bentham, Female Half-Orc [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her white hair is thinning but still full. Her otherwise smooth face is marked with small tiny scars.
Personality: She is calm most of the time but flees social interaction. Flattery will make her almost putty in your hands.
History: She got into the Actor business at a young age. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Doesn't want to be a Actor and was forced into it by her family; and she is greedy
Flaws: Shy, Selfish. Bonds: Rich, Job, Attractive, Family. Occupation: Actor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 8)
Armor Class 11
Hit Points 32 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 800 gp. Black pearl (1300 gp). Obsidian (11 gp). Citrine (20 gp). Violet garnet (1300 gp). Deep green spinel (90 gp). Azurite (11 gp).
Mormo Havoc, Male Tiefling [Permalink]
Personal [hide]
Description: 6'7" and muscular, this southern man wears a custom-built plate barding that's adorned with green lining and desert motifs. He has wavy brown hair. He has a dull look in his black eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and wants to work out more often
Ideals: Athletic, Impeccable. Flaws: Disease. Bonds: Has a crush, Adventurer. Occupation: Mayor
Voice: Hollow voice
Attributes [hide]
Medium (6'7") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 86 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 17 (+3) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
Possessions: 1100 gp.
Kerkad Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered blue stockings, and he perpetually has his greatsword ready. His brass crest has been sun bleached extensively. His eyes are red and catlike.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Kerkad was born the youngest of three triplets. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their daughter. He worked as a Map Maker, and he later adopted a second daughter.
Motivation: An old rival family wants him found; and to reunite with his absent father
Ideals: Fighting, Passionate, Justice. Bonds: Criminal record, Family. Occupation: Map Maker
Voice: Booming voice
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: Just what you see.
Ranala Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, marred by teas. Her chestnut hair is lengthy. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born a particularly ugly child, much to the horror of her parents. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. She became a Laborer soon after.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and she'd like to take her coworkers down a peg
Flaws: Ugly. Bonds: Rich, Enemies, Immigrant, Job. Occupation: Laborer
Voice: American accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 3000 cp.
Drifting In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His feathered hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Shoemaker job and began his own company from there.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Ugly, Fearful, Disease. Bonds: Job. Occupation: Shoemaker
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 48 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 10000 sp. Deep blue spinel (600 gp).
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