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NPC Generator

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Advanced [show]


Nora Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Sporting a golden mohawk this woman's hair draws a lot of attention. Her amber eyes are slightly larger than normal.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She left for the south, certain she would find work there.

Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Opinionated. Flaws: Mundane. Bonds: Poor, Immigrant, Criminal record. Occupation: Stylist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nora Rubyeye, Female Dwarf Adept 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 3000 cp.


Social Check DCs


Tharivol Berevan, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing the road beaten gear of a warrior. He has a long golden beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Interpreter. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.

History: Born to a Butcher, his mother struggled to pay the bills. He worked as a nervous Interpreter and found it very stressful. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting. Flaws: Lazy. Bonds: Job, Poor. Occupation: Interpreter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tharivol Berevan, Male Elf Bard 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)12 (+1) 8 (-1)7 (-2)
Skills Deception +0, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1 Holy water.


Social Check DCs


Dayereth Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a blue cloak and cross-gartered brown stockings and is in decent physical shape. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are hazel and beady.

Personality: Always inclined to offer people food he seems plenty friendly. He does not trust anyone and sleeps with one eye open.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Military. Occupation: Painter

Voice: Thin and wheezing

Attributes [hide]

Dayereth Dalanthan, Male Elf Warlock 5
Medium (4'9") Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)8 (-1) 14 (+2)14 (+2)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Golden yellow topaz (1400 gp). Star rose quartz (60 gp). Blue quartz (8 gp). Jade (90 gp).


Social Check DCs


Akta Scorn, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. Her red hair, when down, is lengthy. This black eyed easterner is not easily forgotten.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Banker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.

Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day

Ideals: Philantrophist. Flaws: Shy. Bonds: Nature, Poor, Criminal record. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Akta Scorn, Female Tiefling Expert 8
Medium (5'7") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)8 (-1) 14 (+2)14 (+2)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 90 pp.


Social Check DCs


Shadow Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown vest and prefers yellow and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his lavender fur well, parting it to the left. He has a dull look in his yellow eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also is a firm believer in the manly ideal.

History: A powerful wizard made him what he is. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shadow fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found.

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Mentor, Family. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Shadow Of Dragons, Male Tabaxi Warlock 8
Medium (6'7") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)18 (+4) 15 (+2)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Draconic, Auran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322220000

Possessions: 10000 sp. Violet garnet (700 gp). Emerald (900 gp). Blue quartz (8 gp). Tiger eye turquoise (8 gp). Azurite (8 gp). Black opal (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Luck, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his brown hair. His eyes are gold.

Personality: Zepar wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He feeds upon the attention of others.

History: He was born to loving parents in a slum to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zepar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage; and to find somewhere to settle down

Ideals: Fighting, Athletic, Disciplined. Bonds: Poor, Attractive. Occupation: Animal Trainer

Voice: Voice breaks

Attributes [hide]

Zepar Luck, Male Tiefling Monk 8
Medium (6'4") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)17 (+3) 13 (+1)18 (+4)
Skills Nature +6, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Sylvan, Druidic, Gnome
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 700 gp. Malachite (11 gp). Star ruby (400 gp). Aquamarine (1600 gp). Jasper (20 gp). Rhodochrosite (11 gp). Black pearl (1600 gp).


Social Check DCs


Theriatis Othronus, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With bright white hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: He is overprotective of those who hire his services. Energy wise he seems alert and responsive.

History: Theriatis was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and regain custody of his son

Ideals: Professionalism. Bonds: Adventurer, Attractive, Guardian, Family. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Theriatis Othronus, Male Elf Druid 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 9 (-1)17 (+3)
Skills Persuasion +5, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 sp.


Social Check DCs


Trey Dumph, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his longbow always slung over his shoulder. He carries a battered falchion and tarnished longbow as well. His auburn hair is still thick. His green eyes are slightly larger than normal.

Personality: A skeptical and narcissistic man, Trey's first love is himself. His second love is also himself. He invites people to come help in his community garden.

History: Trey was born with his mother's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Philantrophist. Bonds: Attractive, Mentor. Occupation: Unemployed

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trey Dumph, Male Human Warlock 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 14 (+2)17 (+3)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Celestial, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 600 gp. A large tome filled with over one hundred recipes written by a former royal chef. (100 gp).


Social Check DCs


Modean Guile, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple black robe with blue stripes complete with hood. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not trust anyone and sleeps with one eye open.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He hasn't been sleeping well lately.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a assassin and was forced into it by his family

Flaws: Ugly, Insane, Sensitive, Insomniac. Bonds: Family. Occupation: Assassin

Voice: Shortens vowels

Attributes [hide]

Modean Guile, Male Tiefling Expert 6
Medium (6'4") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)13 (+1) 12 (+1)17 (+3)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs

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