Fivin Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'8" and muscular, this northern man wears yellow painted combat armor at almost all times. With bright silver hair and a scraggly beard. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. As long as the job gets done he does not care how it got done.
History: Fivin was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother
Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Family. Occupation: Interpreter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp.
Norkruuth Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. His left leg appears badly burned and disfigured. His white crest, when down, is lengthy. He wears an eyepatch.
Personality: His tongue was cut out and he uses sign language. Energy wise he seems alert and responsive.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.
Motivation: He wants to meet his childhood hero; and to be a animal trainer again
Ideals: Professionalism, Gifted. Flaws: Ugly, Disease. Occupation: Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
Possessions: 1 Minor magic item.
Gynk Carlyle, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She is renowned for her bright white dresses and hats, marred by beers. Her white hair is braided into rings. Her violet eyes dart from person to person.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is afraid of women and trembles around them
History: Gynk lived on a farm with her mother, near the main road leading to a nearby town. She found a children's book about a Half-Orc Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To unite with her sister.
Flaws: Ugly, Selfish, Shy. Bonds: Family, Adventurer. Occupation: Beggar
Voice: Indian accent
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 52 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Sylvan, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 sp. Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item.
Bathin Calm, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear black pants and tee shirts. He wears a wide-brimmed hat to hide his balding. He is baby faced.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is an amazing painter.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Disciplined, Gifted, Persistence. Flaws: PTSD. Bonds: Enemies. Occupation: Painter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 16 (+3) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Terran, Dwarven, Draconic
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
Possessions: 70 pp. Silver comb with moonstones (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). 1 Hourglass.
Oskar Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is well dressed, but even with his fine clothing he looks run-down. Beneath his clothing is a huge mess of scar tissue. He has a auburn handlebar mustache and slicked back auburn hair. His amber eyes have a joyful gleam in them most of the time.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better kind of golem.
Motivation: To prove his worth to the world; and he wants to meet his childhood hero
Flaws: Emotional, Impulsive. Bonds: Slave, Attractive, Adventurer. Occupation: Barkeep
Voice: Thin and wheezing
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 8)
Armor Class 12
Hit Points 64 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Celestial
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 2000 sp.
Lewis Walcott, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in grey turtlenecks beneath a white coat with tan slacks. He wears his black hair up in a very large beehive style do. His eyes, though not visible through his cowl, are blue.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also hits on women, regardless of circumstances.
History: Gifted from a young age, Lewis studied abroad. Brilliant and gifted he never wanted to apply himself. He left for the north, certain he would find work there.
Motivation: Further expansion of business; and to settle down with his crush
Ideals: Gifted. Flaws: Mundane. Bonds: Has a crush, Immigrant, Job. Occupation: Jeweler
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Just what you see.
Donaar Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tattered old clothes. He has moderate length black crest. His face is covered beneath a completely black helmet.
Personality: He acts crazy and hedonistic. He has a small toy that he constantly fidgets with.
History: He was born in the south. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and find a way to reverse the transformation of his brother
Flaws: Ugly, Hedonist, Addict. Bonds: Immigrant. Occupation: Barkeep
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 5)
Armor Class 12
Hit Points 49 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 6 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 700 gp.
Hunter Dalton, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His skin is fair and his fingers are delicate and long. His brown hair is greasy and uncared for. His eyes are likewise green.
Personality: His tongue was cut out and he uses sign language. He also hits on women, regardless of circumstances.
History: Hunter was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Flaws: Ugly, Disease. Bonds: Has a crush, Job. Occupation: Stylist
Voice: Spits words with contempt
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 20 gp. Rhodochrosite (16 gp). 5 Acid flasks.
Myathethil Iathrana, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in a clean blue cloak covering her clean studded leather. Her silver hair is cut short. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She is able to make almost anything out of random pieces of junk.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Myathethil was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She was granted arcane powers by her dying brother.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Artistic, Gifted, Philantrophist. Bonds: Attractive, Religious. Occupation: Miner
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 37 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Aquan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 |
Possessions: Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Fire opal pendant on a fine gold chain (2300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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