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NPC Generator

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Advanced [show]


Thea Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears many layers of old clothing at all times. Her chestnut hair is lengthy and is close to two feet long. She wears an eyepatch.

Personality: Thea wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She receives visions of the future at random moments

History: She was born in the east. Thea was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Bowyer. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Bowyer

Voice: Stutters

Attributes [hide]

Thea Wiseacre, Female Halfling Expert 6
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)19 (+4) 15 (+2)8 (-1) 13 (+1)14 (+2)
Skills Animal Handling +4, History +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 900 gp.


Social Check DCs


Varis Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With bright blonde hair and a scraggly beard. His violet eyes peer out from beneath his top violet hat.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: Further expansion of business; and to reunite with his old friends

Flaws: Disease, Insane. Bonds: Adventurer, Criminal record, Job. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Varis Suithrasas, Male Half-Elf Wizard 5
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 9 (-1)8 (-1)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 300 gp.


Social Check DCs


Gell Lancaster, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. With bright red hair and a scraggly beard. His eyes, though not visible through his cowl, are blue.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Gell is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Flaws: Terse, Disease. Bonds: Attractive, Family, Rich. Occupation: Stylist

Voice: Cold and demanding tone

Attributes [hide]

Gell Lancaster, Male Half-Orc Expert 3
Medium (5'5") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)7 (-2) 10 (+0)12 (+1)
Skills Deception +3, Investigation +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heskan Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His green crest is lengthy. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with his god.

History: He got into the Courier business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Courier.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Fighting. Bonds: Attractive, Religious, Job. Occupation: Courier

Voice: Jamaican accent

Attributes [hide]

Heskan Jerynomonis, Male Dragonborn Sorcerer 2
Medium (6'7") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 250 gp. Deep green spinel (80 gp). Red spinel (80 gp). 4 Antitoxin.


Social Check DCs


Senteq Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his shortspear. He has a brown handlebar mustache and slicked back brown hair. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and to protect his home

Ideals: Fighting. Flaws: Impulsive, Disease. Bonds: Guardian. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Senteq Maekkelferce, Male Gnome Wizard 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)7 (-2) 10 (+0)10 (+0)
Skills Acrobatics +3, Investigation +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp.


Social Check DCs


Curran High-hill, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'1" and sports white clothing, slightly heavier than average wear. His blonde hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He is a font of random trivia from the lore and stories he has discovered

History: The child of a Blacksmith, who enjoyed hunting, Curran was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Curran took refuge in the old dungeon and found the beat up longsword and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Insane. Bonds: Nature. Occupation: Server

Voice: Speaks like tongue is numb

Attributes [hide]

Curran High-hill, Male Halfling Sorcerer 5
Small (3'1") Halfling, Chaotic Good (CR 5)
Armor Class 15
Hit Points 10 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)14 (+2) 7 (-2)14 (+2)
Skills Insight +1, Religion +5
Senses Passive Perception 8
Languages Common, Halfling, Infernal, Gnome
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Ishmoz Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His black hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He works hard and plays hard.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bowyer arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and he uses money and sex appeal to get what he needs

Flaws: Hedonist. Bonds: Attractive, Job, Rich. Occupation: Bowyer

Voice: Farmer accent

Attributes [hide]

Ishmoz Spalding, Male Half-Orc Wizard 2
Medium (5'3") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)13 (+1) 7 (-2)11 (+0)
Skills Persuasion +2, Survival +0
Senses Passive Perception 8
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1 Silk rope.


Social Check DCs


Emerald Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). He has done his best to style his red fur to look like a famous performer. His half smiles and copper eyes are beguiling and draw you in.

Personality: Abrasive and pushy, he has a hard time making friends. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast plains. He found a children's book about a Tabaxi Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Nature, Adventurer. Occupation: Mortician

Voice: Stutters

Attributes [hide]

Emerald Of Shadows, Male Tabaxi Paladin 10
Medium (6'4") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 78 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)17 (+3) 17 (+3)18 (+4)
Skills Religion +7
Senses Passive Perception 13
Languages Common, Ignan, Aquan, Druidic
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 8000 sp. Blue sapphire (1300 gp). Sardonyx (50 gp). Pink pearl (120 gp). 1 Minor magic item.


Social Check DCs


Morthos Passion, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a large green jacket. His brown hair is matted, messy, and big. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the north. He would rather hide behind his crafts than deal with other people.

History: His mother raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and a rival would like him out of the picture

Ideals: Pacifist, Artistic. Flaws: Ugly, Addict, Shy. Bonds: Nature. Occupation: Scribe

Voice: Speaks like tongue is numb

Attributes [hide]

Morthos Passion, Male Tiefling Aristocrat 14
Medium (5'6") Tiefling, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 93 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)17 (+3) 14 (+2)16 (+3)
Skills Insight +7, Persuasion +8
Senses Passive Perception 12
Languages Common, Giant, Ignan, Gnome
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0

Possessions: 1000 gp. Golden yellow topaz (1600 gp). Rhodochrosite (10 gp). Red-brown spinel (70 gp). 1 Medium magic item.


Social Check DCs

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