Phann Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears skinny pants and wears a tan and white robe with the hood down. She has shaved her head bald. Her green eyes lackadaisically let the world flow into them.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was raised in a mountains tribe. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and wants to work out more often
Ideals: Athletic, Entrepeneur. Flaws: Secretive. Bonds: Criminal record, Nature. Occupation: Stylist
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Terran, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1200 sp.
Lucan Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is kept up in a ponytail inside a small hat. His violet eyes dart from person to person.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with a lost civilization.
History: He was born to loving parents in a slum to the east. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark
Ideals: Athletic, Gifted. Bonds: Adventurer, Poor, Religious. Occupation: Fletcher
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Rael Bulsara, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting yellow shirt and pants. His chestnut hair is unkempt and raggedy. His brown eyes peer out from beneath his Stetson yellow hat.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Energy wise he seems alert and responsive.
History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north.
Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Emotional. Bonds: Poor. Occupation: Miller
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Aquan, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp. 1 Masterwork Common Melee.
Iados Flair, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear green clothing when he does not wear armor. He has styled his black hair well, parting it to the left. He wears an eyepatch.
Personality: A skeptical and narcissistic man, Iados's first love is himself. His second love is also himself. He is frequently practicing swordplay.
History: Iados was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better kind of golem.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Military, Religious, Adventurer. Occupation: Glassblower
Voice: pre-pubescent
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 61 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 800 pp. Zircon (30 gp). Citrine (30 gp). Freshwater pearl (6 gp). Fiery yellow corundum (1100 gp).
Trynnicus Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a green top hat and green clothes. He keeps his scarlet crest in a flapper bob. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A powerful necromancer made him what he is. His mother was a soldier and died while he was still young. Trynnicus was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Philantrophist. Bonds: Immigrant, Job, Mentor, Military, Adventurer. Occupation: Bricklayer
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 30 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aldous Skelton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with deerstalker hat. His head has been shaved. His brown eyes lackadaisically let the world flow into them.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear; and he'd like to take his coworkers down a peg
Flaws: Ugly, Fearful. Bonds: Immigrant, Job, Nature. Occupation: Mayor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 27 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: Just what you see.
Ildrex Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a green wide-brimmed hat and green clothes and is in decent physical shape. His crest is brass, silky, and of moderate length. His red eyes dart from person to person to random spaces in the air.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: He feels kind of lost in life; and to end his boredom
Ideals: Justice. Flaws: Mundane, Depressed. Bonds: Attractive, Rich, Job. Occupation: Navigator
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 49 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 12 (+1) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 3d4+5, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item.
Skamos Still, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His top hat is riddled with cuts and holes. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. As long as the job gets done he does not care how it got done.
History: Born to a Mercenary, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and to unite with his sister
Ideals: Entrepeneur, Opinionated, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Sage
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Large well-done wool tapestry (200 gp). 1 Banded mail.
Mindartis Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear yellow clothing when he does not wear armor. He has a slight overbite and is overall scrawny. He has dyed his greying red hair a little too much giving a sharp red color. His fierce blue eyes like to dwell on things.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the east. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Further expansion of business; and balancing his hectic life and new ruler responsibilities is difficult
Ideals: Joker. Flaws: Secretive. Bonds: Enemies, Immigrant, Job. Occupation: Ruler
Voice: Strong lisp
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 3 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 6 (-2) | 18 (+4) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Infernal, Halfling, Gnoll, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Carnelian (70 gp). Chrysoprase (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
