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NPC Generator

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Advanced [show]


Eiravel Othronus, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing colorful clothing, dressed as a Map Maker. He wears a small hat to cover his moderate length blonde hair. His eyes are likewise hazel.

Personality: Prone to second guessing himself, he comes off as nervous. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Elf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: To share knowledge with the world; and wants to raise his children well

Ideals: Logical. Flaws: Shy. Bonds: Family, Rich, Adventurer. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Eiravel Othronus, Male Elf Warrior 8
Medium (5'3") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)13 (+1) 7 (-2)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 8
Languages Common, Elven, Ignan
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Garl Carlton, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has no hair. His thin eyebrows rest above his beady violet eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He was granted psionic powers by his dying brother.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Adventurer. Occupation: Priest

Voice: Jittery and nervous

Attributes [hide]

Garl Carlton, Male Half-Orc Warrior 7
Medium (5'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 7 (-2)6 (-2)
Skills Perception +1, Religion +4
Senses Passive Perception 14
Languages Common, Orc, Celestial
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Birel Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears tight fighting clothing, which leaves very little to the imagination. Her blonde hair is styled in orderly dreadlocks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born to loving parents in a slum to the west. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Birel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Fighting, Disciplined. Flaws: Fearful. Bonds: Poor, Attractive. Occupation: Bellfounder

Voice: Indian accent

Attributes [hide]

Birel Wasanthi, Female Elf Commoner 1
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)16 (+3) 17 (+3)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Auran, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 3000 cp. 1 Banded mail.


Social Check DCs


Bolhild Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries a battered glaive and tarnished bastard sword as well. She keeps her white hair in a pixie cut. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Bolhild was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Fighting, Justice. Bonds: Rich, Religious, Attractive. Occupation: Seamstress

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bolhild Burrowfound, Female Dwarf Cleric 9
Medium (3'10") Dwarf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 65 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)16 (+3) 17 (+3)14 (+2)
Skills Athletics +5, Deception +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Abyssal, Draconic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: 800 gp.


Social Check DCs


Travok Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and dresses like a well dressed Dyer does. His skin is also unnaturally pale. His brown hair is singed and shortened. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He enjoys reading and quiet.

History: He was born to loving parents in a slum to the east. A gifted student he started as a Shepherd, but he got bored and became a Dyer. He struck the Dyer job and began his own company from there.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Travok Aranore, Male Dwarf Expert 6
Medium (4'5") Dwarf, Neutral Good (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)8 (-1) 12 (+1)10 (+0)
Skills History +2, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 110 pp. Jasper (20 gp). 1 Minor magic item.


Social Check DCs


Herleva Tatum, Female Human [Permalink]

Personal [hide]

Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a penchant for wearing a ring with an oversized emerald on her left hand. Her chestnut hair is wavy and long. Her fierce violet eyes like to dwell on things.

Personality: She can speak with the recently deceased. She does not trust anyone and sleeps with one eye open.

History: She comes from a rich eastern family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was granted psionic powers by her dying brother.

Motivation: To get a good night's sleep; and she has money and likes to spend it

Ideals: Gifted, Fighting. Flaws: Insomniac, Addict. Bonds: Rich. Occupation: Stylist

Voice: Spits words with contempt

Attributes [hide]

Herleva Tatum, Female Human Fighter 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 62 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Deception +3, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pearl Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a red armored body suit, with a simple tan line shooting up and back down. She wears her silver hair up in a very large beehive style do. She has hazel eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Pearl was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Pearl's mother didn't care for her much, and the feeling was mutual. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pearl fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Athletic, Fighting. Flaws: Antagonistic, Shy. Occupation: Knight

Voice: Old Prospector

Attributes [hide]

Pearl Quickstep, Female Halfling Fighter 6
Small (2'9") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)9 (-1) 14 (+2)11 (+0)
Skills Athletics +2, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +5

Possessions: 40000 cp.


Social Check DCs


Einkil Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a grey feathered hat and grey clothes. His hair is auburn and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will rave to anyone who will listen. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Bookbinder and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he wants revenge against illithids

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Adventurer, Enemies. Occupation: Bookbinder

Voice: Smoker's lung

Attributes [hide]

Einkil Rumnaheim, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 27 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 19 (+4)8 (-1) 13 (+1)9 (-1)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Rock crystal (30 gp). White pearl (110 gp).


Social Check DCs


Uraim Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Uraim's homeland. Uraim decided to take the middle way and become a bodyguard. During his travels, Uraim and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Uraim discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Uraim fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Disease. Bonds: Immigrant, Religious, Adventurer. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Uraim Ungart, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)10 (+0) 7 (-2)7 (-2)
Skills Insight +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp. Smoky quartz (60 gp). Malachite (11 gp). 1 Healer’s kit.


Social Check DCs

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