Hatae Raethran, Female Elf [Permalink]
Personal [hide]
Description: She is renowned for her bright blue dresses and hats. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is cut short. Her blue eyes lackadaisically let the world flow into them.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Hatae was born in the east. At a young age she loved to build and create. She dropped out of school before completing her studies. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To share knowledge with the world.
Ideals: Persistence, Logical. Flaws: Shy. Bonds: Attractive, In love. Occupation: Mercenary
Voice: Booming voice
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 4 (-3) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp. Chrysoberyl (120 gp). Sard (30 gp). Deep blue spinel (1200 gp).
Shadow On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman dresses like a well dressed Cartwright does. Her red fur, when down, is lengthy. Her thin eyebrows rest above her beady hazel eyes.
Personality: She dislikes all the random violence that takes place in the north. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Born in the north her family was never financially stable. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She is unsatisfied with her job; and marry her sister to traveling adventurers
Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Family, Poor. Occupation: Cartwright
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 51 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Griselda Kelsey, Female Human [Permalink]
Personal [hide]
Description: She dresses like a well dressed Shepherd does. She has a slight overbite and is overall scrawny. She has chestnut hair. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: She comes from a rich southern family. Like her father and her sister before her, after school she went straight into learning to become a Shepherd. She then took over the family business and is one of the better Shepherd for hire.
Motivation: To be a Adventurer again; and expand her business
Ideals: Gifted. Bonds: Job, Attractive, Enemies, Rich. Occupation: Shepherd
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp.
Helja Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She is bald on top and has large black tufts of hair around her ears. She has amber eyes and a brown hat with a green feather.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born in the south to a Locksmith, Helja learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Locksmith job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting, Athletic. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Locksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 24 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 110 gp. Tourmaline (50 gp). Moss agate (15 gp). Eye agate (15 gp).
Ilga Ansley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with black lining and desert motifs. She is physically well-built. She has slicked back auburn hair. Her violet eyes peer out from beneath her wide-brimmed black hat.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She can't help but pocket interesting objects she comes across
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Ilga was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ilga decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has comitted a past crime that haunts her to this day; and she has passion for adventuring and risk
Flaws: Antagonistic, Disease. Bonds: Criminal record, Adventurer. Occupation: Server
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 48 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 700 gp. Deep blue spinel (1400 gp). Obsidian (14 gp). Onyx (50 gp). Citrine (50 gp).
Boddynock Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a fancy blue suit. His long auburn hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: His father raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: Nothing but the best is good enough for him; and a rival would like him out of the picture
Ideals: Philantrophist, Impeccable. Bonds: Attractive, Job, Criminal record, Nature. Occupation: Sage
Voice: Switch between two voices
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 3000 cp.
Finellen Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman wears a well pressed and immaculate suit (or dress). Her black hair is kept up in a ponytail inside a top hat. Her eyes are hazel and catlike.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. As long as the job gets done she does not care how it got done.
History: Finellen was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Fisher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Poor, Religious. Occupation: Fisher
Voice: Soft and mumbly
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Golden yellow topaz (200 gp).
Olrok Easton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is red and curly. He wears crescent spectacles with a black brim.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Bowyer
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4
Possessions: 900 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp).
Eberdeb Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has dyed his greying red hair a little too much giving a sharp red color. This violet eyed westerner is not easily forgotten.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He inherited the family business which he has now maintained for 8 years.
Motivation: To clean up the streets; and to protect his home
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job, Guardian. Occupation: Layabout
Voice: Breathy voice
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 7)
Armor Class 13
Hit Points 67 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 20 (+5) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 2d8-3, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!