Kerkad Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He carries with him a set of glaives, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has styled his bronze crest well, parting it to the right. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Slave, Military. Occupation: Fletcher
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 130 gp. Hematite (6 gp).
Andram Respect, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left arm. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His dark red hair is lengthy and is close to two feet long. He has a dull look in his gold eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has all his life been fascinated with painting.
History: Andram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered painting. Since then, he has sought to make the best of life.
Motivation: He is unsatisfied with his job; and to pay off his debts
Ideals: Optimist, Artistic. Bonds: Attractive, Poor. Occupation: Dilettante
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 44 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1400 gp.
Andry Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many green ritualistic tattoos. She tends to wear a large white jacket. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She speaks before she thinks and is too direct. She cannot resist a sob story and will often dote over anyone who has one.
History: The child of eastern immigrants she idolized her father. A few years later when the south was not economically sound they moved to her current location. She was always very intelligent and has formed a secret society of specialists.
Motivation: Further expansion of business; and to be a shoemaker again
Ideals: Philantrophist. Flaws: Impulsive, Secretive. Bonds: Attractive, Immigrant, Job. Occupation: Barrister
Voice: Slurs words
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 10)
Armor Class 12
Hit Points 75 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Auran, Gnoll
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1000 gp. Fire opal pendant on a fine gold chain (1300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). A necklace of small pink pearls (1000 gp). Solid gold idol (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Gold dragon comb with red garnet eye (1200 gp).
Flak Stansfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears bulky white painted plate armor. Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large white tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a great chef.
History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Fortune-teller and found it very stressful. He struck the Fortune-teller job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Slave, Job. Occupation: Fortune-teller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Evil (CR 14)
Armor Class 11
Hit Points 37 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 300 pp. Eyepatch with mock eye of sapphire and moonstone (1400 gp). Large well-done wool tapestry (200 gp). Jeweled anklet (2000 gp). A necklace of small pink pearls (6000 gp). Gold and topaz bottle stopper cork (700 gp). Cloth of gold vestments (140 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Gold dragon comb with red garnet eye (700 gp). A necklace of small pink pearls (6000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). 1 Minor magic item. 1 Minor magic item.
Eberdeb Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'5" and is wearing a long, tan cloak. His right hand appears badly burned and disfigured. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered poetry. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He'd like to take his coworkers down a peg; and to be a guard again
Ideals: Pacifist, Artistic. Flaws: Sensitive, Disease. Bonds: Job. Occupation: Animal Trainer
Voice: Speaks in third person
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp.
Nordak Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long auburn hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: While he acts the brute, he is far gentler than he would appear. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Nordak was born with his father's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Fighting. Flaws: Forgetful. Bonds: Attractive, Adventurer. Occupation: Performer
Voice: Soothing and warm
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 10 pp.
Giselle Beitz, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is dressed in an above average manner. Her hair is chestnut and very short. Her violet unseeing eyes seem to look past you.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born to a pair of adventurers, Giselle grew up listening to her father's many stories. A freak accident while working with her Spy father left her crippled. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.
Motivation: She desires power and/or immortality; and obtaining odd cultural human artifacts is her passion
Flaws: Disease, Secretive. Bonds: Attractive, Adventurer. Occupation: Apothecary
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 6000 cp. 3 Antitoxin.
Nelkin Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a red costume with the symbols of strength on his torso. His skin is also unnaturally pale. His black hair is styled in orderly dreadlocks. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: Eccentric and domineering, Nelkin will drive conversation. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He left for the west, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and he has a crush on the local mercenary
Ideals: Extrovert, Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Butcher
Voice: Jamaican accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 43 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Terran, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Drusilia Nailo, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She typically wears tan cloth garments or leather armor. She wears her red hair down. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is calm most of the time but flees social interaction. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Drusilia was born in the north. At a young age she loved to build and create. She took every job she could get her hands on, but the opportunities for Elves in the north were limited. She moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Animal Trainer and was forced into it by her family.
Ideals: Philantrophist, Persistence. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Animal Trainer
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
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