Delre Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She dresses like a well dressed Spy does. She has golden hair. Her face is covered beneath a completely black helmet.
Personality: She is a hateful person. She taunts others and blames them for her problems. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the west to a Spy, Delre learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Spy for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Job. Occupation: Spy
Voice: Middle-eastern accent
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
Possessions: Just what you see.
Gorga Carlton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing a long, black cloak. She carries with her a set of swords, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She has done her best to style her brown hair to look like a famous performer. Her eyes are a pleasant violet.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is obsessed with a lost civilization.
History: Gorga was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: Meet up once more with her childhood friend.
Ideals: Fighting. Bonds: Adventurer, Poor. Occupation: Seamstress
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 1000 sp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Masterwork Uncommon Weapon.
Pijjirik Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses in collared shirts and wears a proper scarf over his head. His bronze crest is slicked back into a classic pompadour. He wears large thick round spectacles.
Personality: Pijjirik is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is an amazing painter.
History: Pijjirik hails from a village terrorized by giants. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Days after completing his studies, news broke out that his hometown was attacked by giants. Pijjirik was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Revenge; and many giants want him driven away
Ideals: Extrovert, Gifted. Bonds: Poor, Enemies, In love. Occupation: Dilettante
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 7)
Armor Class 12
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 800 gp.
Kelter Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is matted, messy, and big. His eyes are likewise amber.
Personality: He speaks before he thinks and is too direct. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Kelter was born the youngest of three triplets. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. By chance he met his sister recently and the two have been together since.
Motivation: He is wracked by social anxiety; and to reunite with his absent mother
Ideals: Gifted. Flaws: Ugly, Impulsive, Fearful. Bonds: Rich, Family. Occupation: Masseuse
Voice: Raspy
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 17 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Draconic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Nirgel Bliss, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'4". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a longsword. His purple hair is still thick. He has a tattooed face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Nirgel lived on a farm with his father, near the main road leading to a nearby town. Through the years after Nirgel was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Nirgel's father didn't care for him much, and the feeling was mutual. He has never given up on his writing dream.
Motivation: He's in love; and an old rival family wants him found
Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Family, Has a crush. Occupation: Sailor
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 60 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Pyra Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she dresses well, wearing black shirts, loose pants, and blazers most of the time. Her purple hair is thinning but still full. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is an amazing painter.
History: Born in the west her family was never financially stable. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally
Ideals: Passionate, Gifted. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Scribe
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 380 gp. Moonstone (50 gp).
Beleth Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She sports a flattop hair cut. She is baby faced.
Personality: She is almost excessively polite to everyone, even when angry. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: A powerful slaver made her what she is. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Beleth took refuge in the large cave and found the beat up scythe and armor she uses now. She now mingles about in high society.
Motivation: An old rival family wants her found; and find a way to reverse the transformation of her brother
Flaws: Shy. Bonds: Rich, Family, Mentor, Nature. Occupation: Miller
Voice: Squeaky
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Elven, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 4000 sp. Violet garnet (1300 gp). Malachite (10 gp). 1 Minor magic item. 1 Minor magic item.
Vonbin Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. His auburn hair is drawn into a tight pony tail with a rose scrunchie. His face is scarred and worn.
Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with lycanthropy at a very young age, Vonbin has worked very hard to control his curse. He now spends his time doing works of charity.
Motivation: He is currently in port desperately looking for someone to get him out; and find a way to reverse the transformation of his sister
Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Mason
Voice: Sleepy voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 50 pp.
Vapula Death, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She is constantly adorned with expensive silk clothing, often dyed in bright green and pastel, and wears rings and necklaces with large, colorful gems. Her broad hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a ruthless business woman, a trait she acquired from her mother.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A gypsy cursed her at a young age, leading to her ugly appearance. During her travels, Vapula and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Vapula discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Vapula fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She has money and likes to spend it; and she has passion for adventuring and risk
Ideals: Optimist, Entrepeneur. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Blacksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 18)
Armor Class 11
Hit Points 83 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 | 1 |
Possessions: 12000 gp. Alexandrite (1000 gp). Alexandrite (1000 gp). Jasper (20 gp). Pink pearl (100 gp). Tiger eye turquoise (14 gp). Rose (20 gp). Carnelian (20 gp). Deep green spinel (100 gp). Moonstone (20 gp). Blue quartz (14 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!
