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NPC Generator

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Advanced [show]


Dagger Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears a pastel collared shirt and yellow skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her yellow fur, when down, is lengthy. She is very pretty but has cold, dead eyes.

Personality: Cocky and sure of herself, she believes she is the best Healer born in the past three hundred years. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She served in the navy to pay for her family's outstanding loans. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.

Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it

Bonds: Attractive, Job, Family, Military, Rich. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Dagger Of Claws, Female Tabaxi Expert 5
Medium (5'10") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)11 (+0) 16 (+3)8 (-1)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trail In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her beige fur is lengthy and is close to two feet long. She has a dull look in her yellow eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She has all her life been fascinated with singing.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. In her 14th year, her parents were killed by a gnolls raid, leaving Trail alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Trail was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: Revenge; and her religion dominates her actions

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Roofer

Voice: Smoker's lung

Attributes [hide]

Trail In Shadow, Female Tabaxi Rogue 6
Medium (6'5") Tabaxi, True Neutral (CR 6)
Armor Class 9
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 8 (-1)12 (+1) 12 (+1)18 (+4)
Skills Athletics +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +6

Possessions: 300 gp.


Social Check DCs


Dworic Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. He has a small bristly mustache and wavy black hair. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Dworic was born with his father's beautiful face. He was an apprentice working in his father's forge. He has since lost track of the people in his past.

Motivation: He seems to be bored by most things; and further expansion of business

Flaws: Mundane. Bonds: Attractive, Job, Family. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Dworic Fireforge, Male Dwarf Druid 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)8 (-1) 13 (+1)6 (-2)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 3000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Seebo Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a large blue jacket. His white hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He got into the Ruler business at a young age. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: Marry his sister to traveling adventurers.

Ideals: Optimist. Bonds: Attractive, Family, Job, Criminal record. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Seebo Nucklestamp, Male Gnome Paladin 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)15 (+2) 17 (+3)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Terran, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 cp.


Social Check DCs


Vassago Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has the majority of his body covered in plate. He wears a deerstalker hat to cover his moderate length black hair. His ears are large.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He feels kind of lost in life; and his religion dominates his actions

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Vassago Sanctuary, Male Tiefling Adept 1
Medium (5'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)10 (+0) 11 (+0)18 (+4)
Skills Intimidation +6, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp.


Social Check DCs


Clerebold Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a grey costume with the symbols of death on his torso. He wears his golden hair down. His skin is flawless and his brown eyes scan people very quickly.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He believes the world needs to unite to get rid of giants once and for all.

History: Sold as a small child to a slaver, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered north to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by giants. Clerebold was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: PTSD. Bonds: Attractive, Enemies, Mentor. Occupation: Detective

Voice: Complex vocabulary, royal

Attributes [hide]

Clerebold Coombs, Male Human Aristocrat 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 15 (+2)14 (+2)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 12
Languages Common, Terran, Dwarven, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5

Possessions: 110 gp.


Social Check DCs


Shifting Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'8" and muscular, this northern woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has wavy gray fur. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born several months after her father was called into army service. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her sister; and to unite with her sister

Ideals: Athletic. Flaws: Addict, Sensitive. Bonds: Family, Military. Occupation: Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Shifting Treat, Female Tabaxi Bard 14
Medium (4'8") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 33 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)15 (+2) 10 (+0)13 (+1)
Skills History +7, Survival +5
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433331

Possessions: 500 pp. Brown-green garnet (160 gp). Freshwater pearl (5 gp). Golden pearl (160 gp). Alexandrite (1100 gp). Red garnet (160 gp). Zircon (80 gp). Obsidian (5 gp). Violet garnet (1100 gp). Alexandrite (1100 gp). Rich purple corundum (1000 gp). Eye agate (5 gp). Aquamarine (1100 gp). Star rose quartz (80 gp). Bloodstone (80 gp). Red-brown spinel (160 gp). 1 Minor magic item.


Social Check DCs


Dagger Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, but even with his fine clothing he looks run-down. His yellow fur is drawn into a tight pony tail with a cross scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great joy in being the best Cartwright in town.

History: Dagger was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to raise his children well; and regain custody of his son

Flaws: Antagonistic. Bonds: Job, Nature, In love, Family. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Dagger Wing, Male Tabaxi Rogue 8
Medium (5'6") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)16 (+3) 7 (-2)16 (+3)
Skills Deception +6
Senses Passive Perception 8
Languages Common, Orc, Terran, Gnome
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: Peridot (50 gp). Lapis lazuli (5 gp). Violet garnet (500 gp). Tiger eye turquoise (5 gp). Eye agate (5 gp). Chalcedony (50 gp). 1 Minor magic item.


Social Check DCs


Gnarsh Payton, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'7" and wears tight fighting clothing, which leaves very little to the imagination. His white hair is still thick. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 17th year, his parents were killed by a illithids raid, leaving Gnarsh alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Gnarsh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: A deep hatred of illithids; and many illithids want him driven away

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Navigator

Voice: Slurs words

Attributes [hide]

Gnarsh Payton, Male Half-Orc Wizard 7
Medium (6'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 14
Hit Points 13 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)8 (-1) 14 (+2)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70000 cp. Rich purple corundum (1500 gp). Eye agate (7 gp). 1 Minor magic item.


Social Check DCs

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