Cairn Entropy, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his silver hair in a flapper bob. His ears are large.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: To settle down with his crush; and he wants to get laid
Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Has a crush, Rich. Occupation: Shoemaker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 14)
Armor Class 11
Hit Points 76 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 |
Possessions: 3000 gp. Deep green spinel (100 gp). Chalcedony (50 gp). Blue quartz (6 gp). Chrysoberyl (100 gp). Alexandrite (1100 gp). Blue quartz (6 gp). Tourmaline (100 gp). Violet garnet (1100 gp). Violet garnet (1100 gp). Rhodochrosite (6 gp). Tiger eye turquoise (6 gp). Golden pearl (100 gp). Alexandrite (1100 gp). 1 Minor magic item.
River Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of death around her neck, and a longsword on her belt. Her gray fur is greasy and uncared for. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: River hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She has a habit of throwing herself into exceedingly dangerous situations.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, River took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying sister.
Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic, Gifted. Flaws: Ugly, Impulsive. Occupation: Weaver
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 10 (+0) | 6 (-2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 190 gp. 4 Smokesticks.
Alice Conway, Female Half-Elf [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She carries with her a set of bastard swords on her belt, each one with a ruby on the hilt. Her blonde hair is matted, messy, and big. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: A skeptical and narcissistic woman, Alice's first love is herself. Her second love is also herself. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born to a Priest, her mother struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for her.
Ideals: Fighting, Impeccable, Opinionated. Flaws: Ugly. Bonds: Poor. Occupation: Knight
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 500 gp. Chalcedony (60 gp). 1 Silver holy symbol. 1 Good lock. 1 Spyglass.
Aym Mercy, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a tight fitting green shirt and pants. Her hair is silver, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Eccentric and domineering, Aym will drive conversation. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her druidic abilities were realized during a raid on her village. After a long history of fighting, Aym and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to reunite with her absent father
Ideals: Extrovert, Gifted. Flaws: Insane, Antagonistic. Bonds: Attractive. Occupation: Priest
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp.
Tagga Middleton, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a very tight haircut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is almost excessively polite to everyone, even when angry. She does not trust anyone and sleeps with one eye open.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Locksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To get a good night's sleep; and wants her loneliness to end
Flaws: Shy, Insomniac. Bonds: Poor, Attractive. Occupation: Locksmith
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 8)
Armor Class 11
Hit Points 55 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 500 gp. Malachite (12 gp). Amber (100 gp). Onyx (50 gp). 1 Minor magic item.
Phann Morris, Female Half-Elf [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears bulky violet painted plate armor. Her skin is also unnaturally pale. Her broad hat is riddled with cuts and holes. Her blue eyes are passionate and lively.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She uses divination through singing.
History: Phann was born the youngest of three triplets. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has since lost track of the people in her past.
Motivation: Regain custody of her daughter.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Miner
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 30000 sp. 2 Holy water. 3 Alchemist’s fire. 2 Holy water.
Mindartis Meliamne, Male Elf [Permalink]
Personal [hide]
Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He wears his white hair down. He wears round tiny glasses practically rammed into his face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not trust anyone and sleeps with one eye open.
History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Fighting. Flaws: Insomniac. Bonds: Rich, Mentor. Occupation: Navigator
Voice: High pitched, excited
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 12 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 6 (-2) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Goblin
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 500 gp. Rock crystal (60 gp). Obsidian (4 gp). Banded agate (4 gp). 1 Full Plate.
Mary Rylan, Female Human [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. Her brown hair is drawn into a tight pony tail with a card scrunchie. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invites people to come help in her community garden.
History: Mary was born with her father's beautiful face. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.
Motivation: She has passion for adventuring and risk; and she desires power and/or immortality
Ideals: Gifted, Philantrophist. Bonds: Poor, Attractive, Criminal record, Adventurer. Occupation: Butcher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 9)
Armor Class 13
Hit Points 76 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 700 gp. Pink pearl (80 gp). Golden yellow topaz (1200 gp). Freshwater pearl (13 gp). Zircon (20 gp). Violet garnet (1200 gp). 1 Minor magic item.
Namfoodle Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He has the majority of his body covered in plate. His red hair is cut short with large spiked bangs in the front. His eyes are hazel and catlike.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: A powerful necromancer made him what he is. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To unite with his sister.
Flaws: Shy. Bonds: Immigrant, Family, Mentor. Occupation: Dyer
Voice: Eastern European accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 92 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: A necklace of small pink pearls (6000 gp). Old masterpiece painting (500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold dragon comb with red garnet eye (1500 gp). Brass mug with jade inlays (600 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!