Mâku Langston, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. He sports a long black beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born into a rich family. Through the years after Mâku was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Mâku's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Flaws: Insane, Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Stylist
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 58 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 7 (-2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +1
Possessions: 20000 cp. Red garnet (40 gp). Hematite (13 gp). Blue sapphire (1000 gp). Golden pearl (40 gp). 1 Minor magic item. 1 Minor magic item.
Quarethon Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His rusty crest is unkempt and raggedy. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised in a desert tribe. Quarethon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion
Flaws: Ugly, Shy. Bonds: Poor, Family, Nature. Occupation: Sage
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Undercommon, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 230 gp. Blue quartz (12 gp). Moss agate (12 gp). Amethyst (120 gp).
Erdan Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He is an epitome of beauty. His brown hair is knotted and matted. He is very pretty but has cold, dead eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Actor father left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To get a good night's sleep.
Ideals: Persistence. Flaws: Impulsive, Disease, Insomniac. Bonds: Attractive. Occupation: Sailor
Voice: Speaks with a cold
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 100 gp. 1 Masterwork Musical instrument.
Egelina Tindall, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is wearing colorful clothing, dressed as a Jeweler. She is bald on top and has large golden tufts of hair around her ears. She has gray eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a font of random trivia from the lore and stories she has discovered
History: Egelina was raised in a hard working conservative environment. She dropped out of school to support her sick father, and resented it. She then took over the family business and is one of the better Jeweler for hire.
Motivation: To end her boredom; and marry her brother to traveling adventurers
Ideals: Logical. Flaws: Ugly, Depressed, Mundane. Bonds: Job, Family. Occupation: Jeweler
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: Just what you see.
Thodris Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: This woman dresses in brown turtlenecks beneath a yellow coat with black slacks, and sports empty pouches on her belt. She sports silver long hair. Her eyes are brown.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She also hits on women, regardless of circumstances.
History: Thodris was born the youngest of three triplets. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Balancing her hectic life and new Beggar responsibilities is difficult; and her spouse's relatives view her with great suspicion
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Has a crush, Family, Job. Occupation: Beggar
Voice: Voice breaks
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 71 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 2000 gp. Chalcedony (70 gp). Moss agate (10 gp). Tourmaline (120 gp). Alexandrite (1300 gp). White pearl (120 gp). Black star sapphire (1500 gp). Smoky quartz (70 gp). Freshwater pearl (10 gp).
Althaea Aloro, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a worn and beaten armor. Her blonde hair is styled in orderly dreadlocks. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an athlete and attended two major summer competitions. She never won. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is greedy; and she's looking for her big break
Ideals: Athletic. Bonds: Attractive, Enemies, Adventurer, Rich. Occupation: Gardener
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Spring Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He has the majority of his body covered in plate. His white fur is knotted and matted. He has yellow eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a habit of throwing himself into exceedingly dangerous situations.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted necromantic powers by his dying sister.
Motivation: To prove his worth to the world; and wants to work out more often
Ideals: Athletic, Professionalism, Gifted. Flaws: Impulsive. Occupation: Assassin
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 6)
Armor Class 10
Hit Points 49 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 100 gp.
Roywyn Munggen, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'2" and is a bit bulky. She is very muscular particularly in the legs. She dresses in collared shirts and wears a proper scarf over her head. She wears her golden hair up. She has gleaming, smiling brown eyes.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Her father raised her in a mountain cabin. She found a children's book about a Gnome Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better village for her children.
Motivation: Wants a kiss; and she has passion for adventuring and risk
Ideals: Artistic. Bonds: Rich, Nature, Adventurer, Has a crush. Occupation: Junk Dealer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 76 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Infernal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5
Possessions: 2300 gp. Solid gold idol (400 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Old masterpiece painting (2100 gp).
Mishann Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a kukri, but if one is not available she will default to her longbow. She wears a feathered hat to hide her balding. Her face is scarred and worn.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: Mishann was born the youngest of three triplets. Her mother was very strict, and drilled into her lessons on being the perfect lady. Due to her spouse's obsession with being a Painter they were divorced and she won custody of their daughter. She worked as a Mortician, and she later adopted a second daughter.
Motivation: Regain custody of her daughter; and wants to raise her children well
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Mortician
Voice: Raspy
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 8)
Armor Class 7
Hit Points 41 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 5 (-3) | 10 (+0) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +0 / 2d10-3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Obsidian (9 gp). Fiery yellow corundum (500 gp). Eye agate (9 gp).
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