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NPC Generator

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Advanced [show]


Mara Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She is physically well-built. Her golden hair is thinning but still full. She wears a mask on her face.

Personality: Mara hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has set out to sabotage the competition.

Motivation: A deep hatred of drow; and someone believes her a fraud

Ideals: Artistic. Bonds: Job, Immigrant, Mentor, Enemies. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

Mara Ofandrus, Female Elf Bard 8
Medium (5'1") Elf, Chaotic Good (CR 8)
Armor Class 9
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)8 (-1) 11 (+0)15 (+2)
Skills Medicine +3
Senses Passive Perception 10
Languages Elven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 150 pp.


Social Check DCs


Naal Hart, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears violet trousers with black and tan striped suspenders. He wears various colorful collared shirts. He wears his golden hair up in a very large beehive style do. His hazel unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful brothel owner made him what he is. His first spouse was a Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their daughter. He worked as a Knight, and he later adopted a second daughter.

Motivation: An old rival family wants him found.

Ideals: Opinionated, Philantrophist. Flaws: Disease. Bonds: Mentor, Family. Occupation: Knight

Voice: Relaxed voice

Attributes [hide]

Naal Hart, Male Half-Elf Cleric 11
Medium (5'5") Half-Elf, Lawful Good (CR 11)
Armor Class 11
Hit Points 58 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Animal Handling +6, Arcana +5
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 1500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver comb with moonstones (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Jeweled gold crown (3000 gp). Gold music box (1000 gp).


Social Check DCs


Veit Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown wide-brimmed hat and brown clothes. He is bald on top and has large auburn tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.

Motivation: A deep hatred of dire rats; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Server

Voice: Thin and wheezing

Attributes [hide]

Veit Loderr, Male Dwarf Adept 8
Medium (4'0") Dwarf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 32 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)16 (+3) 10 (+0)9 (-1)
Skills Investigation +6, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Draconic, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1100 gp. Jet (80 gp).


Social Check DCs


Eldon Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a plains tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Rich, Nature. Occupation: Dilettante

Voice: Speaks with back of mouth

Attributes [hide]

Eldon Folkor, Male Gnome Fighter 7
Small (3'7") Gnome, Chaotic Good (CR 7)
Armor Class 11
Hit Points 74 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)10 (+0) 14 (+2)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sweet Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, she is an attractive figure. She prefers to wear brown pants and tee shirts. Her fur is red and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She is a great chef.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her parents enrolled her in a Barbarian school at a young age so that she could practice her arcane talents. She was granted arcane powers by her dying brother.

Motivation: To get a good night's sleep; and she has a rivalry with the church that dominates her actions

Ideals: Artistic, Gifted. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Mortician

Voice: Dark and ominous

Attributes [hide]

Sweet Of Ebony, Female Tabaxi Barbarian 6
Medium (5'0") Tabaxi, Lawful Good (CR 6)
Armor Class 10
Hit Points 63 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)15 (+2) 17 (+3)12 (+1)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Terran, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Windy Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears light armors faded through time and improper care. His lavender fur is heavily combed to the right. His amber eyes dart from person to person.

Personality: Windy wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a Brewer, his father struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Mayor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Windy Timber, Male Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)8 (-1) 15 (+2)14 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Mardred Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'2" has a big stupid grin on her face most of the time. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her blonde hair is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a great chef.

History: She was born in the north, but her parents moved at a very young age to the west. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has set out to sabotage the competition.

Motivation: To get a good night's sleep; and sabotage a competitor

Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Immigrant. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

Mardred Burrowfound, Female Dwarf Wizard 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 240 gp.


Social Check DCs


Jasmine Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She dresses well, wearing red shirts, loose pants, and blazers most of the time. Her hair is greying and her face has many wrinkles. Her face is covered beneath a completely black helmet.

Personality: She is calm most of the time but flees social interaction. She has a minor phobia of water and hates getting wet.

History: She was born in the south, but her parents moved at a very young age to the north. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the south, certain she would find work there.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Attractive, Immigrant. Occupation: Butcher

Voice: American accent

Attributes [hide]

Jasmine Appleblossom, Female Halfling Ranger 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)12 (+1) 13 (+1)18 (+4)
Skills Animal Handling +3, Performance +6
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 80 gp.


Social Check DCs


Frug Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he typically wears tan cloth garments or leather armor. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are a pleasant amber.

Personality: He has always had a great fascination with Dwarven culture. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His father raised him in a mountain cabin. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Ugly, Racist. Bonds: Adventurer, Nature, Immigrant. Occupation: Layabout

Voice: Hard of hearing, loud

Attributes [hide]

Frug Horcusporcus, Male Gnome Sorcerer 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)11 (+0) 6 (-2)12 (+1)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1000 sp. 2 Holy water.


Social Check DCs

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