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NPC Generator

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Advanced [show]


Orsik Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His chestnut hair is braided into rings. His eyes are blue and catlike.

Personality: He has always had a great fascination with Half-Orc culture. He invites people to come help in his community garden.

History: From birth he was tutored by a cruel and relentless mentor. Orsik was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He became a Mason soon after.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Mentor, Religious. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Orsik Caebrek, Male Dwarf Paladin 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 19 (+4)15 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Ignan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 360 gp. 1 Masterwork Common Melee.


Social Check DCs


Chay Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he dresses like a well dressed Mercenary does. His black hair is kept up in a ponytail inside a wide-brimmed hat. He has brown eyes.

Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. As long as the job gets done he does not care how it got done.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He used his abilities to trick people and travel the world for free.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Ideals: Professionalism. Bonds: Job, Nature, Criminal record, Adventurer. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Chay Fastfoot, Male Halfling Commoner 2
Small (3'4") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)17 (+3) 14 (+2)17 (+3)
Skills Deception +5, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Infernal, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 6000 cp.


Social Check DCs


Xanaphia Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red hair is long and unkept. Her fierce green eyes like to dwell on things.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Xanaphia was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Healer they were divorced and she won custody of their son. She worked as a Courier, and she later adopted a second son.

Motivation: Regain custody of her son; and find a way to reverse the transformation of her sister

Ideals: Joker, Entrepeneur. Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Courier

Voice: Low rumbling, strings words together

Attributes [hide]

Xanaphia Goltorah, Female Half-Elf Fighter 5
Medium (4'7") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 800 gp.


Social Check DCs


Purson Love, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Cartwright does, he is not a threatening figure. His hair is brown and curly. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with finding treasure.

History: Born to a Detective, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He has been saving his money to try and buy his sister's freedom.

Motivation: He has passion for adventuring and risk.

Flaws: Insomniac. Bonds: Job, Adventurer, Poor, Family. Occupation: Cartwright

Voice: Posh accent

Attributes [hide]

Purson Love, Male Tiefling Aristocrat 6
Medium (6'2") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 700 gp.


Social Check DCs


Emmeline Emsworth, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'10" and wears baggy brown pantaloons and a black scarf. Her left hand appears badly burned and disfigured. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a minor phobia of water and hates getting wet.

History: She was born to loving parents in a slum to the west. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she is terrified, and will act out of fear

Flaws: Insane, Shy, Fearful. Bonds: Poor. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Emmeline Emsworth, Female Human Aristocrat 11
Medium (5'10") Human, Chaotic Good (CR 11)
Armor Class 9
Hit Points 95 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills History +5, Performance +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Jarsali Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she wears loose pants and a collared shirt complete with sweater beneath her coat. She has styled her brown hair well, parting it to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She enjoys reading and quiet.

History: She served in the navy to pay for her family's outstanding loans. A gifted student she started as a Guard, but she got bored and became a Sage. She tends to her Sage job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Impeccable, Logical. Flaws: Insomniac. Bonds: Military, Job. Occupation: Sage

Voice: Rolls R's

Attributes [hide]

Jarsali Hanali, Female Half-Elf Ranger 15
Medium (5'9") Half-Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 93 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Athletics +6, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130

Possessions: 1000 pp. Tiger eye turquoise (4 gp). Banded agate (4 gp).


Social Check DCs


Dee Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a white collared shirt and red skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She has a long silver ponytail with little hanging trinkets. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day

Ideals: Athletic, Philantrophist, Justice. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Carpenter

Voice: Speaks with squeezed throat

Attributes [hide]

Dee Greenleaf, Female Halfling Warlock 16
Small (2'8") Halfling, Lawful Evil (CR 16)
Armor Class 13
Hit Points 83 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343

Possessions: 1000 pp. Finely wrought small gold bracelet (10 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (1100 gp). Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). 1 Medium magic item.


Social Check DCs


Tomph Bradly, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears rags and sports a simple walking cane. Her hair is long and red with streaks of golden, and is pulled back with small white clips. Her brown eyes lackadaisically let the world flow into them.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born to a Performer, her father struggled to pay the bills. Her parents were killed by drow in a raid when she was still a young child. The drow captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant, Family, Enemies. Occupation: Detective

Voice: Low range voice

Attributes [hide]

Tomph Bradly, Female Half-Orc Warlock 10
Medium (5'3") Half-Orc, Chaotic Good (CR 10)
Armor Class 10
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)16 (+3) 11 (+0)9 (-1)
Skills History +7, Nature +7
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Infernal, Gnome
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154222220

Possessions: 60 pp. Smoky quartz (80 gp). Red garnet (70 gp). Rhodochrosite (12 gp). Golden pearl (70 gp). Jasper (80 gp). Lapis lazuli (12 gp). Star ruby (600 gp). Golden yellow topaz (300 gp).


Social Check DCs


Travok Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of the sun god around his neck, and a hand crossbow on his belt. He has a penchant for wearing a ring with an oversized emerald on his left hand. With a patchy golden beard and wild golden hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Travok is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Travok fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is content.

Ideals: Fighting, Justice. Flaws: Insane, Mundane. Bonds: Rich. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Travok Morigak, Male Dwarf Warlock 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)15 (+2) 10 (+0)8 (-1)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 370 gp.


Social Check DCs

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